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  3. von*ferret

Posts by von*ferret

  • Rubbish Peripherals

    • von*ferret
    • August 7, 2006 at 2:38 AM

    i have to play consoles on the edge of the couch. There is no bargaining.

  • The random model thread!

    • von*ferret
    • August 7, 2006 at 1:34 AM

    looks very nice

  • Hammer 3d lighting preview WORKING

    • von*ferret
    • August 6, 2006 at 11:14 PM

    how'd he do it?

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 6, 2006 at 8:23 AM

    BOMB SNAP DIGITY LITS LIKE HOT. WIRE ARE SWET INGAME THEY LOOK GOOD I SURE

  • Pixel City

    • von*ferret
    • August 6, 2006 at 8:22 AM

    I DO NOT UNDERASTAND

  • Photoshop Video tutorial on Portfolios by Generalvivi

    • von*ferret
    • August 6, 2006 at 3:40 AM

    css zen garden is amazing. Saw that a couple of months ago. Super slick

  • de_parabellum (CS 1.6)

    • von*ferret
    • August 5, 2006 at 7:44 PM

    you can throw away zaphod's advice or take it to heart. He's not saying make it dark. He's saying that so much detail and focal points can be achieved with good thought out lighting. Obviously dont make the map dark, since its a day. But even during mid day there are a ton of shadows. Infact you have sharper shadows and better contrast. So my suggestion is take people's advice and not throw away their effort to comment on your work in progress.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 5, 2006 at 7:33 PM

    lol

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 5, 2006 at 1:22 AM

    You could remove some of the repetiveness with your lighting. Take some lights and make them brighter, some softer. Some with slight color changes.

  • totally random texture thread

    • von*ferret
    • August 4, 2006 at 7:23 PM

    looks beyond cool spinlock. Now I challenge you to make that expand, collapse, expand, and blow up with lava everywehre. Then make it triggered when players get near. And have some cool particle effects GG

  • Gears of War release date announced

    • von*ferret
    • August 4, 2006 at 7:14 PM

    i might seriously buy a 360 for this game. Depends on the reviews and if I can get a job soon enough to earn money. But hot damn this game looks hot. If this is supposed to be the new halo, then I'm sure there will be plenty of fun to come.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 3, 2006 at 9:21 AM

    too much normal on the 3dskybox. Work more variation into your terrain. Nice work so far though

  • The random model thread!

    • von*ferret
    • August 2, 2006 at 7:04 AM

    look'n good!

  • THE CLEAN TEXTURE CONTEST THREAD

    • von*ferret
    • August 2, 2006 at 7:03 AM

    maybe add a very subtle bumpyness to the wallpaper? VERY sublte, not noisy

  • The random model thread!

    • von*ferret
    • August 2, 2006 at 4:43 AM

    a cubicle I did today. I'm playing with the idea of making them physics objects and start detaching when grenades or explosions go off.

    [Blocked Image: http://studentpages.scad.edu/~zaford20/cubicle.jpg]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/cubicle_textures.jpg]

  • The random model thread!

    • von*ferret
    • August 2, 2006 at 4:36 AM

    I love the chain mail. The leather could use some more work.

    btw better renders would show off your work better including rendering on a proper image. The explosion detracts from your work. Your work should be the forefront of our attention. I get distracted. While its a cool idea, it simply isn't nescessary for model sheets.

  • THE CLEAN TEXTURE CONTEST THREAD

    • von*ferret
    • August 2, 2006 at 4:25 AM

    looks japanese themed, what is it?

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 1, 2006 at 6:52 PM

    looking good. I like the vertical depth

  • THE CLEAN TEXTURE CONTEST THREAD

    • von*ferret
    • August 1, 2006 at 5:49 PM

    kitchen counter

  • totally random texture thread

    • von*ferret
    • August 1, 2006 at 4:05 AM

    wooo I started a revolution!

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