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  3. skdr

Posts by skdr

  • Terminator Salvation

    • skdr
    • April 23, 2009 at 10:29 AM

    Looks and feels alot like Wanted. Same animations and gameplay style.

  • Left 4 Dead

    • skdr
    • April 22, 2009 at 6:24 AM

    Aaaand it's out:

    http://store.steampowered.com/news/2433/

  • Ascaron to bite the dust?

    • skdr
    • April 21, 2009 at 11:33 AM
    Quote from VoodooBenshee

    big thx guysafaik we are waiting for a arranged takeover by another big games company but we dont´t know who it is we all hope this will be a happy end

    the last hope we have, that our console game will sell good

    Good luck man! I hope it goes well.

  • Recoil Games - Gameplay / AI Programmer

    • skdr
    • April 20, 2009 at 11:13 AM

    We are looking for a gameplay/AI programmer for our ambitious next-gen project Earth No More.


    Duties and responsibilities:

    - You will participate in the implementation of the gameplay, AI technology and tools. Also, you will co-operate with designers, artists and other programmers to achieve a great gameplay experience.

    - You will guide designers in the proper use of the gameplay/AI technology and actively seek places for improvement.

    Requirements:

    * 2+ years of commercial game development experience

    * Highly proficient in C++ and object-oriented design

    * Comfortable in working with an established code framework

    * Good interpersonal skills

    * Good verbal & written communication skills in English

    * Strong desire and drive to develop cutting edge AAA titles

    * Excellent team player

    * Ability to work efficiently and with diplomacy under pressure

    * Ability to communicate actively and fluidly with design and art departments

    * Ability to write robust, efficient and maintainable code

    Assets:

    * Experience in game development with Unreal Engine

    * Experience in developing on next-gen consoles (Xbox 360, PS3)

    * Passion for developing and playing video games

    * Passion for 1st or 3rd person action-adventure games

    * Personal game projects in related fields

    * Bachelors degree in software engineering

    We offer:

    * High profile project

    * Competitive salary

    * Participation in the company's bonus system

    * A comprehensive health care benefit

    * 5 weeks of annual vacation (in addition to 10-12 public holidays)

    * Comprehensive employee insurances

    * Relocation package

    * Experienced and relaxed yet ambitious work atmosphere

    * A country with one of the highest standards of living and social security

    Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.

    This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.

    Please forward your application, CV and work samples to jobs @ recoilgames.com

    Please provide documents in PDF, Word or HTML formats.

    http://www.recoilgames.com/

  • Recoil Games - Graphics Programmer

    • skdr
    • April 20, 2009 at 11:12 AM

    We are looking for a Graphics Programmer for our ambitious next-gen project Earth No More.


    Duties and responsibilities:

    - As a graphics programmer you will research and develop cutting edge rendering technology and guide artists and designers in the proper use of the technology.

    Requirements:

    * 2+ years of game development experience

    * Highly proficient in C++ and object-oriented design

    * Proven ability to develop state of the art graphics systems

    * Experience in HLSL/CG and pixel & vertex shader assembly

    * Production experience with DirectX or LibGCM programming

    * Very strong 3D math background

    * Experience with optimization and choosing efficient rendering algorithms

    * Deep understanding of modern 3D techniques (Shaders, Lighting Models, Visibility)

    * Strong desire and drive to develop cutting edge AAA titles

    * Comfortable in working with an established code framework

    * Ability to write robust, efficient and maintainable code

    * Good communication skills in English (written & verbal)

    * Good interpersonal skills

    * Good verbal & written communication skills in English

    * Good team player

    * Ability to work efficiently and with diplomacy under pressure

    Assets:

    * Experience in PlayStation 3 and PC/Xbox360 graphics programming

    * Experience in game development with Unreal Engine

    * Familiarity with 3DS Max plug-in development

    * Familiarity with code optimization and profiling tools (e.g. VTune)

    * Passion for developing and playing video games

    * Passion for 1st or 3rd person action-adventure games

    * Personal game projects in related fields

    * Bachelors degree in software engineering

    We offer:

    * High profile project co-produced by Radar Group

    * Competitive salary

    * Participation in the company's bonus system

    * A comprehensive health care benefit

    * 5 weeks of annual vacation (in addition to 10-12 public holidays)

    * Comprehensive employee insurances

    * Relocation package

    * Experienced and relaxed yet ambitious work atmosphere

    * A country with one of the highest standards of living and social security

    Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.

    This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.

    Please forward your application, CV and work samples to jobs @ recoilgames.com

    Please provide documents in PDF, Word or HTML formats.

    http://www.recoilgames.com/

  • Recoil Games - Generalist Programmer

    • skdr
    • April 20, 2009 at 11:12 AM

    We are looking for a Generalist Programmer for our ambitious next-gen project Earth No More.

    Duties and responsibilities:

    - You will improve and debug licensed game engine technology and tools to develop cutting edge next-gen AAA title.

    - You will design and implement new technology required by the game design.

    - You will guide artists and designers in the proper use of the technology and actively seek places for improvement (performance, memory usage, processes, etc.)

