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  3. von*ferret

Posts by von*ferret

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • March 12, 2006 at 2:00 AM

    the bump on that wood is ridiculously high. If you put it that high to get slats in the wood then you should've modeled the slats. As is you're causing it to have an ugly as f background. Shaders look nice though, model is basic so I dunno what you want me to comment on.

  • Video help

    • von*ferret
    • March 12, 2006 at 12:26 AM

    I use sorenson 3 for my codec using quicktime movies

  • Klein goes to Savannah!

    • von*ferret
    • March 12, 2006 at 12:25 AM

    since when have you gone to scad curman.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • March 11, 2006 at 10:20 PM

    lightmaps are not the future ;P

  • 2 screenshots from BIA 3

    • von*ferret
    • March 11, 2006 at 10:20 PM

    finaly sex and pixels are one

  • Objective Individual Combat Weapon - WIP

    • von*ferret
    • March 11, 2006 at 10:15 PM

    cause weapons are supposed to be pretty

  • Objective Individual Combat Weapon - WIP

    • von*ferret
    • March 11, 2006 at 8:52 PM

    SMOOTHING GROUPS

  • Klein goes to Savannah!

    • von*ferret
    • March 11, 2006 at 8:04 PM

    rawr~~~

  • Klein goes to Savannah!

    • von*ferret
    • March 11, 2006 at 6:34 PM

    He's getting a free flight and hotel room. And he gets treated like a player. Holla!

    scad is where I go to school RD.

  • Klein goes to Savannah!

    • von*ferret
    • March 11, 2006 at 8:03 AM

    he was GONNA come on the 25th or something of march, but fetter is in florida hanigng out with mikey mouse that week

  • Klein goes to Savannah!

    • von*ferret
    • March 11, 2006 at 8:01 AM

    hahahah

    you posted this here

    omai~

    time to get my reel worked on!

  • doodle !

    • von*ferret
    • March 10, 2006 at 10:59 PM

    work now

    I love your pen sketches. Very sexy

  • doodle !

    • von*ferret
    • March 10, 2006 at 7:21 PM

    404

  • Micro Mapping Comp Thing

    • von*ferret
    • March 10, 2006 at 7:21 PM

    I'd make a whole level in 1 giant model and submit it

  • G.R.A.W.

    • von*ferret
    • March 10, 2006 at 5:56 PM

    damn you guys and your darn 360's

    sounds like fun!

  • [started texture].454 cassul, 460 XVR S&W

    • von*ferret
    • March 8, 2006 at 9:09 AM

    metal would, I assume, have cube maps aplied to them.

  • The random model thread!

    • von*ferret
    • March 8, 2006 at 9:09 AM

    texture it!

  • The random model thread!

    • von*ferret
    • March 7, 2006 at 4:27 PM

    sexy lighting

  • DMX_GEAL - (deathmath extreme level wip)

    • von*ferret
    • March 7, 2006 at 5:59 AM

    didn't read comments but

    lighting is drab. Lacks contrast from shadows or a main light. A key light would help emphasize the middle to help draw the attention back towards the center of the arena.

  • CS Source: de_tropea

    • von*ferret
    • March 7, 2006 at 5:56 AM

    looks sick, nothing new to add.

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