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  3. -Stratesiz-

Posts by -Stratesiz-

  • BF2 Trailer Released!

    • -Stratesiz-
    • September 3, 2004 at 8:58 PM

    Looks cool. The transition stuff from clip to clip is pure cg, the rest is from the game itself. It doesn't look THAT good.

  • Green Something

    • -Stratesiz-
    • September 2, 2004 at 10:23 PM

    It looks very odd sir, but promising.

    It feels a tad blocky and chaotic at the moment.

  • Robatto logo

    • -Stratesiz-
    • September 1, 2004 at 7:27 PM

    Now that's a good logo! As posteh said, I suppose it would be better without the gray shadow stuff.

  • DalyaHaven and the Underdark

    • -Stratesiz-
    • August 31, 2004 at 7:21 PM

    wtf.

    ~

  • Nightwatch Media Release #2

    • -Stratesiz-
    • August 31, 2004 at 7:03 PM

    Actually, that hallway is by Squad.

    ~

  • So zilla, any news on those mapcore tshirts?

    • -Stratesiz-
    • August 30, 2004 at 10:57 PM

    Indeed.

  • So zilla, any news on those mapcore tshirts?

    • -Stratesiz-
    • August 30, 2004 at 10:27 PM

    It's Brazilian green but an army themed t-shirt would work as well~

    they're both trendy~

    For a darker green the logo should most certainly have that "worn out" look with plain dark colors.

  • So zilla, any news on those mapcore tshirts?

    • -Stratesiz-
    • August 30, 2004 at 10:15 PM

    [Blocked Image: http://stratty.thezazi.net/images/mc_tshirt2.gif]

  • I'm going to Crytek

    • -Stratesiz-
    • August 30, 2004 at 3:40 PM

    Good luck sir ~

  • Nightwatch Media Release #2

    • -Stratesiz-
    • August 29, 2004 at 7:21 PM

    Chapter 9 baby ~~

  • So zilla, any news on those mapcore tshirts?

    • -Stratesiz-
    • August 29, 2004 at 11:24 AM

    [Blocked Image: http://stratty.thezazi.net/images/mc_tshirt.jpg]

  • Nightwatch Media Release #1

    • -Stratesiz-
    • August 29, 2004 at 9:16 AM

    /me pets fettar~

  • First picture off Half-Life:Source

    • -Stratesiz-
    • August 28, 2004 at 1:41 PM

    If HL2 has the majority of the HL1 enemies, I would assume HL source to have the remaining models remodeled as well.

    If not, it would at least be using the high definition models from Blue Shift.

  • Compact Flash

    • -Stratesiz-
    • August 13, 2004 at 7:15 PM

    I don't know about flash one or two but the overall difference between compactflash cards is laughable. Some might be a bit faster when loading images but it's not really that important. In conclusion, buy the cheapest one.

  • de_ungarn

    • -Stratesiz-
    • August 13, 2004 at 1:46 PM

    It's not really a problem. Ya just place a nulled brush based entity in all the areas from which you want to spot the tower. This way the engine will only draw the tower when one of the entities isn't vis blocked.

  • de_ungarn

    • -Stratesiz-
    • August 13, 2004 at 1:25 PM

    Looking great! Yes I suppose it's possible. Try combining the entity with other brushbased entities around the map in order to make the engine draw it under all circumstances.

  • Persian Letters

    • -Stratesiz-
    • August 10, 2004 at 5:15 PM

    Very impressive sir! Very open areas!

  • dm_fairytale

    • -Stratesiz-
    • August 10, 2004 at 5:13 PM

    Sextastic!!

    No words can describe the insanity of this map.~

  • Indiana wannabe~

    • -Stratesiz-
    • August 8, 2004 at 3:28 PM

    Looks cool but it lacks depth, especially from the shoulders down. The right arm looks too different from the left arm. The nose could also have some more shadows.

  • Fresh HL2 Screenshots

    • -Stratesiz-
    • August 8, 2004 at 11:33 AM

    I couldn't agree more with fettar~

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