Posts by -Stratesiz-
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Interesting stuff indeed.
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Cool stuff sir
~~/me lix
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The brushwork and texturing seems cool but the lighting could be improved with more contrast.
The torches look odd, partly because the flame itself is orange and the light seems almost white in some shots. Are you sure you have the right settings for the sprites? They look rather dark.
The second last screen seems a little plain. It guess it could have something else than just torches.
The overall look is cool~
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Uhmm I'm constantly being logged out from the site and the forums. FrieChamp has the same problem. It started yesterday.
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Worst review ever~!
That review was so biased that it makes Santa Claus look real.
I want to see an objective in depth review first. I don't give a rat's ass about PcGamer's corrupt bs.
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awesome stuff sir!

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Much better but the different colored wall textures still blend in one another since the saturation is so low. Boost their colors in order to add contrast and it will be sextastic.
Yah I guess ya could use some 90 degree angles here and there to increase the ambience.
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Looking very sextastic indeed. I'm still interested.
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It looks very nice but the overall look is very greyish. The textures are good but they lack contrast. They need stronger colors, more saturation.
Here is what I mean.
[Blocked Image: http://blaz.csbanana.com/de_light2.jpg]
After a super color boost
[Blocked Image: http://www.kolumbus.fi/casimir.tuomi/images/blaz_map.jpg]
...it will feel more natural, look more vibrant and interesting.
Don't be afraid to use more color
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The lighting does look cool but it's not very realistic. The orange and white lights don't really mix together.
Right now it feels more like a modern festival for the city lit up by hundreds of halogen lights then a city during WW2 that would only have a few light sources here and there in order to avoid planes bombing it to pieces.
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Looking very cool. Brushwork is superb and the ambience in the last pic is sextastic. The lighting could be a bit more contrasty in the three first shots.
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Yah I'm aware of that. I was too lazy to make it tile properly. I'll do that a bit later.
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I'm a newb so please be gentle. I seek guidance!
[Blocked Image: http://www.kolumbus.fi/casimir.tuomi/texs/lame_ground5.jpg]
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Oh thanks sir
~~That would be an honor.
I'm in the process of reducing my brush based entity count so that I could try modelled lights. It will be finished soon.