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Posts by curman

  • Post Your Pic Extravaganza 2006 ~~!

    • curman
    • February 4, 2006 at 9:42 PM

    [Blocked Image: http://media.shooshshare.com/962147f3/daa4ba47c5.jpg]

  • Post Your Pic Extravaganza 2006 ~~!

    • curman
    • February 3, 2006 at 4:42 PM

    wow, you seriously do resemble gabe newell. just not fat.

  • Post Your Pic Extravaganza 2006 ~~!

    • curman
    • February 3, 2006 at 5:55 AM

    god...dammit.

  • totally random texture thread

    • curman
    • February 1, 2006 at 11:47 PM

    Eek, that is a great wood texture, but. Whatever bloom (i think or maybe HDR?) it's really not working, it's making everything appear smoky and blurry :\

  • Environment-Textures

    • curman
    • February 1, 2006 at 9:17 PM
    Quote from von*ferret

    Comments were commented to this Curman, get your panties out of a bunch.

    I'm not getting upset at all?

    I shared my access to the site with others. He's simply saying its easier to save all the photos with that add-on for Firefox. He just jokingly used the word steal.

  • Environment-Textures

    • curman
    • February 1, 2006 at 8:58 PM

    The fact that I paid?

  • Environment-Textures

    • curman
    • February 1, 2006 at 7:51 PM

    Uh. I don't think you get the purpose of the site, mate.

  • Environment-Textures

    • curman
    • February 1, 2006 at 5:19 PM

    And I replied

    Well, the thing is if I paid for two months I would of been offered the *BONUS* Section meaning it would give you the download to all the textures, like 19 gigs. The trouble was thought it was an extra $13.50 and I didn't want to.

  • Environment-Textures

    • curman
    • February 1, 2006 at 4:28 PM

    Bump, for it's on the frontpage, just incase anyone missed it.

  • Environment-Textures

    • curman
    • February 1, 2006 at 5:31 AM

    I just recently subscribed to a website, http://www.environment-textures.com

    Pretty much its a large, popular, photo-resource site for 2d/3d artwork. It's pretty well known in the modding world from what I've seen. Basically I'm willing to share my access, but I don't want to go posting it freely here, so send a private message asking me. Just a few quick notes.

    1) Don't give out the access to your mod or other friends, please.

    2) The site only has 30 days, starting from the day I post this, left on it. Meaning after 30 days I lose access on that account, so I recommend saving just about everything you can in the time given.

    3) It's my cash, and I don't have to give you access. I make the choice, but likely anyone is welcomed to it as long as you've been respectful.

    Thanks!

  • Auto Assault beta weekend

    • curman
    • January 31, 2006 at 3:13 AM

    It ran perfect on mine, all full high-settings, but I have a fairly good computer. Once in awhile during transitions into different areas (I guess zones of the entire place) I'd get a quit lag spike then it'd change. But other than that it was great.

    And ferret sucks, mad mike.. wow.. just wow.

  • Auto Assault beta weekend

    • curman
    • January 31, 2006 at 1:05 AM

    Well okay, I pretty much spent the majority of the day trying this out again. I think theres a ton of potentional and interest in the game, but theres a few flaws.

    Pros:

    -I think the characters look badass! They're something right out of the movie Mad Max, very cyberpunk and apocalyptic, the only trouble is I never.. see my character. Just his vechile. Or atleast for what I've gotten to.

    -It's alot like Red Faction, everything is just about breakable and can shoot down buildings and guardrails and everything. It makes the environment a lot more interactive for the player.

    -It's original. Atleast for what I can remember there hasn't been any such MMO like this in the past.

    Cons:

    (These all might be because of the demo?)

    -I can't turn in quests a lot of the time. I get them, and I collected 4 oils and when I return to the person it doesn't allow me to turn them in. It says press to talk. I do. Nothing happeans. Kinda led me to a few stops and wasted time.

    -Where exactly is all the upgrades? I've reached level 5 and all the merchants and sales people I've discovered only sell level 2 items. Maybe I'm not searchin' high enough areas?

    -A lot of times, I might get disconnected from the server, dont' know why. But when I return it resets all my quests, yet still I remain with the cash I've already earned from them before.

    -I just don't get the whole NPC talking thing still. A bunch keep saying Press to talk to this guy. And nothing works when you do press X.

    Overall, I mightttttt consider getting the game if it's free. (Monthly cost, not the game itself).

  • Stalker is dead? [updated]

    • curman
    • January 29, 2006 at 7:18 PM

    We'll need Izuno to bust this myth.

  • totally random texture thread

    • curman
    • January 29, 2006 at 7:13 PM

    Rough-cut ground, doing some dirtied-up textures for http://www.off-limits.be/

    [Blocked Image: http://media.shooshshare.com/962147f3/313506063c.jpg]

  • Auto Assault beta weekend

    • curman
    • January 29, 2006 at 7:11 PM

    WHAT THE FUCK FERRET?

    MAD MAX

  • Auto Assault beta weekend

    • curman
    • January 29, 2006 at 5:25 PM

    It's alright, I mean it's enjoyable, but I agree with St0lve. I'm not a big fan of MMOs, so I'd doubt I'd go out and buy it.

  • pvk_fort map WIP

    • curman
    • January 29, 2006 at 4:37 PM

    I think what is really needed is some type on interior right there. What would be grand is if you could create some type of model for a longtable. With fancy narrow chairs about it. And make the tabletop surface reflective, would look awesome.

  • totally random texture thread

    • curman
    • January 29, 2006 at 1:42 AM
    Quote from kleinluka

    I just wanted a larger brick wall. It's more fitting to a design of a mod.

    I don't see the connction between bricksize and design of a mod

    Uh. I meant it like. ...Dude piss off. Nah, just kidding. Just, the architecture of the buildings required a bigger size bricks/stone walls like these. That's all.

  • totally random texture thread

    • curman
    • January 29, 2006 at 12:21 AM
    Quote from kleinluka

    curman i really like it, the moss rules... but the stones are huge

    I just wanted a larger brick wall. It's more fitting to a design of a mod.

  • totally random texture thread

    • curman
    • January 28, 2006 at 9:30 PM

    I actually just desaturated it after I posted it and looked at it for awhile.

    It doesn't tile that greatly I'm gonna try to cover the tile line up more.

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