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  3. kleinluka

Posts by kleinluka

  • US presidential election 2008

    • kleinluka
    • November 5, 2008 at 3:34 PM

    well half the population was still smoking that stuff.... i was reading some comments on AOL last night after he was declared winner and people were saying they were gonna kill him and that he is a muslim terrorist and america will die because of him.

    fucking rednecks... who gave these people access to the internet? [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

  • US presidential election 2008

    • kleinluka
    • November 5, 2008 at 6:10 AM

    FUCK YEAH!

  • US presidential election 2008

    • kleinluka
    • November 4, 2008 at 6:09 PM

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  • ATTN German speaking Mapcorians!

    • kleinluka
    • November 2, 2008 at 9:14 PM

    ich bin ein berliner

  • US presidential election 2008

    • kleinluka
    • November 2, 2008 at 5:54 PM

    lol that was classic

  • Mass layoff at EA - cuts 600 jobs

    • kleinluka
    • October 31, 2008 at 1:02 AM

    EA just announced that they are laying off 6% of their global work force, or about 600 people.

    Sad My feelings go out to everyone who is affected by this....

    full story:

    http://kotaku.com/5071439/electronic-ar ... ix-hundred

    Thanks to Mino for telling me about this...

  • EA love thread!

    • kleinluka
    • October 31, 2008 at 1:00 AM

    i think this deserves its own thread

  • EA love thread!

    • kleinluka
    • October 30, 2008 at 5:36 PM

    ridicolous.

  • Fallout 3

    • kleinluka
    • October 29, 2008 at 4:59 AM

    We sent them a cake

    http://bethblog.com/

    [Blocked Image: http://static.bethsoft.com/blog/Launch%20025.jpg]

  • US presidential election 2008

    • kleinluka
    • October 26, 2008 at 2:39 PM
    Quote from FrieChamp
  • US presidential election 2008

    • kleinluka
    • October 25, 2008 at 4:47 AM

    I wish Posty was here for this....

  • Deus Ex 1 too slow paced, not memorable enough

    • kleinluka
    • October 22, 2008 at 4:03 PM

    you guys are such crybabies . this statement is totally blown out of proportion.

    wait and see.

  • Calling those in the Industry

    • kleinluka
    • October 14, 2008 at 10:53 PM
    Quote from Defrag

    *edit -- Also regarding technical artists: Where I am, it's a senior position. They have to make a lot of big decisions about workflow and asset creation / technology, so it's a position that is not open to juniors -- you have to work up to it

    Unless your name is Mino..then you're just a natural....pro.....guy.

  • Calling those in the Industry

    • kleinluka
    • October 14, 2008 at 7:32 AM
    Quote from Bl1tz

    Zero without any degree (unless you marry an American or something.) Slightly better (but not by much) with an advanced degree. It's a bad climate for coming here to the US these days. There's even been talk lately of making the H1-B visa more restrictive due to fraud.

    Plan on sticking in the EU for now. If you do well there, you'll have a much better chance of coming over here later. Sounds like you're from Austria? There's at least a few companies there... http://gamedevmap.com/index.php?query=A ... mit=Search

    As for the rest of your concerns all I can say is focus. Focus on what you enjoy the most and everything else will fall into place.

    Not so fast.... I know a lot of people (including myself) who have gotten work in North America without any post secondary degree. The US is one thing, and I agree that it's pretty much impossible without a degree.... but the question was NORTH AMERICA...which includes Canada...and Canada's visa rules are softer than USA...it's mainly about convincing the company that you are capable and that you are worth waiting 3 months for to get the work visa.

    Furyo wrote:

    Quote

    - What are my chances of getting employed in North America as a EU citizen nowadays?Without any prior experience, absolutely none nowadays. To get a work visa in the US, your employer needs to prove that your addition to the team brings something no US citizen could do himself/herself but first and foremost you need to have a degree. Period.

    Things aren't so tough in Canada, where for instance you don't need a degree (relevant to your job or not) but companies won't give you a chance unless you've started proving you can deliver. Again Day of Defeat was good enough for one other Mapcorian to try his luck here straight from Europe, so you get the idea of how big your work needs to be before that's the case. And this was 5 years ago.

    Hehe Yes, mod work can be enough in some cases. I guess I lucked out because DOD actually counted as shipped title since it was made available in retail. In my case I was also lucky because I was working on a mod with the art director of Rainbow Six, who is essentially the guy who got me hired. I would definitely stick to Europe for now and get some experience under your belt.

