Most games I’ve worked on have obsessed over the metascore, which is doubly unfortunate given they’re all pretty low. One even had a fake metacritic chart where the bigwigs would play through the latest build and come up a plus or minus on our running, imagined metascore. Boy am I glad they decided to drop that individual metascore nonsense.
I've got nothing against metacritic itself as a concept, but it's not a force for good while publishers obsess over it.