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  3. kleinluka

Posts by kleinluka

  • First thaught? [MID-EASTERN CONFLICT]

    • kleinluka
    • October 30, 2005 at 8:09 PM

    nice comparison

  • Some of my art

    • kleinluka
    • October 30, 2005 at 7:16 PM

    [Blocked Image: http://img456.imageshack.us/img456/5033/picture156mw.jpg] reminds me of [Blocked Image: http://engineer.tgkb.us/Dreadedfreeman.jpg]

  • Post pictures of your young self extravaganza

    • kleinluka
    • October 29, 2005 at 9:12 PM

    shutup zilla, post pix!

  • Post pictures of your young self extravaganza

    • kleinluka
    • October 29, 2005 at 8:53 PM

    i was the best baby ever~

    [Blocked Image: http://img410.imageshack.us/img410/797/babyklein7lb.jpg]

  • dod_salerno

    • kleinluka
    • October 29, 2005 at 5:49 PM

    dont worry, unreal* retired from mapping.

  • dod_salerno

    • kleinluka
    • October 29, 2005 at 4:28 PM

    dod_enemy

    but not for dod:s

  • Lost Coast is out

    • kleinluka
    • October 28, 2005 at 7:30 PM

    i love the hl2 water shader

  • Lost Coast is out

    • kleinluka
    • October 28, 2005 at 3:22 PM

    played it last night. looks hot.

    dont jump into the water or you'll get "leeched"

  • what are you currently listening to?

    • kleinluka
    • October 27, 2005 at 8:00 PM

    remove the "en"

  • what are you currently listening to?

    • kleinluka
    • October 27, 2005 at 8:00 PM

    remove the "en"

  • Editorial: Did HL1 Ruin HL2?

    • kleinluka
    • October 27, 2005 at 4:38 PM

    Great post, Fletch. I agree with everything you said.

    I think just by looking at today's mod websites and comparing them to the ones 'back in the days' makes you realize just how commercialized the way of thinking in the mod community has become. Many mods ask you to sign NDAs nowadays should you decide to join them and HELP them create content in your spare time for free. Yeah sure, you can all tell me now that this is for protection of the mod and that many people quit mods and then release all their work and screw said mods over big time...but personally I would stay far far far away from mods that make me sign some stupid contract instead of thanking me for devoting my precious spare time to their project. If a mod team approaches me with the initial fear and idea that I might screw them over in the long run then sadly I don't see a team attitude or an attitude of gratitude there but a scared-big-corporation attitude. I don't need or want to waste my time with that in my spare time.

    The same thing goes for the targets mods set for themselves these days. We've had this problem in the past but it has become more obvious now. Everybody wants to be picked up by Valve and make it big, but instead of working towards releasing a good game they cover themselves in a bullshit pseudo-professional image they claim is proven by a bunch of nice renders of M16s and AK47s with nice shiny metal. Surpriseeeee, that shit isn't special anymore. Mods like CS and DOD didn't get where they are after one release. The first CS sucked ass. Even DOD sucked but it was still really fun because you could tell where they were going with their ideas and you knew that there would be more to come and things would only get better. I didn't expect awesome graphics, but they still got better with every release. Nowadays you see mods working so hard on making the most awesome looking project ever with team sizes reaching 50 and more...it seems to be the main thing that mods advertise their works with is visuals. And they all do it wrong. I don't even look at mods anymore that think I would somehow get impressed by how many awesome weapon renders they have, because that tells me that mod got it totally wrong and most probably won't even get anywhere close to a release. There are exceptions, yes. But they are rare.

    Come back next week for Part II of my rant...maybe. I'm tired now.

  • Distributed compiling in HL2

    • kleinluka
    • October 27, 2005 at 1:32 AM

    they can't release the tool but CAN release the source code?

  • Hard times ahead?

    • kleinluka
    • October 27, 2005 at 1:12 AM

    In terms of EA being the badboy of the industry:

    Billboard for Electronic Arts placed in front of a competitor's building. The text is written in ASCII code and tells: "Now hiring!"

    [Blocked Image: http://img482.imageshack.us/img482/3619/eahiring2ge.jpg]

  • Worst drought in years hit the amazon rainforest area

    • kleinluka
    • October 26, 2005 at 4:25 AM

    OMG

  • Black Mesa: Source | Recruiting

    • kleinluka
    • October 26, 2005 at 12:01 AM

    looks cool. I'd play it just for the nostalgia effect and to see how you guys re-created black mesa and made it hot.

  • Quake 4 sky environment - Quake II style

    • kleinluka
    • October 25, 2005 at 7:31 PM

    Get rid of that yellow/brownish stuff on the buildings/towers... its like theres a brown overlay on them, looks really weird.

  • Quake 4 sky environment - Quake II style

    • kleinluka
    • October 25, 2005 at 5:31 PM

    sweet i like them. looks very "hellish"

  • My fault when she lies.

    • kleinluka
    • October 25, 2005 at 5:30 PM

    A friend of mine had a roommate who was a very religious christian. His girlfriend wanted to have sex with him but he said no because he felt it wouldnt be the right thing to do as a christian and he wanted to wait until marriage. They ended up breaking up over it.

    How stupid is that.

  • The Official Quake IV release thread

    • kleinluka
    • October 24, 2005 at 11:41 PM

    can you even compare the two?

  • LCDs CRTs and LSD!

    • kleinluka
    • October 24, 2005 at 11:40 PM

    so where does the LSD come in?

    I use a 19" CRT at home

    and two 19" CRTs at work. I was offered flatpanels at work but i didn't want them :/

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