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  3. D3adlode

Posts by D3adlode

  • Jail level designs?

    • D3adlode
    • April 22, 2005 at 4:26 PM
    Quote from Lee3dee

    raven shield had a really good jail. Its was almost the entire level. I could install it, and take some screen grabs if you needed some references.

    Yes!

    That would be awesome mate, cheers.

  • Gearbox Software looking for a few good COGs

    • D3adlode
    • April 22, 2005 at 4:25 PM
    Quote from n30g3n

    They help you out with room and board. You shouldn't let not living in texas stop you from applying.

    I don't even live in the US!

  • Before VS. Now

    • D3adlode
    • April 22, 2005 at 11:37 AM

    System Shock:

    [Blocked Image: http://www.ibiblio.org/GameBytes/issue21/greviews/sshock3.gif]

    System Shock 2:

    [Blocked Image: http://www.3dnews.ru/documents/569/shot5.jpg]

  • Jail level designs?

    • D3adlode
    • April 22, 2005 at 10:13 AM

    Alcatraz is quite a bit different from modern jails of today (well it is in The Rock anyway). I'm aware of HL2's jail, but I don't want to use that if possible for kinda obvious reasons.

    So far I have 'the outside gate - inside gate / prisoner transfer / cell blocks access' I'm not even sure what else would be inside, anyone been to Jail in the US here? My dad actually works as a prisoner officer here, but I doubt that it's the same in the US..

  • Jail level designs?

    • D3adlode
    • April 22, 2005 at 10:00 AM

    I'm, making a level set in an american jail for my mod, in single-player mode. I'm having trouble coming up with ideas for it though. Does anyone know any decent jail levels in other games I can use for a reference? I wouldn't know where to look on Google because I'm not so sure which games feature jail levels.

    Cheers for the help.

  • Gearbox Software looking for a few good COGs

    • D3adlode
    • April 22, 2005 at 9:50 AM

    Damn, if only I lived in Texas...

  • Forsaken seeks talented level designers.

    • D3adlode
    • April 21, 2005 at 10:45 AM

    Very impressive, but I want to see some maps damnit!

  • The new pope is...

    • D3adlode
    • April 20, 2005 at 12:04 PM

    [Blocked Image: http://img.photobucket.com/albums/v78/_grym_/razingerZ.jpg]

    Rock on!

  • Now playing - music edition

    • D3adlode
    • April 20, 2005 at 10:14 AM
    Quote from DaanO

    (just switched from some crappy song. damn my winamp shuffle has a bad taste)

    Radiohead? :wink:

  • Before VS. Now

    • D3adlode
    • April 20, 2005 at 10:11 AM
    Quote from Kosmo

    Did you notice that the BF2 picture is actually a concept paint, not a ingame screeshot?

    It's Nexus, of course he didn't...

  • Make your very own tombstone :D

    • D3adlode
    • April 19, 2005 at 11:08 AM

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/pope_tomb.jpg]

  • New Quake4 shot

    • D3adlode
    • April 18, 2005 at 10:51 AM
    Quote from GrayFox

    IT'S A QUAKE II SEQUEL FAGGOT!!!

    HL2 was a sequel to HL1 and it still was quite different.

    Yeah but City 17 is nothing like Black Mesa, Stroggos is just a hostile alien world, it's hard to make it look less 'generic'. I don't care anyway, as long as it doesn't look too much Doom III and retains the Q2 atmosphere I'll be happy..

  • New Quake4 shot

    • D3adlode
    • April 18, 2005 at 9:45 AM
    Quote from DaanO

    I agree with RD!!!!!! They should definately move away from what they're doing right now, quit the generic industrial dark space station style and actually make something that amazes people. The individual models and texture seem good overall, but the game as a whole is just a boring concept.

    IT'S A QUAKE II SEQUEL FAGGOT!!!

  • Now playing - music edition

    • D3adlode
    • April 17, 2005 at 8:47 PM
    Quote from insta

    This is the most useless and un-interesting thread ever.

    It's for me to secretly laugh at how bad people's musical taste is, duhh.

    Reverend Bizarre - The Wandering Jew

  • New Quake4 shot

    • D3adlode
    • April 17, 2005 at 7:36 PM
    Quote from Evert

    I like it, the style reminds me more of Quake2 than the first screens I saw.

    That's because it is a sequel to Quake II as I've mentioned about 128948324832 times.

    The shot is old, but it's one of the better ones they still need to work on the guy though, he looks too human to be Strogg at the moment..

  • Now playing - music edition

    • D3adlode
    • April 17, 2005 at 6:40 PM

    Cephalic Carnage - Dying Will Be The Death Of Me

  • Now playing - music edition

    • D3adlode
    • April 16, 2005 at 5:57 PM

    Marduk - Of Satan And Victorious Weapons

  • Before VS. Now

    • D3adlode
    • April 15, 2005 at 10:17 PM

    I doubt it'll ever be made and as for official annoucement, I never heard such a thing?

  • Before VS. Now

    • D3adlode
    • April 15, 2005 at 10:01 PM
    Quote from insta

    The first setting was cool, with the ghettos and whatnot. Later in the game, when you were fighting cyborgs in a metropolis, sorta sucked. Alot.

    Eh?! There's no cyborgs in Kingpin dude, all flesh and blood..

  • Before VS. Now

    • D3adlode
    • April 15, 2005 at 4:50 PM
    Quote from GrayFox

    Yay! I suck!

    GO PLAY FAGGOT

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