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  3. von*ferret

Posts by von*ferret

  • DOD_Anemia by FMPONE

    • von*ferret
    • July 14, 2006 at 8:30 PM

    I'm one of the Dunedain, blessed with long life.

  • DOD_Anemia by FMPONE

    • von*ferret
    • July 14, 2006 at 7:28 PM

    I dont remember bridges being so industrial.

  • The random model thread!

    • von*ferret
    • July 14, 2006 at 4:10 PM

    so hot

  • The random model thread!

    • von*ferret
    • July 14, 2006 at 4:18 AM

    that is one gorgeous tree

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • von*ferret
    • July 13, 2006 at 2:39 AM

    Sweet. Just when you get time get some variation on the ground plane and paint up alphas so that there is roads or engraved ground from traffic.

  • totally random texture thread

    • von*ferret
    • July 13, 2006 at 2:36 AM

    dunno if I like it. But yeah keep going

  • The random model thread!

    • von*ferret
    • July 13, 2006 at 12:01 AM

    lol samurai robots. Love it!

  • DODS_Zutzendorf (name will change)

    • von*ferret
    • July 12, 2006 at 3:49 AM

    looks pretty nice. Other than what others said the roads seem pretty tight.

  • New HL2 developer tool

    • von*ferret
    • July 11, 2006 at 11:03 PM

    check your emails, found another error!

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 11, 2006 at 8:45 PM

    nice but you need accent lighting I think.

  • totally random texture thread

    • von*ferret
    • July 11, 2006 at 5:33 AM

    i love it. Maybe though you dont need the highlight on the bottom since it should have a normal and spec? just a thought. Sick anyways

  • July Low Poly Modelling Challenge:

    • von*ferret
    • July 11, 2006 at 3:47 AM

    I like that a lot

  • New HL2 developer tool

    • von*ferret
    • July 11, 2006 at 3:45 AM

    well it says its loading my tga files file now when I'mnot using the preview. I tried using both the by hand method and the quick method of creating a texture. Each time it creats the file 'succesfuly' but then when I boot up hammer they presnt the texture with the lovable purplecheckers.

  • New HL2 developer tool

    • von*ferret
    • July 11, 2006 at 3:18 AM

    Can the program only accept a certain type of .tga?

  • de_nightfever *beta* by d00ds.com

    • von*ferret
    • July 10, 2006 at 11:15 PM

    such a photo realistic sky with a not so much photorealistic level kinda doesn't look right.

  • True story

    • von*ferret
    • July 10, 2006 at 3:55 AM

    lol oh well!

  • New HL2 developer tool

    • von*ferret
    • July 10, 2006 at 1:18 AM

    I'm actually managing a small school project right now using Source. I'd be interested in working with the tool!

  • The World Cup 2006 thread

    • von*ferret
    • July 9, 2006 at 5:17 AM

    have no interest in watching france win, but who am I kidding? I"ll still watch

  • July Low Poly Modelling Challenge:

    • von*ferret
    • July 9, 2006 at 4:42 AM

    You dont HAVE to do normals. But why restrict people who want to learn?

  • The World Cup 2006 thread

    • von*ferret
    • July 8, 2006 at 10:02 PM

    Sad that portugal got a goal, but for their credit it was pretty damn good!

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