Posts by von*ferret
-
-
long distance relationships are for losers.
-
telling you
edit poly> vertex > relax. Select the top knuckles with soft selection, and relax them bitches.
-
great two more children who will have to grow up like her.
-
balconies could also use some support.
-
totaly relax those verts so they're more smooth and less defined. Might make the masculinity go away.
-
Looks like HL1 with props =( sorry mate but its really cramped and lacks anything interesting for me.
-
hot, glad to see some stuff coming.
-
a solid host that I no longer have went down.
-
Spend more time on the surrounding cliff and how it merges with the dam. Cause right now they're awkwardly placed and dont function correctly.
-
very hot. Are the frames and everything welded to walls or are they floatingt?
-
prop trims around the doors would help. Something to get depth into your walls. I personaly like the lighting.
-
neato. Just a little too black.
-
Interested, but not commiting to anything at this point.
Name: Von*Ferret
Location: EST USA
Skills: Level Design, Environmental Artist. Fluent in Photoshop, 3dsmax. Knoweldge in Maya, Zbrush. Mapped for Unreal 2.0, HL1, Q3, and Source.
Availability: Little.
-
looks nice, but so much depth might look...really fake on a 2d texture.
-
maybe a little ont he grungy side?
-
Anyone know if there is an application to convert window media player movies to apple's .mov format? I could do it in premiere but it would take an arm and a leg.
-
-
-
looks alright but kinda haphazard lighting in my opinion. Nothing is really lit properly, as though the lighting was simply there to evoke mood without any real thought to how it would be used in the real world. Not to sound mean or anything cause it looks cool, just not ver believable. I'm sure KFS will give you a more complete suggestion.