1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Taylor

Posts by Taylor

  • Can it run Crysis?

    • Taylor
    • September 12, 2011 at 6:08 PM

    Master race hasn't got time for timesplitters.

  • Syndicate

    • Taylor
    • September 12, 2011 at 9:28 AM

    ahaha oh wow. I remember Syndicate Wars, it was an amazing game, I didn't clock it was that becoming an fps.

    Surely anyone who remembers would want another Syndicate Wars and youngins have never heard of it? I guess if you want to make a visceral FPS that's visceral in its visceralness then a franchise is better than no franchise at all... probably same logic behind Not X-Com.

  • Can it run Crysis?

    • Taylor
    • September 11, 2011 at 2:10 AM

    Dayuuuuuum, son. A game that couldn't even be ran on max settings by mortals when it came out looks better on a top of the line PC than a 6 year old £150 console?

  • Deus Ex 3

    • Taylor
    • September 10, 2011 at 12:56 PM
    Quote from dux

    Just finished it. The end section was really bad Decent game, worth the money but not overly amazing for me. Sorry to be a donny downer.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Quote from Jetsetlemming

    Annoying. I plunk down 5000 futurebucks to help an annoying person in china, and then the quest is finished, and I went back to the annoying person to give them the good news, and they've vanished from the face of the earth.

    Maybe she ran away? Maybe she was killed by the Harvesters?

    Video Games. The greatest story telling medium since concept albums.

  • GTTV - Ken Levine, Todd Howard, David Jaffe Panel

    • Taylor
    • September 6, 2011 at 9:25 AM

    Where would you be on this height scale?

  • Deus Ex 3

    • Taylor
    • September 5, 2011 at 8:20 AM

    I didn't notice a difference on bosses between normal and hard, but perhaps I was just better.

    The room is full of gas cannisters and explosive barrels and you need to throw like 5 of these for him to die. And all the boss arenas have weapons in them or just before.

    You should invest in the explosive rounds upgrade and a revolver, it' sold by the merchant in detroit though I can't remember when he stocks it. Just keep all the revolver ammo you find and you're golden.

  • What have you watched recently?

    • Taylor
    • September 4, 2011 at 10:56 PM

    Four Lions was just on C4. Chris Morris is a genius

  • Deus Ex 3

    • Taylor
    • September 4, 2011 at 3:12 AM

    I missed Pacifist and that must've been what happened. I have Foxiest of the Hounds though, and I was a bit worried given how vague the description is.

    I’m not going to do a third play through just yet, but I could try and get the others I've missed (lame ones like read every randomly significant e-book). I guess the alternative would be to not care about achievements, but I seem to collect them for games I like because it shows I put the effort in, even though nobody cares.

    Still, could be fun to go around gassing everyone. Or grabbing the eye augment, chucking concussion grenades/mines everywhere, and putting the fist in pacifist.

    Quote

    3rd boss wasn't such a pain this time because I was ready. Explosive revolver and mines under all the sections he jumps between. "Find me Jensen" *bang*. 'dem bosses, though. I wouldn’t mind if either: they were bigger characters, I could do a stealth route, or they didn’t do this arcadey attack pattern and instant-kill business

    Looking back, I wish the augments were a bit stronger. At one point on my hard run I noticed I had six points to spend and had trouble deciding what to get - not because I couldn't think of what I needed but because none of them would really do anything.

    I never brought aim and hit everything no problem, and I'm sure the laser dot says it does the same effect anyway. The stealth ones don't really add anything useful. Looking through walls would be great but it drains your power so you just use the radar all game. The battery recharge time was essential, but extra batteries were pointless because the game wants to keep you perpetually at one battery without popping items to prevent abuse (hello cloak + takedown). Silent running has nothing on cloak + crouch no matter how many points you waste. Hacking has way too many augments but becomes your 'dump stat' because you don't like loading save games. Whine whine.

  • Deus Ex 3

    • Taylor
    • September 3, 2011 at 7:54 PM
    Quote from D3ads

    It's alright, I'll just play something else and take a piss on my monitor to get that DSHR feeling

    [Blocked Image: http://alexandertaylor.net/stuff/Reaction/1299716741462.gif]

    D3adlode

  • Deus Ex 3

    • Taylor
    • September 2, 2011 at 12:21 AM

    I'm fairly sure Square Enix have the rights to Final Fantasy

  • Deus Ex 3

    • Taylor
    • August 31, 2011 at 10:35 PM

    The difficulty setting doesn't seem to do anything but enemy damage.

    I had no stun gun ammo because I left it where I found it. That weapon is brass.

