Quote from MazyIf you dont have a PC worth playing on
I imagine Bioshock falls into that category, and then some.
Edit: I should read the thread.
Quote from duxA PC
Quote from MazyIf you dont have a PC worth playing on
I imagine Bioshock falls into that category, and then some.
Edit: I should read the thread.
Quote from duxA PC
I wouldn’t say a guy swinging around with a giant grappling hand is an overused concept that needs to be put out to pasture, though the setting has been done a lot recently it lends itself to the mechanic quite well.
The game it’s ‘cloning’ is decades old and most people have never heard of it.
Ah wait, I see. Are we just calling Grin fuckers?
Nobody should say Halo was the most original idea ever, the Internet is a scary place.
Did someone say religion?
[Blocked Image: http://alexandertaylor.net/stuff/twincest.jpg]
Though old, Warcraft 3 probably has one of the best editors I've used, it has definitely limitations but when it comes to the triggers/script you can basically do whatever the hell you want. If you’re interested in an RTS/RPG I’d go for that, and at worst you could prepare yourself for Starcraft 2.
I also found Neverwinter Nights to be quite flexible, though I wasn’t too attracted to that kind of game (WRPG's make me fall asleep with their tonnes of nothing). And Dungeon Siege had quite a novel editor but anything outside of putting down default assets and hacking your way through it is a nightmare.
I'd go to one in London, but I'm not playing silly buggers and traipsing across Europe to meet you creepy axe-murderers
People get offended by everything they can because they love drama.
Quote from QuakisIt's like all males care so much for there penis, while I couldn't give a single damn about mine.
I care about my penis, I’d feel terrible if we were to become separated or something. But unless there’s been an evolutionary change that’s allows it to double up as a beam-sabre to fight off predators, I don’t care that much about other peoples.
This is the best thread ever.
The appeal in Mortal Kombat is upper-cutting your opponent into a spiked roof, the actual combat system is pretty lacklustre.
And it's also not hard to carry over "gore" into the 3rd dimension.
God Hand did a similar thing in its ending credits too.
And a pat on the ass from me.
Quote from FelixI love the art, hate the characters and think that the evil lazor shooting gaint worm has been done before... But i really really like the colors and lighting.
Go Go Grin Environment team !
It should be done in every game.
Saw the trailer for this at work today, looks really good, though everyone who watched it attempted some spiderman joke.
Edit: I R IDIORT.
I’d be really sceptical if this was 3D, because it’s the kind of title they really can’t afford to mess up. Though if anyone is going to do it right – it’s Capcom.
As for the debate: When you press punch on Street Fighter your character goes from standing to an outstretched hand instantly, and this is true even in SSFIITHDR (heh). If there was a delay for a punch animation, you’re completely changing the gameplay mechanics*, making it slower, adding a vulnerabilty phase, more warning for blocks, dodges, parries and counters.
In a 3D world there's no way you'd be able to do the former without reviewers foaming at the mouths. 2D fighters and 3D fighters are completely different. And I don’t think 2D fighters should simply cease existence because people deem sprites aren’t as attractive, or marketable, as 3D models. It's a very hard transition and you're alientating your older audience hoping you get a more profitable new one.
* Okay, some have wind-up animations. But still too unrealistic for a 3D game. Kasumi's grab in DoA is like 3 seconds long!
Quote from R_YellThe only problem is it seemed quite easy, well, maybe I got stuck for some minutes 2 or 3 times, but most levels were easy to complete, even the final in just one try. Still haven't tried the bonus maps, which appear to be harder. I'm also awaiting for the user made maps, I'm sure people will come with great stuff.
The game really holds your hand through the opening sections, and most of the commentary focuses on how they hammered home the mechanics until even the stupidest of players understood what to do (though they didn't word it like that). I’d say they made a conscious decision to make the game quite easy for the duncebreeds/casual gamers. The advanced missions ramp up the difficulty, and I’m sure user-created maps won’t hold back, either.
They've started this a few times. :x
Quote from ThrikAs long as you buy in the end I guess that's all well and good for the publishers/developers. I know a lot of people say they warez 'n' buy to sound all righteous and such but never actually do, though. Hopefully you're not one of those filthy animals.
I used to pirate (yarr) a lot of stuff, because I was younger, so warez were cool and not to mention stuck it to The Man. But in recent years I've not done any of that, I find that if I pay for it I’m more likely to finish it and appreciate it anyway.
But having said that I also shelled out for Bioshock and found because their support is completely useless it doesn't actually work on my computer, which has had no problem with any other current games. And the faceless machine of Steam is quite hard to argue the toss with. After disabling the tablet and enduring 15+ minutes load times I can play the first level at 5fps on moderate graphics, and it will crash on the next load screen at best. Money well spent.
But who honestly didn’t think “Sod trying to boost Quetzalcoatl, I’m going to see if I can get this oscillating against my prostate”
... err