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  3. von*ferret

Posts by von*ferret

  • HL2DM - down_there (still wip...)

    • von*ferret
    • August 31, 2006 at 1:07 AM

    volumetric light is hot

  • The random model thread!

    • von*ferret
    • August 29, 2006 at 7:19 PM

    have a low skylight with one key light, and one rim light from behind. But the keylight should have the largest intensity.

  • The random model thread!

    • von*ferret
    • August 29, 2006 at 7:38 AM

    are you just using a skylight? skylight rarely does crap for normal maps.

  • Team Fortress 2 still alive :o

    • von*ferret
    • August 26, 2006 at 7:23 PM
    Quote from Polaris

    Well Valve does use scripted scenes for trailers and stuff but its not the same thing as the cg "gameplay footage" that other guys try to pass off on people.*cough*killzone*cough*

    killzone was prerendered, not cutscenes

  • Point of Existence 2

    • von*ferret
    • August 26, 2006 at 6:28 AM

    thats a huge missile

  • Team Fortress 2 still alive :o

    • von*ferret
    • August 26, 2006 at 4:11 AM

    models have always given off stencil shadows.

  • CSS custom map play

    • von*ferret
    • August 26, 2006 at 4:10 AM

    not many counterstrikers here I dont think. Would be interesting to see though.

  • There be snakes in this motherfuckin' theatre!

    • von*ferret
    • August 23, 2006 at 11:23 PM

    pwned

  • Leaf nodes vs poly counts

    • von*ferret
    • August 23, 2006 at 1:12 AM

    no idea

  • Blizzard Art Challenge: SC Chaplain

    • von*ferret
    • August 22, 2006 at 11:23 PM

    Id only zbrush the face. Model that detail in max. Would be easier to create the mechanical looking armor.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 22, 2006 at 10:02 PM

    you rock mino

    klein its an office.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 22, 2006 at 7:09 PM

    envglows love to assplode on me. I wish there was a way to control how bright they can get and stuff. I admit I should spend a day or two just mastering them.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 22, 2006 at 8:12 AM

    i'll do a final compile tommorow night with a smaller lightmap. The table is HUGE, thats how they do it

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • August 22, 2006 at 7:34 AM

    [Blocked Image: http://studentpages.scad.edu/~zaford20/exec_office.jpg]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/exec_office2.jpg]

    In the conference room the dark, basicaly black, panels are not being lit for some reason. Basicaly its supposed to be a dark wood but its not coming across well in that area. I'll fix it tommorow morning.

  • Remake HL textures

    • von*ferret
    • August 21, 2006 at 7:33 PM

    ingame pics

  • HL2DM: Kermit the frog

    • von*ferret
    • August 21, 2006 at 4:30 AM

    lol wtf hessi

  • The random model thread!

    • von*ferret
    • August 20, 2006 at 9:02 PM

    goo hess!

  • Songs to listen to when sad

    • von*ferret
    • August 20, 2006 at 5:27 PM

    ramstein

  • Dad's trip to Leh [56k Beware!!]

    • von*ferret
    • August 20, 2006 at 5:21 PM

    but wheres the yeti?!?!?

    no but seroiusly, I want to travel now so badly.

  • [o*] Karaoke Party!

    • von*ferret
    • August 20, 2006 at 5:18 PM

    lol, that is classic tom

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