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  3. von*ferret

Posts by von*ferret

  • nmrih_cabin_fever model chair

    • von*ferret
    • November 2, 2005 at 10:36 PM

    yes definately shiny and yummy wood

  • Looking for DESIGNER/SCRIPTER with Unreal Tech.

    • von*ferret
    • November 2, 2005 at 4:54 AM

    sounds juicy

  • PC Gaming Renaissance?

    • von*ferret
    • November 1, 2005 at 11:59 PM

    about bloody time!

  • Happy Hallowweeeeen!

    • von*ferret
    • November 1, 2005 at 10:58 PM

    those girls look like tramps...

  • Happy Hallowweeeeen!

    • von*ferret
    • November 1, 2005 at 5:43 AM

    hehe nice pumpkin

  • Britain Selling Secret Underground City

    • von*ferret
    • November 1, 2005 at 5:18 AM

    I'll donate all the money, we can have the best pub in the world

  • 2D: WAR painting

    • von*ferret
    • November 1, 2005 at 2:36 AM

    absolutely love the style, maybe somehow put more focus on your focal point.

  • Fallen Angels

    • von*ferret
    • November 1, 2005 at 12:30 AM

    workin on the wings and other things. Hipoly verison, gonna make a normal map soon cause I dont have much more time to tweak.

  • Happy Hallowweeeeen!

    • von*ferret
    • November 1, 2005 at 12:21 AM

    hahaah fucking sweeeeeeeeet~

    those real or airsoft guns? Props?

  • Maya: Edge Turning

    • von*ferret
    • October 31, 2005 at 9:49 PM

    have you done what I"m talking about? Moving vertices wont solve the problem because the edge will still be connecting the wrong verts. The problem isn't in the vert positino but how the face is divided by the edge. Unless I"m not udnerstanding what you're saying :X

  • Happy Hallowweeeeen!

    • von*ferret
    • October 31, 2005 at 9:24 PM

    There is an even better one, but I can never get off the ground at the same time as everyone else except for that one. I'll upload the best one tonight

  • Maya: Edge Turning

    • von*ferret
    • October 31, 2005 at 9:23 PM

    edges within faces? Cause extrude edge I think creates a new face/polygon.

  • zp_santeria sauce lolz

    • von*ferret
    • October 31, 2005 at 9:02 PM

    very sexy blaz~

  • Maya: Edge Turning

    • von*ferret
    • October 31, 2005 at 6:10 PM

    Within a 4 sided polygon there is that middle edge. I want to know how to flip the edge so that it rotates ie: turning the edge. In max there is the "turn" tool which allows you to do this, but I have no idea how to do a similar thing in maya. Its kinda important when Im' modeling a face in quads in maya.

  • zp_santeria sauce lolz

    • von*ferret
    • October 31, 2005 at 6:09 PM

    that floor is begging for some reflections. Do some reflections with smart work, so that on the dirty parts it doesn't reflect.

  • Ut2004 - Rachel's Diner

    • von*ferret
    • October 31, 2005 at 5:22 PM

    good start though

  • Happy Hallowweeeeen!

    • von*ferret
    • October 31, 2005 at 12:34 PM

    i'm brick

  • The Stereotype game!

    • von*ferret
    • October 31, 2005 at 12:06 AM

    stuck up actors and actresses thinking their political opinion is more valid because they're famous.

    georgia

  • First thaught? [MID-EASTERN CONFLICT]

    • von*ferret
    • October 30, 2005 at 8:10 PM

    thank god for a level of maturity that you just exeeded.

  • Happy Hallowweeeeen!

    • von*ferret
    • October 30, 2005 at 7:26 PM

    Just some pics from last night, I was brick tamland from the channel 4 news team (anchorman)

    [Blocked Image: http://www.thevon.net/ween/hallowweeeeen0010.JPG]

    [Blocked Image: http://www.thevon.net/ween/hallowweeeeen0018.JPG]

    [Blocked Image: http://www.thevon.net/ween/hallowweeeeen0022.JPG]

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