Something similar did happen before, but I think they are separate incidents. The MMO with the virtual child is relatively new.
Posts by Taylor
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Quote from Furyo
Some guy on Kotaku posted a very long theory that ends with"I think it'll be called the Blue Box and it will contain Ep3 as well"
....yeah right
I always assumed it was called the orange box because that was their apparent level design process with orange boxes. Blue box sounds like severe vaginitis.
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It's a bidet.
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You might want to look into the incredibly cheeky DLC for Cross Edge. Not sure how well it's done, though (but it doesn't really matter, it's not costing development time).
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":3b87m40o]What, you bought a youtube vid with horrible Japanese anime music?
I'd kick your ass if you weren't already dead.
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And Espgaluda 2 is here.
While the standard edition of Espgaluda 2 is region free, rather unsurprisingly there wasn't many import sales of Mushihime-sama Futari and it's likely future releases will be region locked again. Though Deathsmiles is getting a US release courtesy of Arksys.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
Quote from Mazy
On a side note, then I think stuff like this makes it even more interesting, and cooler, that Bioware decided to more or less take out the visible XP system from Mass Effect 2. It's something that is being put into almost any genre these days, and its actually pleasantly refreshing to see somebody do an RPG and not go that route, even if experience points are heavily associated with RPG in general.
Western RPG's don't really get too much out of experience systems anymore, a point probably marked by Oblivion. When you have so much additional content it's almost impossible to come up with a good leveling curve. Oblivion got around this by having enemies level up when you did, rendering the raw levelling up effectively pointless. It's a shame because one-shotting lowbie areas and running out of high-level areas with your tail between your legs is part of the attraction to a RPG system. But, I guess there's plenty of hardcore dungeon crawlers around if you still want them.
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Quote from Skjalg
It would take you about a days work with any programmer tool to make that job take you 5 minutes.
Or you could set up a spreadsheet to do the whole thing in no time. Unless you were using Openoffice Calc, which would corrupt itself after 3 minutes for no reason.
I was talking about this with a friend of mine when walking back from work and he wondered if he could use it to improve his attempts to learn Chinese. Though we agreed any kind of grindable achievements (i.e. learn hanzi) would actually be bad as you would be too eager to move on, forget things and burn out. So it probably is better restricted to daily things, deadlines and chain bonuses. Real life experience points, serious business.
Anyway, I'm sure it would be slightly more cumbersome than imagined as you'd need some systems in place to stop it being exploited. There are already people who try and get xbox achievements by fiddling with their xbox and they are just some meaningless number, not used for discounts and free credit (as in the Dr Pepper and tattoo examples) which would require something very secure - and that is less a reality than putting small chips and wifi in everything. Ex: I would drink Dr. Pepper five days in a row for a bonus (it's lovely after all) but I wouldn't log into my Dr. Pepper account and pass a captcha before I drank it.
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Eh, I think it’s better than being clinical. That sounds like the reaction I have to phrases like "art," "emotional" and "the message."
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Are you using the Madcats TE as a base? It's a shame it's so massive, but I even find the Hori's too big. I just need enough room for 6 buttons and a stick, none of this 8-button or turbo control panel nonsense. Not a fan of the Sanwa stick either...
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Well ofc... why would you intentionally leak someone, who doesn't know you should roll when moving fast, showing off the broken physics :x
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Well it's in development. All the clip reveals for certain is the guy leaking it doesn't know how to play Sonic.
Why does so much stuff get leaked these days? Bigger teams, maybe?
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There's an interview on Gamasutra where they say boiled it down to Dante killing shit monsters (literal) with a chain scythe, because that's what gamers want. “Gamers” is a bit too broad for my liking, but certainly their target audience is unlikely to have interest in the original. But the game being a poor mans God of War is almost beside the point as it was going to sell well regardless. The advertising was extremely aggressive featuring everything from humorous review bribes, to fake religious protests, to leaked baby killing achievements, to expansive TV coverage.
Bayonetta certainly wasn't a turd, it is up there with DMC3 (though slightly behind). But the creative direction was much less likely to resonate with a US audience and there was little advertising by comparison - I believe it's sold pretty well across Europe and in Japan, but I don't have any numbers to give you.
Edit: Toned it down.
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Though none of those things are unique to God of War, and were probably initally inspired by Devil May Cry or something even older. And I think the Zelda comparisons go deeper than you think, even the status screen is the same.