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  3. von*ferret

Posts by von*ferret

  • The random model thread!

    • von*ferret
    • March 27, 2007 at 5:57 PM

    the broken corner is dragging it down

  • The random model thread!

    • von*ferret
    • March 15, 2007 at 10:53 PM

    head reminds me of legos.

  • The random model thread!

    • von*ferret
    • March 15, 2007 at 12:43 AM

    lol nice

  • Unreal vs Source.

    • von*ferret
    • March 15, 2007 at 12:43 AM

    How does an easy pipeline that allows you to quickly update and import models and materials hinder a story development? There are plenty of games that us Unreal tech that does a great job telling a story/driving singleplayer game mechanics. Look at gears. While the story is pretty generic, it did its singleplayer game enormously well. Its DM maps are amazing to boot.

  • Unreal vs Source.

    • von*ferret
    • March 14, 2007 at 9:06 PM
    Quote from e-freak

    Go with Source - it is harder to work with at some parts but you at least understand what it does. I don't know too much about the Unreal Engine it self and less i do know about UE3 but I know that it is a satisfying feeling to know every number you put in a vmt file yourself by name and can adjust everything as you need and wish, while some of the newer sdks seem to go into the direction of a "let's throw together some prefabs"-editor. It is the difference between writing html and a php backend your self or going to myspace and click on a template and make it extra uggly...

    You obviously don't understand completely the level of customization and editing that goes into anything you put into unreal. And why it is more superior than source is that even if source had the level of power Unreal has, its not wsiwyg. In unreal you see your changes immediately. Source you still have to save and exit out of separate files to see your changes. Unreal's package is simply put together better. Everything is accessible from the editor. Other then photoshop and a modeling program, the editor does it.

  • Army of Two

    • von*ferret
    • March 14, 2007 at 7:36 PM
    Quote from von*ferret

    haha sweet, call me an idiot, but is that 360?

  • Unreal vs Source.

    • von*ferret
    • March 14, 2007 at 7:27 PM

    yeah, no source mods. as you asid, RO is a ut mod.

  • Unreal vs Source.

    • von*ferret
    • March 14, 2007 at 6:03 PM

    oh I have....oohhh...i have....

  • Unreal vs Source.

    • von*ferret
    • March 14, 2007 at 4:22 PM

    Source has radiosity, lacks the control and manipulation that unreal has.

  • Unreal mapping community

    • von*ferret
    • March 14, 2007 at 3:03 PM

    Merkaba good luck on your unreal en devours. May i suggest you lose the lover for Brushes, as they're becoming rather less needed now Good luck!

    ps. hourence is the main man anything unreal

  • Army of Two

    • von*ferret
    • March 13, 2007 at 11:33 PM

    haha sweet, call me an idiot, but is that 360?

  • Gears of War on PC ?

    • von*ferret
    • March 12, 2007 at 7:33 AM

    jumping doesn't really benefit the gameplay though. The idea is hopping from cover to cover to engage the enemy. They have leaping over cover, but honestly jumping would just quicken the gameplay.

  • Gears of War on PC ?

    • von*ferret
    • March 12, 2007 at 7:24 AM

    I like the simplicity of the gameplay and controls, its focused and well thought out game mechanics. I dont think thats PC's strong suit. PC takes advantange of keyboard sprawl in games like BF2 and such, more complicated mechanics. So yeah, pc version is neat, but it doesn't play like it does with the 360 controller in your hands.

  • Uh...no more controllers and keyboards? :roll:...

    • von*ferret
    • March 9, 2007 at 12:31 AM

    sweet, the solution to carpal tunnel. Now get those to make the games too

  • In the futur we will have to pay to play multiplayer

    • von*ferret
    • March 7, 2007 at 11:08 PM

    If you're going to charge to play MP, then servers for MP games better be supplied and be more then badass in management and service. Furthermore, I dont care how much money it costs to service the servers, but if it is going to cost money to play the game, and the SP is anything but the best I've ever played, than I want the game dirt cheap.

  • ns_machina

    • von*ferret
    • March 7, 2007 at 9:44 PM

    master piece

  • ns_machina

    • von*ferret
    • March 7, 2007 at 7:05 PM
    Quote from merkaba

    You know that Bast was Relic25's creation, right? And it was an awesome map.

    Thanks for the spotlight! I am honored.

    yeah k20b and I were talking about whether or not they were making a source version of it. That map was nuts

  • ns_machina

    • von*ferret
    • March 6, 2007 at 11:28 PM

    yah I do! where'd you find fairy tale, play with people?

  • ns_machina

    • von*ferret
    • March 6, 2007 at 10:42 PM

    Merk! Long time no see Hera and Bast were my favorite NS maps by far. This map looks like a winner! Too bad I dont have hl1 installed anymore =( Hope you stay a while!

  • gta4 soon

    • von*ferret
    • March 6, 2007 at 1:13 AM

    A u3 gta would be interesting.

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