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  3. von*ferret

Posts by von*ferret

  • Half-Life "Grunt" remake

    • von*ferret
    • December 5, 2006 at 10:43 PM

    big head

  • Raven openings

    • von*ferret
    • December 1, 2006 at 3:16 PM

    You didn't drop by and say hi?!?!?!!

    Andrew took part of the day off, but I was here all day. Lunaran was too, but he doesn't post. He's a non-poster. He's a lurker. He's articulate.

  • The random model thread!

    • von*ferret
    • December 1, 2006 at 3:14 PM

    refraction, I actually like the distortion as it is right now. Maybe a side by side comparison. However it distorts to get the effect, but not too much that makes the distortion detract from the scene.

  • Raven openings

    • von*ferret
    • November 30, 2006 at 7:11 PM

    unf

  • Gangsta models

    • von*ferret
    • November 21, 2006 at 4:46 AM

    This is a WIP forum, not a pimp crap models forum.

  • Insurgnecy Mod, New Screens/Interview

    • von*ferret
    • November 19, 2006 at 9:39 PM

    if they were smart I'd think they'd release before TF2 to get a fan base before TF2 is launched.

  • The random model thread!

    • von*ferret
    • November 18, 2006 at 10:11 PM

    I like the yellow, has a warm feeling.

  • So...anyone played Gears of War yet?

    • von*ferret
    • November 18, 2006 at 10:11 PM

    I'm playing it for the 2nd time. I've onlyplayed coop because lets face it, coop is more fun. I think the design is excellent. KFS and i were talking about it and things really are placed with thought behind it, not just aesthetics. I'm very very pleased with this game. Only thing I need to do more though is play MP with more people. I played one on one and it was enjoyable, but nothing like a team oriented xbox live match.

    Lunaran commented on how shiny the specular was, but I think it matches with the style. It really pulls off as a nice graphical look.

    HIZAH

  • PK01 - Quake IV / Source Texture Set

    • von*ferret
    • November 17, 2006 at 7:38 AM

    hah! update yo shots foo! (trying to talk like nexus)

  • PK01 - Quake IV / Source Texture Set

    • von*ferret
    • November 17, 2006 at 7:31 AM

    wooden crates in a hightech facilty?

  • Human 01 (Crits Please)

    • von*ferret
    • November 17, 2006 at 5:51 AM

    Thats a better done texture and model then i see out of 75% of the models at my college.

  • My Game has gone gold!

    • von*ferret
    • November 16, 2006 at 8:03 PM

    beautiful kleineh

  • Insurgnecy Mod, New Screens/Interview

    • von*ferret
    • November 16, 2006 at 12:55 AM

    release a beta already.

  • My Orc

    • von*ferret
    • November 14, 2006 at 8:13 AM

    hair for the fur and pelts

    loses its affect close up so I'm ramping up some of the settings so it looks clumpy but less regular and has a softer feel to it.

    [Blocked Image: http://zachf.com/orc04.jpg]

    [Blocked Image: http://zachf.com/orc04b.jpg]

  • My Orc

    • von*ferret
    • November 14, 2006 at 5:08 AM

    [Blocked Image: http://www.zachf.com/orc03.jpg]

  • The random model thread!

    • von*ferret
    • November 14, 2006 at 4:31 AM

    hmmm whered you get mudbox.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • November 13, 2006 at 11:33 PM

    models my friend, models.

  • My Orc

    • von*ferret
    • November 13, 2006 at 7:40 PM

    He has a loin clothe to cover his ass. I'm going to try to get time to dynamic chain mail. The fur on the pelts and the backpack will help push it, if I can get the render to work.

  • My Orc

    • von*ferret
    • November 13, 2006 at 9:05 AM

    [Blocked Image: http://www.zachf.com/orc02.jpg]

  • The random model thread!

    • von*ferret
    • November 13, 2006 at 6:58 AM

    nice man, i love the lighting and mood.

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