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  3. von*ferret

Posts by von*ferret

  • The random model thread!

    • von*ferret
    • April 19, 2006 at 3:52 PM

    its such a simple and effective model. Like how I like my women!

  • Garry's Mod

    • von*ferret
    • April 19, 2006 at 3:48 PM

    please check your grammar a LITTLE bit in the future freelancer.

  • de_parkade_rc1

    • von*ferret
    • April 19, 2006 at 2:29 PM

    I like the warm lighting otuside. Not to hot for the lighting inside.

  • The random model thread!

    • von*ferret
    • April 19, 2006 at 2:14 PM

    I want to hit that.

  • MAPCORE ACCOUNT PIMPING

    • von*ferret
    • April 18, 2006 at 8:28 PM

    nobody has yet utilized this have they?

  • nk_bonzai

    • von*ferret
    • April 18, 2006 at 8:25 PM

    why does max detail disturb you?

  • Building my Portfolio (Image heavy) I need a job!

    • von*ferret
    • April 18, 2006 at 4:05 PM

    wouldn't some strands of fur be shiny and require some specular? Not a lot but enough to get the luminence of fur?

  • 2006 Mapping competition.

    • von*ferret
    • April 17, 2006 at 11:14 PM

    wish I could participate. Good luck!

  • Studio 1

    • von*ferret
    • April 17, 2006 at 10:56 PM

    small update.

  • de_parkade

    • von*ferret
    • April 17, 2006 at 10:55 PM

    very hot indeed.

  • The random model thread!

    • von*ferret
    • April 17, 2006 at 7:19 PM

    haha friggin love it

  • I've been offered a job!

    • von*ferret
    • April 17, 2006 at 5:09 PM

    finish your project reno

  • Studio 1

    • von*ferret
    • April 16, 2006 at 12:28 AM

    Mostly scale at the moment. I know they're in meters but I'm having trouble getting the level's models from the editor into the game. Something with the tweaker file I hear from bf2's editor forums. I got most of the level planned out and am working on the modular models and stuff

    cheers

  • Studio 1

    • von*ferret
    • April 15, 2006 at 10:59 PM

    Thanks I updated it a little bit more, cleaned up some geometry, optimzed others, and added a couple more details I felt were important. Then I just threw them into a rough position of how they'll look on the beach.

    http://studentpages.scad.edu/~zaford20/

  • Studio 1

    • von*ferret
    • April 15, 2006 at 8:52 PM

    Updated!

  • titanic 2...

    • von*ferret
    • April 15, 2006 at 6:25 PM

    fucking amazing lol

  • Condemned: Criminal Origins

    • von*ferret
    • April 15, 2006 at 6:25 PM

    is this the zombie game?

  • Garry's Mod

    • von*ferret
    • April 15, 2006 at 5:24 PM

    horray capitalism!

  • Your pros and cons?

    • von*ferret
    • April 14, 2006 at 3:58 PM

    Pro:

    Ambitious (create a full custom art for a bf2 map in 6 weeks)

    Enjoy what I do

    Always wanting to learn more

    Con:

    Ambitious (create a full custom art for a bf2 map in 6 weeks)

    I love sleep

    I love girls

    I love drinking

  • I've been offered a job!

    • von*ferret
    • April 14, 2006 at 3:51 PM

    congrats reno it was only a matter of time before someone snatched you right up

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