Some stuff I did today. I've used max like 2 weeks now. Getting used to it...
[Blocked Image: http://3decade.com/construct.jpg]
Some stuff I did today. I've used max like 2 weeks now. Getting used to it...
[Blocked Image: http://3decade.com/construct.jpg]
Looks ALOT better now.
RD can you please explain how you did those small "stars"?
Ginger_Lord
you should try something new with your building design, everytime I see your maps your houses has basic V shape rooftops, no other detail. I know normandy had these kind of buildings but maybe add some more detail to house walls, maybe outer entrances to buildings, chimneys, small towers etc.
Also, seems like your rooftop displacements are rather roughly lowered, try bigger radius and smaller height level.
Also those walls are just plain walls, add supports, height difference and cracks etc.
Interesting idea
Good luck planetphilip!
Quote from Nz-NexusHalf-Life is too old now
You're too young.
Wow awesome!
http://www.thinksecret.com/news/0602event.html
Also, I'm getting hyper excited everytime I see Apple is announcing something new. It just feels insane. Am I alone?
ofmg!!! Happy birthday daniel! ![]()
Here's a birthday cake for you!!
[Blocked Image: http://www.lewrockwell.com/tucker/pound-cake.jpg]
Read this and you know why and how:
You didnt fix the fog, I see.
please use imageshack. http://www.imageshack.us
Quote from killertomatoThanks for the comments.
skdr, thanks a bunch, I'm going to try the interlopers tut.
Isn't env_dustclouds much more heavy then en_fog_controller?
Yes, its actually pretty expensive with performance so I guess you could just use fog_controller. Dustclouds looks cool tho ![]()
if you want to add good looking fog, you must have the same fog values in both skyboxes, also the skybox texture should be very bland overall. Also you can use func_dustclouds.
http://forum.interlopers.net/viewtopic.php?t=8064
http://developer.valvesoftware.com/wiki/Fog_tutorial
in verdict: the skybox texture must be foggy too if you want to make it look "right"
I'm playing Counter-Strike: Source and Age of Empires III
Isnt that the spot where usually you see mod name etc? What if you deleted that part from the code and now it replaces it with random .vtf material instead of the right one.
Just my guess.
That's a memory error. Try running memtest. Also, delete your configs for all Source based games and try again. They're located in /cfg/ folder.
For the map problem, dont run the map from console, make a server from the menu instead.