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  3. von*ferret

Posts by von*ferret

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • May 7, 2006 at 2:29 AM

    sexy man sexy

  • Studio 1

    • von*ferret
    • May 6, 2006 at 6:47 PM

    my bad, the blogger is tricky. Its all fixed now

  • Studio 1

    • von*ferret
    • May 6, 2006 at 5:54 PM

    Updated again

    http://studentpages.scad.edu/~zaford20/

    [Blocked Image: http://studentpages.scad.edu/~zaford20/work/update04_thumb.jpg]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/work/update05_thumb.jpg]

  • what do you think about this kind of advertising?

    • von*ferret
    • May 5, 2006 at 1:22 AM

    not a bad idea

  • Post here and i will DRAW you an avatar !!!

    • von*ferret
    • May 4, 2006 at 10:03 PM

    oh me meem me me me

  • CS Source: de_tropea

    • von*ferret
    • May 4, 2006 at 10:02 PM

    some of the HDR blooms are WAY toooo bright to be effective. Toning them down will give it a more subtle and interesting look. The stills are simply acting distracting to me at the moment. Other than that, its looking very sexy

  • Studio 1

    • von*ferret
    • May 3, 2006 at 4:23 PM

    [Blocked Image: http://studentpages.scad.edu/~zaford20/work/update03.jpg]

    updated my blog as well.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • May 3, 2006 at 7:05 AM

    hehe dev textures for the win!

  • Quake 4 Map Pack work

    • von*ferret
    • May 2, 2006 at 11:41 PM

    i stickied it in the finished work, and when I moved it to the spotlight forum I lost access to unsticky it. Its good work though kfs, dont be modest

  • "Impending Doom" Progress Journal

    • von*ferret
    • May 2, 2006 at 11:40 PM

    sexy

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • May 2, 2006 at 11:38 PM

    you seemed to be heavily influenced by both the style and layout though man

  • Post Your Pic Extravaganza 2006 ~~!

    • von*ferret
    • May 1, 2006 at 8:49 PM

    I do not look like a 12 year old lol. I destroyed the target with that clip.

  • Post Your Pic Extravaganza 2006 ~~!

    • von*ferret
    • May 1, 2006 at 7:02 PM

    I like my sig mate lol

  • WMI art-test ww2 berlin (unreal)

    • von*ferret
    • May 1, 2006 at 4:21 PM

    heightmaps?

    Use a static mesh?

  • Post Your Pic Extravaganza 2006 ~~!

    • von*ferret
    • May 1, 2006 at 2:11 PM

    lol thanks

  • Post Your Pic Extravaganza 2006 ~~!

    • von*ferret
    • May 1, 2006 at 4:09 AM

    your sarcasm is oozing

  • Post Your Pic Extravaganza 2006 ~~!

    • von*ferret
    • May 1, 2006 at 3:56 AM

    [Blocked Image: http://studentpages.scad.edu/~zaford20/BAMF.JPG]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/bamf2.JPG]

    de-stressing. My first time shooting. Loved it. Shot over 300 rounds personaly.

  • my kitchen in 3D [WIP]

    • von*ferret
    • April 30, 2006 at 10:39 PM

    for your flat planes, add a meshsmooth (use subdivisions so it only tesseleates and doesn't actualy smooth) and add a LITTLE noise modifier to them. It'll add soft shadows as things are not exaclty straight. Also chamfer the edges around sharp things so they catch highlights better. Nothing is razor sharp!

    Mighty fine, love the lighting.

  • Lamest drug you ever taken ?

    • von*ferret
    • April 30, 2006 at 4:48 PM

    hugs not drugs

  • Quake 4 Map Pack work

    • von*ferret
    • April 30, 2006 at 7:49 AM

    I'll sticky your work as long as I want

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