    Requirements:

    * 2+ years of commercial game development experience

    * Proficient in C++ and object-oriented design skills

    * Interest and some experience in several aspect of game technology development (e.g. graphics, AI, animation, audio, gameplay, physics, UI, network, tools)

    * Comfortable in working with an established code framework

    * Good interpersonal skills

    * Good verbal & written communication skills in English

    * Strong desire and drive to develop cutting edge AAA titles

    * Excellent team player

    * Ability to write robust, efficient and maintainable code

    * Strong 3D math background

    * Ability to work efficiently and with diplomacy under pressure

    Assets:

    * Experience in game development with Unreal Engine

    * Experience in developing on next-gen consoles (Xbox 360, PS3)

    * Passion for developing and playing video games

    * Passion for 1st or 3rd person action-adventure games

    * Personal game projects in related fields

    * Bachelors degree in software engineering

    We offer:

    * High profile project co-produced by Radar Group

    * Competitive salary

    * Participation in the company's bonus system

    * A comprehensive health care benefit

    * 5 weeks of annual vacation (in addition to 10-12 public holidays)

    * Comprehensive employee insurances

    * Relocation package

    * Experienced and relaxed yet ambitious work atmosphere

    * A country with one of the highest standards of living and social security

    Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.

    This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.

    Please forward your application, CV and work samples to jobs @ recoilgames.com

    Please provide documents in PDF, Word or HTML formats.

    http://www.recoilgames.com/

  • Recoil Games - Lead Programmer

    • skdr
    • April 20, 2009 at 11:12 AM

    We are looking for a Lead programmer for our ambitious next-gen project Earth No More.

    Duties and responsibilities:

    - As the Lead Programmer you will lead the programming team to improve and debug licensed game engine technology and tools to develop a cutting edge next-gen AAA title.

    - The Lead Programmer will work with the production, programmers and other leads on the project to determine programming tasks and schedule requirements.

    - The Lead Programmer will mentor programmers in the team and maintain a positive work environment as well as continually review the game and development process and identify areas that need improvement.

    The Lead Programmer will also participate in actual programming activities in various places in the code base, build a cohesive programming team, and write technical documentation.

    Requirements:

    * Highly proficient in C++ and object-oriented design

    * Interest and experience in most aspects of game technology development (3D, AI, animation, audio, gameplay, physics, UI, network, tools)

    * Excellent interpersonal and verbal & written communication skills

    * Fluent in English

    * Strong desire and drive to develop cutting edge AAA titles

    * Worked on at console/PC titles in a lead role from start to finish, or worked on at least two console titles in a senior role from start to finish

    * Good team player and ability to utilize the potential of the programming team

    * Comfortable in working with an established code framework

    * Ability to provide reliable schedule estimates and manage the programming team

    * Ability to write robust, efficient and maintainable code and mentor the programming team to do the same

    * Good 3D math understanding

    * Ability to work efficiently and with diplomacy under pressure

    Assets:

    * Experience with Unreal Engine 3 by Epic Games

    * Experience in developing on next-gen consoles (Xbox 360, PS3)

    * Experience in agile development methodologies

    * Bachelors degree in software engineering

    * Passion for developing and playing video games

    * Experience in shipping an FPS game

    We offer:

    * Company ownership

    * High profile project co-produced by Radar Group

    * Competitive salary

    * Participation in the company's bonus system

    * A comprehensive health care benefit

    * 5 weeks of annual vacation (in addition to 10-12 public holidays)

    * Comprehensive employee insurances

    * Relocation package with home visitation benefit

    * Experienced and relaxed yet ambitious work atmosphere

    * A country with one of the highest standards of living

    Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.

    This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.

    Please forward your application, CV and work samples to jobs @ recoilgames.com

    Please provide documents in PDF, Word or HTML formats.

    http://www.recoilgames.com/

  • Regarding Meatwad/MrH2o‏

    • skdr
    • April 20, 2009 at 10:21 AM

    Oh my god...

    My deep condolences to his family and friends.

    Rest in peace. You will be missed.

  • Left 4 Dead

    • skdr
    • April 17, 2009 at 7:18 AM

    DLC will be released next week.

    This new "survival mode" sounds very interesting, both gameplay and design wise. Looking forward to it!

    http://www.l4d.com/blog/post.php?id=2417

  • Borderlands E3 walkthrough

    • skdr
    • April 16, 2009 at 6:17 PM

    http://www.shacknews.com/screenshots.x? ... 610#133468

  • Borderlands E3 walkthrough

    • skdr
    • April 14, 2009 at 8:01 AM

    Soooo....

    http://www.shacknews.com/screenshots.x? ... #img133254

  • Portfolio redesign...my turn

    • skdr
    • March 30, 2009 at 9:12 AM

    It's so much better now

  • Unreal Engine 3 updates

    • skdr
    • March 26, 2009 at 7:44 PM
    Quote from Psy

    So is this going to be an update for all currently released Epic games or will it only be available for games in-development?

    Only in-dev/upcoming projects since merging to new Epic build is not an easy task to do.

  • CryEngine 3

    • skdr
    • March 26, 2009 at 11:02 AM

    That first image is not from CryENGINE 3.

  • Max Payne 3 - Announced

    • skdr
    • March 25, 2009 at 11:10 AM

    It might not work correctly if hotlinked. Try this:

    http://img150.imageshack.us/img150/3045/maxpayne3.jpg

  • Max Payne 3 - Announced

    • skdr
    • March 25, 2009 at 9:38 AM

    http://www.shackpics.com/files/maxpayne ... i2pwle.jpg

    He sure got older.

  • What is Crysis Warface!?

    • skdr
    • March 23, 2009 at 9:39 PM

    CryENGINE 3 presentation:

    http://uk.pc.ign.com/dor/articles/96517 ... bb6mk7d90g

  • RAGE

    • skdr
    • March 23, 2009 at 9:15 PM
    Quote

    ":3hwim1lj] And It's a id game guys, it HAS to be good.

  • Half Life 2: Episode 3 viral or talented film student?

    • skdr
    • March 18, 2009 at 6:03 PM

    I can't believe you are even thinking this could be viral ad for EP3

  • Unreal Engine 3 updates

    • skdr
    • March 17, 2009 at 8:23 PM

    Wait what.

    Sentura = hessi?

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