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  3. von*ferret

Posts by von*ferret

  • dm_resistance and a new user looking for help

    • von*ferret
    • January 12, 2005 at 12:04 AM

    Valve will not risk it. I hope you did deviate enough that they wont notice. Either way you have a solid product and even if it doesn't win, you stilll should be proud of the work you've achieved. So pat yourself on the back, relax, and have fun

  • dm_resistance and a new user looking for help

    • von*ferret
    • January 11, 2005 at 4:24 PM

    Remakes count as previously published levels and are not allowed in the competition Says Doug Lombardi

  • WIP DM_c17canals_b3

    • von*ferret
    • January 11, 2005 at 7:23 AM

    stop showing pictures of just props. No one cares that you can put in a prop. Instead show angle pictures with how you utilized the props to enhance the environment properly. Get what im' saying lol? Its pretty late right now for me.

  • dm_Island17. Playtesters requested.

    • von*ferret
    • January 11, 2005 at 4:37 AM

    very nice I'll comment better later

  • DE_Ritual2

    • von*ferret
    • January 11, 2005 at 2:19 AM

    looks good for a HL1 map

  • DM_Rebar Beta 6

    • von*ferret
    • January 10, 2005 at 2:55 PM

    play the new version

  • DM_Rebar Beta 6

    • von*ferret
    • January 10, 2005 at 3:28 AM

    oh NOW you tell me reno

  • DM_Rebar Beta 6

    • von*ferret
    • January 10, 2005 at 2:38 AM

    A lot of the props do not show up in hl2 SP (which I took the pics with)

    so thats why it doesn't look like there are throwables. There are both a lot of throwables as well as respawnables. So dont be afraid there are none.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • von*ferret
    • January 10, 2005 at 2:35 AM

    IN the old tech demo's there was video of deforming geometry specifically terrain. Is this still possible?

  • low poly Bank of China building

    • von*ferret
    • January 10, 2005 at 1:33 AM

    modeleres should optimize for the level designers can have bad habbits. Right? Who's with me?

  • w.i.p texture(1)

    • von*ferret
    • January 9, 2005 at 10:05 PM

    neat, now do that to all of the textures, bind them up in a zip, make a txt with credits, and voila you're a winner.

  • DM_Rebar Beta 6

    • von*ferret
    • January 9, 2005 at 9:37 PM

    DM_Rebar Beta 6

    Description: A Halflife 2 Deathmatch level set in a construction site with 3 levels of vertical gameplay, enclosed and outdoor environments, with a fluid layout and fast paced action.

    http://www.thevon.net/dm_rebar_b6.zip

    [Blocked Image: http://www.thevon.net/images/dm_rebar1.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar2.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar3.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar4.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar5.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar6.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar7.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar8.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar9.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar10.jpg]

  • low poly Bank of China building

    • von*ferret
    • January 9, 2005 at 9:29 PM

    mo detail lol

  • Official Halflife 2 Textures

    • von*ferret
    • January 9, 2005 at 8:49 PM

    they're URLs not downloaded from the mapcore site. Mapcore bandwidth is for forum use only.

  • DM Depot_Beta - By Robert Briscoe

    • von*ferret
    • January 9, 2005 at 8:44 PM

    lol I didn't even mean for that irony

  • DM Depot_Beta - By Robert Briscoe

    • von*ferret
    • January 9, 2005 at 5:45 PM

    I'm throwing in rebar sadly

    I didn't finish my swamp map and now school has already swamped me.

  • Mapcore Members

    • von*ferret
    • January 9, 2005 at 5:17 PM

    yeah we had one of those.

  • DM Depot_Beta - By Robert Briscoe

    • von*ferret
    • January 9, 2005 at 5:16 PM

    6 days to have the entry in valve's hands. I think I'm over nighting my entry.

  • DM Depot_Beta - By Robert Briscoe

    • von*ferret
    • January 9, 2005 at 4:17 PM
    Quote from JAL

    No, because Megaman says so :megaman:

    Keep to constructive criticism or dont say anything. This is a CC place not an annoyance to the internet community.

  • WIP DM_c17canals_b3

    • von*ferret
    • January 8, 2005 at 5:12 PM

    or light for the cat tails to grow in? More like wtf is with pic 3? Its a screenshot of a prop.

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