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  3. KungFuSquirrel

Posts by KungFuSquirrel

  • Quake 4 Map Pack work

    • KungFuSquirrel
    • May 12, 2006 at 3:28 PM

    It's not like I turned these out in two days. Every map shown here took a long time to put together and went through multiple revisions and drastic changes. And all of that after spending a year and a half working on the game itself.

    You wouldn't want to see what I usually end up with after two days, especially my first two days with the editor after I got hired. It all takes time... Keep pushing at it; you'll get there.

  • why mainstream press doesn't get E3

    • KungFuSquirrel
    • May 12, 2006 at 3:24 PM

    The Times articles here and there have been great, especially as a sort of 'gamer' perspective in a mass media outlet, but I wouldn't be able to show a casual or non-gamer that WoW article and expect them to really get what's going on. general media needs more Chris Morris! It's great; I can read his articles and enjoy them and then pass interesting ones off to my mom, and she can still understand them.

    Good publicity for us to have Marvel on that list, but... hmm. Go go black eyed peas and stupid eyetoy card game!

  • Halo 3...

    • KungFuSquirrel
    • May 12, 2006 at 3:15 PM

    can't help but wonder if that's an error on the part of the writer - I imagine Bungie would be referring to the big-ass building coming out of the ground when they refer to 'structures,' not clouds. meh?

    But yeah, cool to get more confirmation it's at least the real technology.

  • Halo 3...

    • KungFuSquirrel
    • May 10, 2006 at 3:47 AM
    Quote from Mazy

    Saw the trailer....totally awesome!Best trailer I've seen so far this year, but I didnt get to see much of Microsofts conference so hmmh ~

    Yeah, great presentation. All a teaser should be.

    I'll be damned if I didn't get chills the second the main Halo theme kicked in, even if the rest of the music was kinda odd.

  • Nintendo's conference

    • KungFuSquirrel
    • May 9, 2006 at 6:53 PM

    I cut out for lunch after it got to the DS stage, but goddamn did that look great. Shitload better than that warhawk demo yesterday that looked like you couldn't even control the damn plane

  • Quake 4 Map Pack work

    • KungFuSquirrel
    • May 9, 2006 at 1:12 PM

    Lunaran's Tremors info and shots are up, you can see some of the base work now:

    http://lunaran.com/maps.php?map=q4ctf7

  • It's not just softballs...

    • KungFuSquirrel
    • May 7, 2006 at 7:59 PM

    it didn't explode on you... now that takes skill!

  • Baby + wife's new car!

    • KungFuSquirrel
    • May 7, 2006 at 6:17 AM

    ohno, I forgot one!

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0298.jpg]

  • Baby + wife's new car!

    • KungFuSquirrel
    • May 7, 2006 at 6:10 AM

    ok, no technical masterpiece here (and certainly not as fancy as TWTW's), but I must share!

    New Car for the wife, 2006 Mazda3! (thanks to mikey for the recommendation) - http://www.button-masher.net/content.php?c=47

    [Blocked Image: http://www.button-masher.net/gallery/newcar/IMG_0303.jpg]

    Baby pics round 3! - 87 photos. Lots in here that didn't turn out so well but were too cute to not keep! http://www.button-masher.net/content.php?c=48

    I tracked down the source of the red-eye problem on the baby, he always stares right at the flash. Doh! Will fix if I ever get around to printing these, but just no time to sort through 80+ pics to fix it

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0197.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0208.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0231.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0252.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0266.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0270.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0276.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0281.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0289.jpg]

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0292.jpg]

    Bye now!

    [Blocked Image: http://www.button-masher.net/gallery/baby3/IMG_0299.jpg]

    Didn't mean to post that many, but there's just too many highlights over the last 3 1/2 months (the gallery starts when he was 1 month old)... enjoy!

  • PhysX card to be released soon. What's your take?

    • KungFuSquirrel
    • May 5, 2006 at 12:48 AM

    it's like laser noises, ppu ppu ppu!

    No interest on my part. Integrated into a console or other hardware later, sure. Last thing I want is another multi-hundred dollar peripheral.

  • ESRB, Oblivion...let the debate rage!

    • KungFuSquirrel
    • May 4, 2006 at 1:28 AM

    The gore level in the game, whether in severed heads on pikes, blood spatters, dangling corpses, etc. is definitely into M territory; how it got by in the first place was a mystery to me.

    Everyone plays by the same rules; if we're going to point clueless parents at the ESRB as their golden guideline to know what is recommended for kids of their age, then they need to make sure games don't slip through their own ratings criteria, and publishers need to show a wide enough slice of the game to accurately represent what's there.

    The whole re-ratings thing is annoying, plus the focus on nudity over violence, but let's face it - by the standards of every other game I own, I bought an M-rated title.

  • Post here and i will DRAW you an avatar !!!

    • KungFuSquirrel
    • May 3, 2006 at 10:55 PM
    Quote from kleinluka

    Seconded! And done. Will add thumbnail when I get home!

    aww man, I never got a thumbnail

    Guess no one ever figured EOT would spawn a spotlight entry, eh?

  • totally random texture thread

    • KungFuSquirrel
    • May 3, 2006 at 8:47 PM

    Fan-freaking-tastic.

    You're actually doing well by not using the gui system. Those things get crazy expensive (like, a draw call per text letter in some cases) if you're not careful. Someone can always just add their own gui func_static down the road later if they really need it.

    I'm really itching to use this set...

  • Post here and i will DRAW you an avatar !!!

    • KungFuSquirrel
    • May 3, 2006 at 5:33 PM

    ha, I'm retarded... how did I miss that???

    Thanks

  • Post here and i will DRAW you an avatar !!!

    • KungFuSquirrel
    • May 3, 2006 at 5:02 PM

    aww, all these people posting after me get one, but no squirrel yet?

    love klein's, btw.

  • WIP in WIP, post your level screenshots!

    • KungFuSquirrel
    • May 3, 2006 at 5:00 PM
    Quote from Tequila

    Psychonauts reference, KFS?You win.

    Yep. I decided some time ago my DM maps would be named via Serenity and CTF maps via Psychonauts. CTF2 shall be The Milkman.

    Plus the main path of the level is in an S-shape that, when complemented with surrounding geometry and atriums, will look like a pair of goggles

  • WIP in WIP, post your level screenshots!

    • KungFuSquirrel
    • May 3, 2006 at 5:53 AM

    this is something I haven't touched in quite a while, but just dug it back up earlier this evening... there's no sense whatsoever in showing it but for some odd reason I like showing things early. Too early. Yay.

    kfs4ctf1: Goggalor!

    [Blocked Image: http://www.button-masher.net/images/wip/kfs4ctf1_004.jpg]

  • Quake 4 Map Pack work

    • KungFuSquirrel
    • May 2, 2006 at 5:56 PM
    Quote from Polaris

    Agreed

    Can we get some more shots please?

    I'll post when matt gets around to posting the base areas. They're way better than any of my work on it.

    and seriously, this has no business being stickied here. I'd unsticky it myself, but don't have access in this forum.

  • Post here and i will DRAW you an avatar !!!

    • KungFuSquirrel
    • May 2, 2006 at 5:45 AM

    holy shit these are awesome, give me some kick-ass squirrel variant

  • The random model thread!

    • KungFuSquirrel
    • May 1, 2006 at 9:27 PM
    Quote from Skjalg

    Do you guys think 18 sides is too much for a pillar?

    That entirely depends. How big would a player be compared to this?

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