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  3. von*ferret

Posts by von*ferret

  • de_corse

    • von*ferret
    • October 20, 2005 at 1:49 AM

    lol klein

  • Haloweeen?

    • von*ferret
    • October 19, 2005 at 5:00 PM

    lol crackerjack~

  • Post your Place Extravaganza

    • von*ferret
    • October 19, 2005 at 5:00 PM

    they live in texas

  • Post your Place Extravaganza

    • von*ferret
    • October 19, 2005 at 7:54 AM

    ...wow

  • WIP Helicopter

    • von*ferret
    • October 19, 2005 at 7:33 AM
    Quote from ginsengavenger

    are you serious? are you sure you're doing it right? lookin good anyway.

    from what I can find it has "smoothing normals" where you select a bunch of faces and say whether they are smooth or not. I'd rather assign them to a number group like in max. And thats not me simply being "i'd like togo back to my native modeling program" that is me simply saying it would be SO much better to do it that way because of the versatility.

  • Bird pandemic soon to hit mankind?

    • von*ferret
    • October 19, 2005 at 3:32 AM

    Live your life, cause when you die you die!

  • The random model thread!

    • von*ferret
    • October 19, 2005 at 3:25 AM

    ah screw that model, redoing it. I normaly wouldn't have such a problem but I have to make sure that this is completely in quads for zbrush. and those proportions look horrible

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 9:16 PM

    especially when I have all my classes only on two days of the week, so missing one day you miss half of ... everything.

  • Post your Place Extravaganza

    • von*ferret
    • October 18, 2005 at 9:15 PM

    hahaha, but in like a motherly way

  • Post your Place Extravaganza

    • von*ferret
    • October 18, 2005 at 9:07 PM

    very homely feeling bic (thats homely, not homie)

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 9:06 PM

    I'm really considering not gonig to class tommorow, picking up q4, and playnig the whole thing.

  • Web portfolio

    • von*ferret
    • October 18, 2005 at 9:05 PM

    yeah I agree with the capitals. For some reason I always read capitals as though smoeone was yelling something at me. Must be a cognitive thing.

  • WIP Helicopter

    • von*ferret
    • October 18, 2005 at 8:53 PM

    this is halfway done with the texture, still working on the smoothing groups. I have to say that maya has the worst way of doing smoothing groups I have ever seen, PLEASE I want my 1-32 numbers back. There is glass but I have it light on the alpha channel so I can work on the insides atm. Bump and specular not created yet.

    [Blocked Image: http://www.thevon.net/chopper_test.jpg]

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 8:22 PM

    oh yeah...radiant lol long time ago when I was dabbling in q3

  • Post your Place Extravaganza

    • von*ferret
    • October 18, 2005 at 8:21 PM

    love the microwave lol

  • The random model thread!

    • von*ferret
    • October 18, 2005 at 8:20 PM

    just quickly making a body template for some stuff I'm doing in zbrush.

    [Blocked Image: http://www.thevon.net/basic_body.jpg]

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 6:59 PM

    man I have got to go get this today

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 4:57 AM

    well I really enjoyed the quake2 gameplay. I'm not looking for the biggest epic story. People need to realize there are a large spectrum of games and that just because one doesn't have a huge story/narrative doesn't mean its not good.

  • error with prop_physics model

    • von*ferret
    • October 18, 2005 at 4:50 AM

    you importing it correctly? You have it set to vertex lit in the shader?

  • The Official Quake IV release thread

    • von*ferret
    • October 18, 2005 at 4:49 AM

    i can't sreiously believe this got a 70%

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