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  3. von*ferret

Posts by von*ferret

  • Your first Level Editor

    • von*ferret
    • August 20, 2006 at 5:14 PM

    the dirt , sticks, and foliage for my micromachine miltary forces.

    then worldcraft

  • vault floor render *updated*

    • von*ferret
    • August 20, 2006 at 4:59 PM

    Bullets are meant to be pretty?

  • The random model thread!

    • von*ferret
    • August 20, 2006 at 4:59 PM

    planar map the top, then seperate planar map the sides, weld the edges together.

  • vault floor render *updated*

    • von*ferret
    • August 20, 2006 at 3:28 PM

    scale your keyframes up in the timeline to control the camera. I'm sure there is a way to control how fast it progresses in the path. However the real way to do it is to add frames.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 20, 2006 at 3:27 PM

    I have 4 cameras as well at the moment and they're all showing the same picture from the first camera. Its odd, but this really ought to be in the engine discusion forum.

  • CTF-Kernel

    • von*ferret
    • August 19, 2006 at 8:29 PM

    friggin hot

  • totally random texture thread

    • von*ferret
    • August 18, 2006 at 9:34 PM

    very sexy

  • totally random texture thread

    • von*ferret
    • August 18, 2006 at 9:30 PM

    looks like a kid finger painted green ontop I think its supposed to be plants but they're not coming off very well. Also maybe add scratches to the stone as though people walked over it and scraped off the algae moss stuff on the edges.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 16, 2006 at 3:27 PM

    never played it =/

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 16, 2006 at 2:38 PM

    I was iffy about the lighting. I'll still throw in props as I make them. Maybe some support beam structure in the middle of the room. I need some ideas on how to improve the architecture of the room. Also, those light beams against the wall have recessed lighting sources. I modeled a light fixture that go into the ceiling.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 16, 2006 at 3:03 AM

    [Blocked Image: http://studentpages.scad.edu/~zaford20/temp.jpg]

    wip

  • inspired by hl2?

    • von*ferret
    • August 15, 2006 at 1:55 AM

    looks pretty neat

  • The random model thread!

    • von*ferret
    • August 14, 2006 at 7:27 AM

    sweet, good luck

  • The random model thread!

    • von*ferret
    • August 14, 2006 at 7:13 AM

    entity the smoothed version loses its muscle definition. THe lowpoly still has the hints to it. Might keep that in mind.

  • post your ride!

    • von*ferret
    • August 13, 2006 at 11:45 PM

    closest thing I have to a ride is my mom's car. its red though, and in oregon. So this is an online pic

    [Blocked Image: http://www.autogl.ru/images/catalog/Mercedes%20ML-320%202002%20Black_Black%20rear%2018-10-2005.jpg]

  • The random model thread!

    • von*ferret
    • August 12, 2006 at 7:21 PM

    superb edgelooping work. Can't wait to see what you do with zbrush to get the subtlties of the muscles.

  • CTF-Kernel

    • von*ferret
    • August 12, 2006 at 8:18 AM

    small pics

  • Physics Objects

    • von*ferret
    • August 11, 2006 at 11:56 PM

    still havn't figured it out, but looky at the face in the couch

    gotta love mirroring things

    http://studentpages.scad.edu/~zaford20/FACE.jpg

  • The random model thread!

    • von*ferret
    • August 11, 2006 at 11:54 PM

    model your eyes seperately:)

    its hot though

  • CTF-Kernel

    • von*ferret
    • August 11, 2006 at 10:15 PM
    Quote from Nysuatro
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