Posts by von*ferret
-
-
my bad, the blogger is tricky. Its all fixed now
-
-
-
oh me meem me me me
-
some of the HDR blooms are WAY toooo bright to be effective. Toning them down will give it a more subtle and interesting look. The stills are simply acting distracting to me at the moment. Other than that, its looking very sexy

-
[Blocked Image: http://studentpages.scad.edu/~zaford20/work/update03.jpg]
updated my blog as well.
-
hehe dev textures for the win!
-
i stickied it in the finished work, and when I moved it to the spotlight forum I lost access to unsticky it. Its good work though kfs, dont be modest
-
-
you seemed to be heavily influenced by both the style and layout though man
-
I do not look like a 12 year old lol. I destroyed the target with that clip.
-
I like my sig mate lol
-
heightmaps?
Use a static mesh?
-
-
your sarcasm is oozing

-
[Blocked Image: http://studentpages.scad.edu/~zaford20/BAMF.JPG]
[Blocked Image: http://studentpages.scad.edu/~zaford20/bamf2.JPG]
de-stressing. My first time shooting. Loved it. Shot over 300 rounds personaly.
-
for your flat planes, add a meshsmooth (use subdivisions so it only tesseleates and doesn't actualy smooth) and add a LITTLE noise modifier to them. It'll add soft shadows as things are not exaclty straight. Also chamfer the edges around sharp things so they catch highlights better. Nothing is razor sharp!
Mighty fine, love the lighting.
-
hugs not drugs
-
I'll sticky your work as long as I want
