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  3. kleinluka

Posts by kleinluka

  • Two rants on level design, need opinions

    • kleinluka
    • March 15, 2006 at 2:55 AM
    Quote from PS_Mouse

    I guess it also depends on the size of the team you have working on the game. I can't imagine a team that weighs in at 20-30 people having that degree of division within the roles.

    yeah... for reference, there are over 150 people working on Rainbowsix Vegas

  • FINISHED HANDSHOT!!

    • kleinluka
    • March 15, 2006 at 1:19 AM

    I love it, but for the sake of throwing in some nitpicky bitching, I think the fingernails are too bright... if you look at finger nails they are usually about the same color as your skin, with a bright edge at the top and a round, slightly less bright area at the bottom. Otherwise, really nice work

  • Remake HL textures

    • kleinluka
    • March 15, 2006 at 1:15 AM
    Quote from dissonance

    D'oh.Almost forgot.

    [Blocked Image: http://img.photobucket.com/albums/v24/ssb_gaia/0WHITE_N_256.jpg]

    (ps: i totally didn't use jphide on this one... trust me)

    Oh, also, remember to include this in lights.rad:

    Code
    +0~WHITE    255 255 255 800

    (pps: my first idea was to make a normal map out of goatse, and i did, but then i decided it would be a bad idea to post it, so i didn't.)

    I'm sorry but your normal map is wrong. The flat normal map blue looks like this:

    [Blocked Image: http://img56.imageshack.us/img56/7502/normalmapblue8wf.jpg]

    PWN'D.

  • Two rants on level design, need opinions

    • kleinluka
    • March 15, 2006 at 12:41 AM

    Here we have a different group of artists and designers for every level. The LDs do all the gameplay design and layout work and some scripting (we have specialized level scripters too). The art is divided into modelers, texture/shader artists who create the assets and level artists whose responsibility is to place all the assets in the map, do the lighting and to create the mood and make sure the level complies with the art direction. We also have guy who is specialized in SFX.

    On some projects there is also a lighting artist who goes through the game and concentrates on just getting the lighting right. That's what happened on Splinter Cell 3 which is why it ended up looking so good in the end.

  • Two rants on level design, need opinions

    • kleinluka
    • March 14, 2006 at 5:38 PM

    I agree with what you said about there being a lot of problems with designers not understanding the needs of the artists. I've experienced it first hand many many times. But let's face it, it really is becoming inevitable to split up level design into DESIGN and ART. Simply because creating art assets for next gen games is tremendously more demanding and time consuming and requires more specialized skills than it used to.

    What I have observed as reason for most of the problems caused by the split is that the design and art side are often far too detached from one another. It is VERY important that design and art actively work together in order to get the best out of the game, designwise AND artwise. This is a big thing.

    So yeah while I agree with the base of what you are saying I really don't believe that splitting the job up is avoidable for games with next generation visuals.

  • Remake HL textures

    • kleinluka
    • March 13, 2006 at 11:49 PM

    yaeh it's just a for-fun thing.

  • Klein goes to Savannah!

    • kleinluka
    • March 13, 2006 at 5:59 AM

    dunno, ask ferret ;p

  • totally random texture thread

    • kleinluka
    • March 12, 2006 at 9:28 PM

    really nice stuff. can you post the normals too?

  • Nightwatch stops development on HL version...

    • kleinluka
    • March 12, 2006 at 9:25 PM

    wow bad decision... the hl2 version doesnt look like it is making much use of the engines capabilities. it looks like a hl1 mod with better lighting.

    this is sad :/

  • totally random texture thread

    • kleinluka
    • March 12, 2006 at 7:46 PM

    it looks awesome blaz. Not exactly what I would call realistic but AWESOME. It has so much style... it almost looks like a painting... Love love love it. Care to post your flats?

    Cheers

  • post your work place extravaganza

    • kleinluka
    • March 12, 2006 at 7:43 PM

    wouldn't this look like a giant tilde from top view?

    [Blocked Image: http://www.mazy.net/about/workpics/workpics_12.jpg]

  • Klein goes to Savannah!

    • kleinluka
    • March 12, 2006 at 8:48 AM

    I'll just punch him if he refuses

  • Klein goes to Savannah!

    • kleinluka
    • March 12, 2006 at 8:37 AM

    yeah thats already planned. he wants to buy me the best burger in the world.. and beer.

  • Klein goes to Savannah!

    • kleinluka
    • March 12, 2006 at 7:44 AM

    this..

    ZachFord99: yeah I know

    ZachFord99: 3 girls want to get laid

    ZachFord99: cassie and chels are passed out on my bed

    ZachFord99: bbl later gotta take care of the girls

  • Klein goes to Savannah!

    • kleinluka
    • March 12, 2006 at 7:30 AM

    curman lets get drunk...(and everyone else)

  • Klein goes to Savannah!

    • kleinluka
    • March 11, 2006 at 4:53 AM

    Hey holeman try my recently invented shot "ubihard"

    - jack daniel's

    - tequila

    - green melon

    - salt

    it's the shit!

  • Klein goes to Savannah!

    • kleinluka
    • March 11, 2006 at 4:51 AM

    Hi all,

    I'll be in Savannah, GA from April 7th - April 9th where I'll be holding a speech/presentation at SCAD. I'll be staying in a hotel the first night, and with ferret the 2nd night... If anyone is in the area and wants to hang, drop me a line

  • post your work place extravaganza

    • kleinluka
    • March 11, 2006 at 3:01 AM

    here are some pics...

    office, front

    [Blocked Image: http://img225.imageshack.us/img225/3859/ubi017dz.jpg]

    office, back

    [Blocked Image: http://img225.imageshack.us/img225/6247/ubi028fd.jpg]

    inside, halloween (i always go to work like this)

    [Blocked Image: http://img225.imageshack.us/img225/330/ubi033wc.jpg]

  • WIP in WIP, post your level screenshots!

    • kleinluka
    • March 9, 2006 at 2:16 PM

    Alexroyce, that's reaaally impressive! Nice work

  • The Great Photography... off?

    • kleinluka
    • March 8, 2006 at 7:43 AM

    [Blocked Image: http://img96.imageshack.us/img96/448/da244kh.jpg]

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