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Posts by kleinluka

  • WIP in WIP, post your level screenshots!

    • kleinluka
    • July 8, 2005 at 11:10 PM

    use 3d max?

  • Google Earth - Mapcore Members

    • kleinluka
    • July 8, 2005 at 11:03 PM

    ubisoft

    5505 st-laurent blvd.

    montreal, qc

    canada H2T1S6

  • War of the Worlds....

    • kleinluka
    • July 8, 2005 at 4:43 PM

    worst line of the movie was probably

    IS IT TERRORISTS=!=!=!=!?!??!?!

    I wanted to get up and leave right then and there. Pathetic.

  • War of the Worlds....

    • kleinluka
    • July 6, 2005 at 6:15 PM

    I liked it a lot. One of the main letdowns was that it felt very hummm incomplete ? short ? cutoff?

    SPOILERS AHEAD

    the movie had this huge buildup with cruise escaping from the aliens and saving his kids while he's at it, constantly on the run... while the aliens slowly took over. i was expecting a similar buildup for the end of the movie. then all of a sudden BOOM VIRUS INFECTS THE ALIENS. BOOM, ALIENS ARE DEAD. BOOM THE END.

    i dunno. it felt very rushed. Overall top notch movie though. Probably the best SFX I've seen in some time.

  • WIP in WIP, post your level screenshots!

    • kleinluka
    • July 5, 2005 at 10:51 PM

    i kinda like the fog. it looks good but a bit basic right now. needs more small details

  • 4th of july AND STUFF

    • kleinluka
    • July 5, 2005 at 10:50 PM

    bst bunneh evr~~~~~~~~~~~~~~~~

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 5, 2005 at 3:59 PM

    Hi all,

    if anyone knows of any good weapon artists can you please post their portfolios/contact info here?

    If you are reading this and you ARE a weapon artist that is looking for work, please drop me an e-mail at [email protected]

    Thanks.

    Update:

    This position is now available for offsite contracting. For more information e-mail me at [email protected]

    The candidate must to be able to model, unwrap and texture.

  • SIN2 to be released via Steam

    • kleinluka
    • July 5, 2005 at 2:41 PM

    Stay level headed you guys.

    SKDR, is there a source for this news article?

    BTW, comparing a game engine to a non-realtime renderer like Brazil is not very fair.

    Both engines have their ups and downs. UE3 has probably more ups than downs in comparison to source. But I'm sure Valve is aware of that and is gonna work on something to change it. Or not.

  • Google Earth - Mapcore Members

    • kleinluka
    • July 4, 2005 at 5:58 PM

    klein

    montreal, quebec, canada

  • Counter-Strike: Source map help

    • kleinluka
    • July 4, 2005 at 5:56 PM

    I so wish we just had ONE big forum for all technical disussion

  • New Unreal 3 Screenshot O_O

    • kleinluka
    • June 30, 2005 at 9:09 PM
    Quote from Eliot

    hourences works for epic games

    does he still? afaik he only did maps for the older unreals

  • Job ~~

    • kleinluka
    • June 29, 2005 at 3:16 PM

    Yup, has been for 2 months or so now I think.

    tilde~~~~~~~~~~~~~~~~~~~~~~~~~

  • Toilets in gaming history

    • kleinluka
    • June 29, 2005 at 3:14 PM

    If I can get him to do it I'm gonna make one of my workmates (level artist on Splintercell 3) post his Korean military base toilet. It's awesome and grimy. And awesome.

  • Toilets in gaming history

    • kleinluka
    • June 28, 2005 at 10:08 PM

    No comment.

    http://www.btinternet.com/%7El.a.lester/Toilet/

  • Job ~~

    • kleinluka
    • June 28, 2005 at 9:02 PM

    Congrats, Evert!~~~~~~~~~~~~~~~~~~~~~~~~~

    That's an awesome first game to work on. Good luck!

  • Level art for an RTS...

    • kleinluka
    • June 25, 2005 at 11:27 PM

    Who cares where it's asked.

    I would say that you should discuss the details with your art director probably.

  • hl2dm server

    • kleinluka
    • June 25, 2005 at 11:25 PM

    if you pay for it

  • Your best Battlefield 2 moment so far...

    • kleinluka
    • June 25, 2005 at 6:27 PM

    i was with the MEC last night and this guy and me took an attack helicopter and sneaked our way onto the aircraft carrier where we spiked all the machines with tnt and blew them up, getting ourselves killed in the explosion. i thought that was pretty hilarious.

  • Unreal Engine 3 Demo Footage

    • kleinluka
    • June 25, 2005 at 1:49 AM

    :roll: :roll: :roll: :roll: :roll:

  • Jerry is dead (minimalistic photostory)

    • kleinluka
    • June 25, 2005 at 1:47 AM

    Germany

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