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  3. von*ferret

Posts by von*ferret

  • what are the best hl1 compile tools?

    • von*ferret
    • July 20, 2005 at 10:19 PM

    post your log and compile settings before asking for help

  • Looking for Environment Artist to work at Ubisoft Montreal

    • von*ferret
    • July 19, 2005 at 11:42 PM

    oh oh, do they allow over the internet contract work?

    /me loves klien ps. get the internet kthx

  • Looking for Environment Artist to work at Ubisoft Montreal

    • von*ferret
    • July 19, 2005 at 10:47 PM

    Probably level design art assets, prop models, ect.

    As i'm following, level design is more the gameplay involved using dev texture. Than they give it to the environment artist to make the assets pretty for it.

  • Elvish Warrior

    • von*ferret
    • July 19, 2005 at 8:58 PM

    the playermodel is supposed to go with the level so it looks more like a completed project for my reel.

  • Elvish Warrior

    • von*ferret
    • July 19, 2005 at 7:23 PM

    Like I said, I redid the face to be proper anotomicaly and more elvish, this isn't the final concept. I've done some previous human modeling, now its time to do more

  • Elvish Warrior

    • von*ferret
    • July 19, 2005 at 6:17 PM

    Redid the face but its not in this version. Anyways this is my project. Gotta model this bitch.

    [Blocked Image: http://thevon.net/char_render.jpg]

  • ctf_velouria

    • von*ferret
    • July 19, 2005 at 1:46 AM

    One of the more interesting Source levels I've seen. Congrats. How're the fuzzywuckles? (brings back old memories)

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 18, 2005 at 2:04 AM

    mike there is something odd with your spiral tower. can't put my finger on it but it doesn't look right, it might be how it attaches to the base. I'd suggest just making it flush with the terrain sintead of having it raised.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 18, 2005 at 1:33 AM

    is that a decal on the wall with beveled model? or what? It looks good but I wanna see it ingame before i pass judgement.

  • Got job

    • von*ferret
    • July 16, 2005 at 4:32 PM

    /me wipes his tear for blazzle~

    congrats my good friend

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 15, 2005 at 10:04 PM

    needs posts in the water and more over hangs.

  • Breakfast

    • von*ferret
    • July 15, 2005 at 8:24 AM
    Quote from Kosmo

    You are so gay, so gay I must wash myself.

    watch yourself.

  • Just a quick head I'm working on

    • von*ferret
    • July 15, 2005 at 8:21 AM

    where is the bone under the eye that the muscle that moves your eye is attached too?

  • Zbrush - Da Vinci WIP

    • von*ferret
    • July 15, 2005 at 8:20 AM

    yeah its called have your faces detached. Are you modeling that IN zbrush? Thats not exactly smartest way of doing things. Rather model your model, and use zbrush to flesh out the details that would otherwise take to omcuh time to make.

  • Breakfast

    • von*ferret
    • July 14, 2005 at 6:59 PM

    Mens Health magazine

  • Breakfast

    • von*ferret
    • July 14, 2005 at 6:32 PM

    When you're young your metabolism is through the roof. Dont treat your metabolism well and when you start getting older it'll die off and you'll get slammed with low metabolism and than you WILL start seeing a 10 pound gain enjoy it!

  • Breakfast

    • von*ferret
    • July 13, 2005 at 8:57 PM

    You lose 5% of your metabolism every time you skip breakfast. That is a 10 pound gain every year if you skip breakfast in the morning every day.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 13, 2005 at 8:55 PM

    i'd love to shove lincoln's head into your face and cork board!

  • totally random texture thread

    • von*ferret
    • July 12, 2005 at 5:47 PM

    I dont like how the top and the bottom are the same texture, change that up. Than add some kind of detail to the top part to make it more interesting. Its a pretty boring photo sourced texture atm in my opinion.

  • Sin Episode screenies

    • von*ferret
    • July 11, 2005 at 7:09 PM

    interesting but not my style. I like how people take hipolygon and go another way from realism though. So nice job for them on trying something new, just doesn't do anything for me.

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