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  3. kleinluka

Posts by kleinluka

  • Reel - modeling and texturing (game artist)

    • kleinluka
    • June 1, 2005 at 10:40 PM

    He doesnt need them depending on where he decides to apply. some companies do mostly fantasy games, so his work would be a perfect fit for those.

    I like it a lot. But I believe your textures are not "completely hand painted" as you stated in the video

  • The Best Song Ever Thread~

    • kleinluka
    • June 1, 2005 at 6:39 AM

    Hard to say, there are so many I like "best". But Lifehouse just won me back as my favorite band with their awesome concert in Montreal tonight.

  • A couple more

    • kleinluka
    • May 31, 2005 at 9:34 PM

    last one = winnr~

  • Portfolio snaps

    • kleinluka
    • May 30, 2005 at 11:54 PM

    Nice work.

    But you really need some models in your portfolio to show you can handle other 3D packages than Hammer.

  • Venice Redux [updated]

    • kleinluka
    • May 29, 2005 at 10:35 PM

    I actually like the change from the oh so popular orange sunset lighting as seen in all the other 14 trillion source maps... i think it looks like a good start. but the water DOES look weird. almost like fog.

  • totally random texture thread

    • kleinluka
    • May 29, 2005 at 7:08 AM

    curman wins. i was just gonna post and say that this will repeat like crazy.

    anyways it loooks pretty good.

    if you wanna add tire marks ADD actual tiremarks (set to low opacity and layer them on top of eachother) and dont just darken the lanes to give the IMPRESSION of tire marks.

    i like the way you did the painted lines.

    good stuff. post more =)

  • Oh noes, ur map has teh been stoeled~~?!

    • kleinluka
    • May 28, 2005 at 5:15 PM

    not worth my time

  • Oh noes, ur map has teh been stoeled~~?!

    • kleinluka
    • May 28, 2005 at 5:09 PM

    lol thats ferrets map for class.

    what a nub that kid

  • Rumor: EA moving empire to Florida. What? Can't be true...

    • kleinluka
    • May 27, 2005 at 8:07 PM

    Somebody at polycount.com who works at EALA reported that they shifted some employees over to Florida a couple months ago. Makes sense for EA, salaries are lower in FL than in CA.

  • I'm Rick James bitch!

    • kleinluka
    • May 26, 2005 at 5:57 AM

    hold my drink, bitch

    classic.

  • A gamer's manifesto

    • kleinluka
    • May 26, 2005 at 3:53 AM

    Or "Lost on an island food finding simulator 2006"

  • Sad? No! Slightly obsessed? Perhaps...

    • kleinluka
    • May 26, 2005 at 2:57 AM

    good luck with that

  • A gamer's manifesto

    • kleinluka
    • May 25, 2005 at 5:32 PM

    Here's an other interesting article talking about games and the games industry and its mistakes

    http://www.pointlesswasteoftime.com/gam ... festo.html

  • Sad? No! Slightly obsessed? Perhaps...

    • kleinluka
    • May 25, 2005 at 6:16 AM

    I remember when my I was still living in Germany working on textures from home and my sister and pretty much everybody else would keep telling me to do something useful with my life and that I would never get anywhere in life spending so much time on the computer.

    Boy did it feel great to prove them all wrong.

    I think my family has finally realized that the games industry is something that's on the rise and something that does indeed have a future. Even if they never wanted to believe it.

    Oh and

    [Blocked Image: http://www.bidmystamp.com/images/SOCCER%20FC/GERMAN/WERDER%20BREMEN%20-%20RD.jpg]

  • 24

    • kleinluka
    • May 25, 2005 at 3:06 AM

    I love it. Best TV series ever. Can't wait for Season 5 So long to wait =( =( =(

    JACK BAUER FOREVER~~~!*~11~

  • hi from me

    • kleinluka
    • May 24, 2005 at 3:10 AM

    hi. this is not eot.

    okbye.

  • Happy birthday Norway!

    • kleinluka
    • May 24, 2005 at 3:09 AM
    Quote from insta

    Click.

    Click.

  • Happy birthday Norway!

    • kleinluka
    • May 23, 2005 at 7:00 PM

    shouldn't you be working on your map ferret? what are you doing on mapcore damnit

  • Half-Life2: Into Oblivion

    • kleinluka
    • May 23, 2005 at 6:56 PM

    My post had all the answers to your questions,

    mod making if you are a noob is not about finishing a mod and making it awesome. It's about the learning experience you have when you do it.

    People today are too focused on making their mod successful and big instead of using it as an opportunity to have fun creating and not worry too much about what comes of it. And if you are an un-experienced modder, that is exactly what you should do.

    It's not wrong to share your experience with other people but your post wasn't very constructive because all you said was WHY MAKE AN OTHER MOD THATS GOING TO FAIL.

    I could ask you the same question why you are working on INS and not join one of the other 300 modern warfare mods. Because you think your team has what it takes. And it's obvious that you guys on INS have different goals about your mod than people who are just starting to dip into the material.

    If I remember correctly, when INS first made a post on here about looking for members many people had doubts because it looked like "just an other cs clone". By now you have proved many of those people wrong with the work you've been showing. So you should give other people that chance as well. Even if you don't think they have the necessary skill and experience to pull it off.

    Anyway, I don't wanna turn this into a rant and hi-jack the thread. I'd just like it if we could all just let people do their stuff and if we have nothing constructive to add to simply not add anything.

  • Happy birthday Norway!

    • kleinluka
    • May 23, 2005 at 6:37 PM

    can I live on your couch, insta?

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