  • Deus Ex 3

    • Taylor
    • August 30, 2011 at 12:59 PM

    I completed this on normal and started playing on hard. It appears playing on hard only makes the enemies hit harder, so as far as a non-lethal run goes it seems exactly the same. The only part it’s actually affected was

    Quote

    post-helicopter crash. In the end I decided to just run away.

    What I definitely do like is how different things are on my second play through. In regards to the routes I’m taking and how people react. Some things have turned out completely differently.

    First two bosses completely bugged out on me this time.

    Quote

    For the first boss I had no weapon because of some awesome forward planning, so chucked a few objects at him, cloaked into a side room, and when I came out it triggered his death (assume he killed himself with grenades). Second boss stopped functioning and stood completely still while I did a few trips for ammo.

  • Deus Ex 3

    • Taylor
    • August 28, 2011 at 9:23 PM
    Quote from Tisky

    I don´t understand why people are whining about the bosses?

    Quote

    Nah, nobody is whining because they can't beat the first boss. He's just a normal dude operating under the normal mechanics with more health. The others, err, mix things up

    Metal Gear Solid let you avoid killing bosses by filling them full of tranquilizers instead. They still died in the cutscene though. It was just to keep your kills at zero.

  • Deus Ex 3

    • Taylor
    • August 28, 2011 at 6:57 PM

    Goddamn bosses. Goddamn.

  • The new X-COM game

    • Taylor
    • August 27, 2011 at 10:58 PM

    I think someone could release a strategy game like X-Com these days and make money on it. NIS mainly release TRPG's and I think they're doing okay right now (they were in trouble for a bit). But as much as an FPS? Especially if they hit the big time? No way.


    I still love the quote "We don’t want players to micromanage the combat" when talking about squads.

  • Deus Ex 3

    • Taylor
    • August 27, 2011 at 10:50 PM

    Cloak and Dagger quest required a restart for me. Only other bug I have that's mattered is being unable to move someone because the CQC got them stuck in a desk.

    Just finished China:

    Quote

    on the way out of the penthouse I took out the entire group of guards with one gas grenade. Feels good man.

    Edit: Mantis

    Quote

    ffffffffffffffffffffffffffffffffffffffffffff

  • Deus Ex 3

    • Taylor
    • August 26, 2011 at 6:53 PM
    Quote from Jetsetlemming

    Dude

    grabs you from a side room as you're walking down the hallway before the cutscene, and throws you through a reinforced security window, and into some computers. Adam's guts and arms get shredded from all the glass and broken computer debris, you can see how fucked up his torso looks when the bad dude picks him up and chokes him. Then he's shot in the head.

    Quote

    Oh, if there was a guy in gameplay I must've missed it. Facing the wrong way, computer hiccup, or something. Just to reiterate I did understand that being thrown through reinforced glass, impaled on a Future Computer, and shot in the face is generally bad for you.

    Anyway... moving on.

  • Deus Ex 3

    • Taylor
    • August 26, 2011 at 2:26 PM
    Quote from Buddy

    Quote

    Sorry, I shouldn’t have said “I really had no idea how Adam got wrecked”. I understand being impaled on a Misc Future Machine and shot in the face lower your life expectancy a little bit, I just found the transition from gameplay confusing. Wondering if it was some disconnected event was definitely stupidity on my part, though.

  • Deus Ex 3

    • Taylor
    • August 26, 2011 at 12:28 PM

    It is a habit of mine. I'll play through the intro again when I get back (unless you care to spoiler tag my stupidity?). I swear I didn't see any cut from there to the final fantasy cutscene, though.

  • Deus Ex 3

    • Taylor
    • August 26, 2011 at 10:24 AM

    I love this, played it way past my bedtime.

    I brought the PC version but it detected my 360 pad and kind of locked that as the control scheme and interface - so I figured, hey, I’ll give it a spin. I thought with it being quite a complex game there would be a bit of key hunting on the PC and I wouldn’t be shooting too many people.

    Although the game is totally about options it seems to really want me to stealth through sections and take a pacifist, or at least strategic, route. But in all the encounters so far it’s much easier to just shoot one guy and then wait behind one crate for the whole of the area to train into you.

    Also, at the very beginning before you get all your ‘augs’

    Quote

    I really had no idea how Adam got wrecked. I was walking through a corridor then I was suddenly in a different room covered in blood with three big bad guys and his lady friend (who is so obviously still alive). Later the pilot (I think) said that there was an explosion and Adam was saved by debris, but that kind of implies the special trained amazing assassins blew up a building they were inside. Unless this is some unfinished flashback. Was really jarring.

    That's me being negative though, like I said I'm really enjoying it.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™