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  3. von*ferret

Posts by von*ferret

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 30, 2005 at 2:52 AM

    that last screeen desperately needs the pillars properly alligned with your texturing or you're going ot throw off your whole atmosphere.

  • real-time trees looking for tips and tricks

    • von*ferret
    • July 29, 2005 at 7:40 PM

    trunk on the far right is a little thick in my opinion

  • TEXTURE STAND OFF : SEWER WALL

    • von*ferret
    • July 29, 2005 at 6:15 PM

    lol

  • real-time trees looking for tips and tricks

    • von*ferret
    • July 29, 2005 at 8:30 AM

    also you can vary the two techniquyes you have. So you can have less polygons but still have some of the effect. Might help youl.

  • real-time trees looking for tips and tricks

    • von*ferret
    • July 29, 2005 at 8:28 AM

    looks nice, but remember snow would only cover the tops of them. On these you see under the branches. So be clever in your texturing cause it'll make the difference in making or breaking the atmosphere.

  • real-time trees looking for tips and tricks

    • von*ferret
    • July 29, 2005 at 8:14 AM

    looks good. Something I noticed is people tend to split their planes in half making a little contour so noticing the flat planes is a little more difficulut. Dunno if you can fit that into your polygon budget though.

  • COLLEGE@

    • von*ferret
    • July 27, 2005 at 10:48 PM

    Who?

  • TEXTURE STAND OFF : SEWER WALL

    • von*ferret
    • July 27, 2005 at 10:47 PM

    I like the colors in that one, a little something other than the usual.

  • COLLEGE@

    • von*ferret
    • July 27, 2005 at 1:36 AM

    http://www.scad.edu

    savannah biatches

  • dm_snowblind

    • von*ferret
    • July 27, 2005 at 1:32 AM

    Repetition of your textures throws off the atmosphere. The major contrast between the snow and the red also messes with the neatness of the level. With all the intricate brushwork and model placement, it would be nice to see some sharper shadows in areas. So maybe work on your contrast with lighting. Decals, you need to place decals to break up the repepetition as soon as possible. Coloring your lighting (do not do the over used orange) would also help. Maybe try purple or blue hues? Subtle is the key, but color is the goal. You have a lot of stairs. I'm assuming they're jacking up your wpoly. Remove some stairs for ramps (i'd assume they'd use ramps anyways since they'd use carts and such). This'll free up polygons to flesh out your building's depth (your buildings walls are too flat) along with small trims in areas to make them seem less...blocky. you're also in need of a 3d skybox, even if its just mountains in the background. Your tree is also lacking snow on the branches. If you really want to emphasize the theme, you need to put snow on the branches. OR tone down the ammount of massed up snow on the inanimate objects.

    Over all its a nice map.

  • Elvish Warrior

    • von*ferret
    • July 26, 2005 at 4:34 PM

    who says elves cant have lovin too?

  • Elvish Warrior

    • von*ferret
    • July 26, 2005 at 6:57 AM

    Just did the head, I had a body but I scrapped it cause I hated it.

  • Latest videogame rating scandal

    • von*ferret
    • July 24, 2005 at 9:22 PM

    If you'd like to make your points more valid in the future, maybe being vulgar is not the way to approach it? Furthermore insulting one of the more compitent, productive, assets to our community isn't appropriate.

  • Latest videogame rating scandal

    • von*ferret
    • July 24, 2005 at 8:00 PM

    Dont tell Reno to stfu. He has the right to state his opinion.

  • game art - cartoony hill

    • von*ferret
    • July 24, 2005 at 7:59 PM

    you weren't kidding about cartoony nice

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 24, 2005 at 4:32 AM

    I love serraph. And no can do on my shots.

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • July 21, 2005 at 8:17 PM

    lah blah blah

    campaign junkie lets see your stuff I know you have something to show

  • *$@%ing cars

    • von*ferret
    • July 21, 2005 at 1:23 AM
    Quote from Tequila

    Shoulda sued his ass(ets), and then you'd never have to work for a loooooooooooooooooooooong time.That's all Americans do, right? Grow fat and file lawsuits?

    And this is the reason why americans dont like people outside of our country, you guy's are hypocrites saying we make fun of you but in reality its both of us making fun of eachother.

  • Unreal Engine 3 Demo Footage

    • von*ferret
    • July 21, 2005 at 1:13 AM

    can't wait for u3. Gonna start building art assets right now for it.

  • *$@%ing cars

    • von*ferret
    • July 20, 2005 at 11:53 PM

    welcome to savannah man. Can't wait for me to get ran over. Walking in this weather BLOWS. My deli got closed too, zach is laid off. You guys hiring? lol

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