I think I'm going to make a serious effort at this level design stuff when/if I move to Canada (olol, they use the monopoly money!!!1!11eleven), but right now it'd be a stupid stunt. I guess this gives me time to actually do some projects I'll finish, which seems to be a consistent problem that has left me a less than satisfying portfolio of "most popular Warcraft 3 map in its genre, which totally uses a lot of script to completely separate play from the standard game.” Yeah, it starts off good, to bad it would end right there with “and... um... I did some concussion maps, which are really popular as far as skill maps go, but look like they were made with the grid size locked on 256x256." Yeah, I suck.
Time to make some more prefab filled abominations in Doom 3, I guess.