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Posts by Taylor

  • One football game to rule them all...

    • Taylor
    • December 16, 2004 at 6:38 PM

    If the real football or ice hockey games are anything to go by, it's hardly a big loss considering everyone just releases the SAME DAMN GAME WE PLAYED FOUR YEARS AGO with updated kits and rosters. You could just buy those, use your imagination a little and all will be well.

  • its amazing

    • Taylor
    • December 16, 2004 at 6:32 PM

    YOU EAT GOATS.

  • dm_fortress

    • Taylor
    • December 15, 2004 at 8:18 PM

    Careful guys, or this will get closed and there will be a sticky thread demanding that you give Nexus all the love in the world.

  • DM - 4-8 players - "Dress Down Day"

    • Taylor
    • December 15, 2004 at 8:15 PM

    Dead-ends in a DM map is a big no-no unless there's something of a LOT of value in there, as they just get spammed to shit.

    Edit: In future I will read more than the first post.

  • Black Mesa: Source

    • Taylor
    • December 14, 2004 at 11:18 PM

    If HL1 only contained zombies, head crabs and alien slaves, yes.

  • Finding a mod team worth your while 101

    • Taylor
    • December 14, 2004 at 2:32 AM

    I think Fletches number 4 is the most important. IT'S GOTTA HAVE A SOUL.

  • How did you succeed?

    • Taylor
    • December 14, 2004 at 2:08 AM

    Pointless post deleted.

    Also: If it all goes wrong there's always depression to keep you company when you don't even get a response.

    Ho-fucking-hum.

  • its amazing

    • Taylor
    • December 12, 2004 at 4:05 AM

    My maps all come up fullbright when I load them in HL2 opposed to HL2:DM, it could be that? The brushwork isn't too bad, you can see flaws such as the metal texture repeating vertically and those metal walls being quite thick but it's far from horrible you big, nasty troll.

  • War of the Worlds teaser trailer

    • Taylor
    • December 12, 2004 at 3:57 AM

    This is a remake of the old one, which was a remake of a radio show, yes?

    So all that Independence Day crap has been disproved already.

  • War of the Worlds teaser trailer

    • Taylor
    • December 11, 2004 at 3:30 AM

    I already have this and When Worlds Collide on DVD! Take that!

    Oh wait...

  • mikey likes his dr. pepper

    • Taylor
    • December 11, 2004 at 3:24 AM

    MUCH LOVE FOR DR. PEPPER.

    MUCH HATE FOR ALL YOU HATERS.

  • What do YOU expect/want from trailers for games?

    • Taylor
    • December 11, 2004 at 3:14 AM

    1. It all depends on the game, companies like Blizzard and Square who make cinematics that are orgasmically good should pimp them for all they are worth, as should games like Final Fantasy and Silent Hill who have cinematics for critical scenes when they could've used in-game cinematics just for the extra quality - as in the actual game these jumps are made. (See 3 for the rest on in-game footage).

    2. I've never saw ANY trailers for games at the Cinema and the ones on the TV are extremely cheesy looking pieces of crap – usually for bad xbox games Microsoft is trying to market. The only TV advert that stuck with me was Silent Hill – which was just a dark gloomy door that opens into complete darkness – then a light passes from one side to the other highlighting a bloody piece of flesh on the ground. This was neither cinematic nor game footage though, but props to whomever designed that. I download trailers, though I don’t actually search for any but games I’m going to like regardless and just want a teaser of. Of course I’m linked to them all the time on forums.

    3. You should be able to see some gameplay footage. It's good to splice between the two so long as the cinematics and in-game footage aren't radically different. If so, like in Blizzards games for example – releasing separate trailers for each isn’t such a bad idea. The trailer for FFXII on the other hand, flicks quickly between CG scenes - with no action going on, then shows gameplay footage with no action, then it jumps quickly into a dark in-game scene to in-game battles and leaps into the action cinematics of airships falling apart causing massive explosions in the cities below as the backing soundtrack picks up. Really gives the trailers ending that “whoa” factor as the games name appears on screen - which is ultimately what they are looking for.

    4. Visuals, Action, Humour, Emotion, Story. Visuals are most important because they are a main selling point for games these days. Action also gives the player a fragment of the game they want to see, they might spent most of the game talking to NPC’s and travelling from locations but they don’t want to see that crap. Humour is good IF YOU KNOW WHAT THE HELL YOU ARE DOING, I found Blizzards 10 second scene of Alliance characters dancing to strange music after their E3 World of Warcraft trailer had climaxed to be very amusing and put emphasis on the humour they put in their games, but this is very dodgy ground. As for the others: If you can give significant story pieces in such a small time frame you’ve a game with little story elements in the first place, and emotion is pretty hard to place other than clips of characters getting hot and bothered.

    5. Never does anything for me.

    Quote

    everyone that has answered that you really MUST see ingame stuff in a trailer is LYING!YOU ALL LOVE THE BLIZZARD TRAILES!!

    It's worth mentioning Blizzard usually release multiple trailers both cinematic and game-footage orientated

    Quote from JynxDaddy

    Yeh we all like the trailers, but the games....

    Excluding you, we all like the games.

  • Half Life 2 Chapters Deleted?

    • Taylor
    • December 7, 2004 at 3:02 PM

    They removed these areas because they didn't play well and replaced them with another 5 miles of boring Boat/Buggy driving.

  • itt we talk about duffy

    • Taylor
    • December 6, 2004 at 10:45 AM

    St0lve: If your definition of funny is comments such as "hi," "wut" and "die plz," coupled with random, senseless google image search results posted fifty times, then yes.

  • de_shapingcity

    • Taylor
    • December 6, 2004 at 2:08 AM

    Now you've got the brushwork down you can start putting in some props...

    ...

    ... oh.

  • Bounce (remake for HL2DM)

    • Taylor
    • December 5, 2004 at 12:45 PM

    And the winner is...

  • you all realize right?

    • Taylor
    • December 5, 2004 at 4:06 AM

    Haven't we gone over this shit like 50,000 times already? I still remember the ruckus on the contrary in IRC back when de_dust was proving to be a little on the popular side (to say the least).

  • World of Warcraft

    • Taylor
    • December 3, 2004 at 6:19 PM

    INSTALLING.

  • HL2 sales recap...how did you ACTUALLY buy your copy?

    • Taylor
    • December 2, 2004 at 7:26 PM

    Gold, because I really wanted a hat that I'd never wear...

  • World of Warcraft

    • Taylor
    • December 2, 2004 at 8:44 AM
    Quote from OL

    just bought it, what server is everyone playing on?

    Lightning Blades, some of my RL friends are there and level 20+. Personally, I'm a level 0 Undead Warlock (HURRY UP DELIVERY GUY).

    Quote from OL

    also, what race and such or does that matter?

    Yes. There are two factions.

    Horde: Undead, Tauren, Orc and Troll

    Alliance: Human, Night Elf, Dwarf, Gnome

    You cannot message or befriend people from opposing factions (at least, not on the PvP server - I hear PvE is the same, though), and while on the PvP server members from opposing factions are free to PK you without consent.

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