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Posts by skdr

  • EOT?

    • skdr
    • July 6, 2006 at 7:14 PM

    EOT = The Education of Oliver Twist

    = extreme off topic

  • July Low Poly Modelling Challenge:

    • skdr
    • July 6, 2006 at 6:44 PM

    [Blocked Image: http://img332.imageshack.us/img332/8629/skdrhovercar0ry.jpg]

  • June's Modelling Contest for Mini-Monsters!

    • skdr
    • July 2, 2006 at 6:08 PM

    Where is my entry?

  • DoD: Source update tonight

    • skdr
    • June 29, 2006 at 2:41 PM

    I love the new maps!

  • DoD: Source update tonight

    • skdr
    • June 29, 2006 at 2:21 AM
    Quote from Bic-B@ll

    but the new gameplay mode is a total ripoff of efreeti

    What?

  • Anyone know how to syncronise max's grid with hammers?

    • skdr
    • June 28, 2006 at 8:20 PM

    You know, grid align in max isnt that important TBQH. You have to get used to it.

  • Face Behind Teh PC

    • skdr
    • June 28, 2006 at 5:32 PM

    Eeh...

    http://www.mapcore.net/forums/viewtopic.php?t=4279

  • CAL Condition Zero seeks map maker

    • skdr
    • June 28, 2006 at 1:29 PM

    Why cant you just play 1.6 version of train in CZ?

  • DoD: Source update tonight

    • skdr
    • June 28, 2006 at 10:47 AM

    Valve is going to release a pretty massive update to Day of Defeat: Source tonight with new gameplay mode and few fixes and tweaks.

    > Read More...

    Also there are few videos and reviews out.

    Videos:

    > dod_colmar video

    > dod_jagd video

    Previews:

    > gamehelper.com

    > Techgage.com

    > Hlportal ( in german )

    > Gamespot.com ( with a short gameplay vid )

    > Firingsquad.com

    > Internote.net

    I can't wait to play this.

  • My Portfolio that got me a job

    • skdr
    • June 25, 2006 at 8:58 AM

    VERY impressive stuff dude! But to be honest, I was really expecting more content.

  • Prey Demo

    • skdr
    • June 24, 2006 at 6:52 PM

    It was fuck!ng awesome TBH! I'm definately getting this.

  • Prey Demo

    • skdr
    • June 22, 2006 at 8:16 AM

    Downloading! Can't wait to try it.

  • Dark Messiah

    • skdr
    • June 22, 2006 at 8:16 AM
    Quote from Nysuatro

    I like it very much.

    Yes, me too.

  • CS Source: de_tropea

    • skdr
    • June 21, 2006 at 6:58 PM

    Looks really cool! I think it could look even better if you had more dramatic lighting in it. Like darker shadows and brighter lightmaps. Anyone agree?

  • The random model thread!

    • skdr
    • June 21, 2006 at 6:30 PM

    I like it too

  • WIP in WIP, post your level screenshots!

    • skdr
    • June 20, 2006 at 8:35 AM
    Quote from von*ferret

    honestly in such a basic scene like that, lighting is going to be key in creating the right mood and making it realistic. So focus on lighting after improving the geometry of the scene. Like fletch pointed out.

    Yeah, I came here to say the same thing. Need strong shadows and better light control.

  • Hl2 dm - update

    • skdr
    • June 19, 2006 at 12:55 PM

    Yeah same here, no lag. Must be your personal settings etc.

  • Hl2 dm - update

    • skdr
    • June 19, 2006 at 11:54 AM

    Check your rates.

  • Hl2 dm - update

    • skdr
    • June 17, 2006 at 7:47 AM

    They updated it again last night. Any change to lag problem, Nysuatro?

  • Call of duty 3 : Wii [scans]

    • skdr
    • June 15, 2006 at 9:53 PM

    Well, it's the new gameplay designed exclusively for Wii and its controller. Can't wait to see it in action!

    Quote from other thread.

    Quote from D3ads

    Definately, just wish people would realise that more often.

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