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Posts by Taylor

  • What have you watched recently?

    • Taylor
    • November 30, 2011 at 2:30 PM

    It's time to shit!

  • Uncharted 3

    • Taylor
    • November 28, 2011 at 11:36 PM
    Quote from Skjalg

    Which reminds me, we should probably have a build for you guys to test fairly soon.

    [Blocked Image: http://i.imgur.com/6tW7k.gif]

  • The skyrim screenshot thread

    • Taylor
    • November 28, 2011 at 12:13 AM

    Decided to stop whining for a second. Really nice view coming out of one of the dwarf dungeons.

    [Blocked Image: http://i.imgur.com/zG8Df.jpg]

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 27, 2011 at 7:06 PM

    Like I said once I reverted it's been fine. And I know I got ranty but I do like Skyrim a lot and have put a ton of time.

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 27, 2011 at 2:42 AM

    I see a theme developing.

  • Looking for some good design blogs

    • Taylor
    • November 27, 2011 at 2:39 AM

    Wait, so basically it's a prisoner's dilemma?

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 26, 2011 at 10:19 PM

    Steam asked me to install the latest ATI drivers so I did, then most environments and NPC's are missing textures and Skyrim randomly closes and corrupts my saves. So yeah, I had to revert. Why aren't Deadend Thrills posting screenshots like this?

    [Blocked Image: http://i.imgur.com/k3Hiv.jpg]

    PC GAMING.

    I would rather this game had less to do and what it did have to do wasn't such a mess. I don't think I've seen anything scripted in this game work once in a convincing fashion. I just went to the Orc village and was turned away to pick up an item from a dungeon, which is fine as I really enjoyed the dungeon until halfway when there was a trap that was 100% kill on my clumsy partner forcing me to leave her there and do the dungeon twice to pick her up. Ran back to the Orc village, they let me in, tell me to see the chief, the chief says I am one of them and welcome to visit the shops, and then immediately him and everyone around him attacks me for trespassing. This is not an isolated event - this is Skyrim in a nutshell. At least the mine around the corner gave me a full ebony set in about 2 minutes.

    Although one thing pretty awesome that happened earlier was at the villa on the first thieves guild quest, I was sneaking around trying to find the well signposted entrance to the sewers (through which all thieves must use by law) when I got detected. And before I could call the game out on its bullshit I got set on fire by a dragon.

  • Top games of the last 10 years?

    • Taylor
    • November 26, 2011 at 12:50 PM
    Quote from Rick_D

    nice, there's a common theme running through most of these suggestions

    Yeah, that Dux can't play them.

  • Top games of the last 10 years?

    • Taylor
    • November 24, 2011 at 9:44 AM

    Yeah, I imagine he isn’t going to want to play stuff like Ninja Gaiden. Adding Ikaruga and DoDonPachi: Resurrection to what people have said.

  • State of Game Design 2011

    • Taylor
    • November 21, 2011 at 8:57 AM

    Yeah man, I'm going to make a film where it climaxes at the start and then nothing happens for 2 hours. You didn't see that coming did you, so-called creatives?

    But srsly, it's a structure but you don't have to treat it so clinically. It's like learning anatomy as an artist; a great artist can play around with it, but he has to know how it works before he can.

  • State of Game Design 2011

    • Taylor
    • November 20, 2011 at 10:38 PM

    Like Freytag’s Pyramid, yeah?

    [Blocked Image: http://i.imgur.com/lhrL8.png]

    Though there was a lead designer who I have a great amount of time for described game pacing as being a slightly different shape, more weighted towards the end, a dip before the climax and it never quite returning to zero. But more importantly was how this was fractal; so a combat encounter would have this pacing, the level will have this pacing, and if you line up all your levels in a row you’ll see the same thing. It also related to other elements including how guns fired or enemies attacked. Of course it wasn’t definitive, but it certainly isn’t a bad rule of thumb.

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 19, 2011 at 11:41 PM

    Has anyone done The Stormcloaks questline? Is there anyway I can avoid attacking

    Quote

    Whiterun? I don't want to siege my own city with a pair of dicks

  • The skyrim screenshot thread

    • Taylor
    • November 19, 2011 at 11:37 PM

    [Blocked Image: http://i.imgur.com/Q0o9B.jpg]

  • "Level with Me", my level design interview series at RPS

    • Taylor
    • November 18, 2011 at 9:39 AM

    Ico is about a girl losing her innocence, represented by Yorda being impaled on Ico’s horns and bleeding everywhere. Ico is definitely an art.

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 17, 2011 at 9:43 PM

    If you become a werewolf you get a "your beast blood kept you from a restful sleep" message and no bonus.

  • "Level with Me", my level design interview series at RPS

    • Taylor
    • November 17, 2011 at 11:24 AM

    What actually annoys people about art games is that the descriptor ‘art game’ puts them on a level above other games, their favourite games, by insinuating that they are mere games. Which is enforced by the sheer pretentiousness of many art games and

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    It’s the same strategic labelling as “serious games,” which implies normal games are incapable of being serious.

  • The Elder Scrolls V: Skyrim

    • Taylor
    • November 17, 2011 at 9:51 AM

    My horse got killed by a sabretooth. I hope they do horse armour DLC.

    Quote from csyver

    but they're pretty much useless as mage because of friendly fire

    Take away their melee weapons and give them a bow. I do this even as a melee character because you can guarantee as soon as you start a power attack they’ll run in front of you.

  • State of Game Design 2011

    • Taylor
    • November 17, 2011 at 1:56 AM
    Quote from D3ads

    Infinitely re-spawning enemies... any game developer responsible for this should be closed down and everyone drowned in the ocean. The only time this has worked was in System Shock 2...

    [Blocked Image: http://i.imgur.com/FD981.png]

  • The skyrim screenshot thread

    • Taylor
    • November 17, 2011 at 12:17 AM

    Yeah man! I was so happy when I put it all on. I was also relieved I’d crafted the dwarf set as I got handed about 8 elven ones on the next quest. Slightly disappointed Lydia wouldn’t wear all the elf set I gave her, but then I got that badass mask that matches her kit perfectly.

  • The skyrim screenshot thread

    • Taylor
    • November 16, 2011 at 11:40 PM

    [Blocked Image: http://i.imgur.com/FTU7I.png]

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