  • Congrats Mino!!!!

    • kleinluka
    • October 9, 2008 at 8:56 PM

    Congratulations to Henry Oswald Nor--- I mean Thiago Klafke AKA Minotaur0 who just got hired for an art position at Ubisoft Brazil in Sao Paulo!!!!!!!!!

    About time you got a job

    GOOD LUCK!!!!

  • Deus Ex 3

    • kleinluka
    • October 8, 2008 at 7:52 PM

    Here is a link to a collection of images from the magazines, in case some of you missed it.

    http://forums.eidosgames.com/showthread.php?t=80886

    a french article here:

    http://flickr.com/photos/deusex3/sets/7 ... 922989744/

    BTW I just want to point out that there are more magazines coming out in the next few days and in the coming weeks with their articles on the game. It's also important to understand that Eidos doesn't write those articles but the magazines do...and well, sometimes they interpret things their own way and things get blown out of proportion and people jump to conclusions so if you have a specific question you'd like to ask, you can PM me or post it here and I will try to answer it here if I can.

  • What have you purchased recently?

    • kleinluka
    • October 7, 2008 at 5:48 PM

    [Blocked Image: https://www.iwantsubs.com/order/images/meatballmarinara.jpg]

  • Deus Ex 3

    • kleinluka
    • October 7, 2008 at 4:07 PM
    Quote

    ":1h7t3j2c]Other than that, I guess Eidos is doing a good work, judging by the community manager's words. I guess I can live with all the other aspects mentioned, including the 3rd person thingy, which is obviously made thinking about console gamers, but whatever... I especially like how he keeps on repeating "Don't worry, we have it just like DX1 and not like IW!"

    3rd person isn't made "to please console gamers". The only time you go into third person is if you decide to switch into cover mode or if there's an interaction/action sequence, so you can see your character doing something cool and you get to see the awesome augmentations you have, which I personally think is a good thing and not a bad thing (you make it sound like it's a bad thing).

    And I guess the reason why Rene keeps repeating and pointing out that our game keeps a lot of core features and values from DX1 as opposed to IW is because that's the truth and our hardcore fan base needs a lot of reassuring on that matter

  • Deus Ex 3

    • kleinluka
    • October 7, 2008 at 5:50 AM

    That's what I said, you press a button to engage cover mode. No getting stuck.

  • Deus Ex 3

    • kleinluka
    • October 7, 2008 at 3:09 AM

    Some more FACTS about the game as taken from our Community Manager to answer some questions on the official boards...

    RPG

    Deus Ex 3 is an RPG. An action/RPG like the first one (Deus Ex).

    FIRST PERSON OR THIRD PERSON

    The game is FIRST person, but automatically switches to third person for some contextual actions.

    You, as the player, do not have the ability to swap between views...it's a first person game but there are times where we want you to see Adam doing cool things.

    STORY/PLOTLINE

    The story and conspiracy elements are every bit a Deus Ex game. It's awesome.

    The writing team at EM is made up of many talented and experienced people. And did you notice the Sheldon reference...?

    MULTIPATH/NON LINEAR

    It's still based around making decisions which have consequences, selecting from a multi-path, multi-solution approach in a non-linear space (think DX1 not Invisible War), and you're able to customize your character (Adam) as well as your weapons. DX3 is an action/RPG just like the first game.

    When it comes to freedom, having space to search and roam in, and to run the streets and sewers, don't worry - we have that.

    This was just a magazine first look. That stuff will come next time.

    AUGMENTATION & TIMELINE

    Adam has mechanical augmentations. Paul and JC were the first of the nano augmented. That's why it makes sense as a Prequel...remember Anna and Gunther were mechanically augmented. And with mechanical augmentations, you will actually be able to see Adam look awesome whereas JC looked pretty normal.

    LOADING/LEVEL CHANGE

    Our tech supports streaming of data so the transition from indoors to outdoors will be seamless.

    FETUS IN TRAILER

    I don't think it's a character in the game. I think it has hidden meaning...

    HACKING

    Hacking is a major pillar of gameplay and is certainly not a mini game. (Sorry Bioshock)

    Hacking in Deus Ex 3 is a significant gameplay option which you can modify with augmentations if that's the way you develop your character.

    Our hacking is well beyond a "mini game" and is really freaking cool.

    CHOICE & CONSEQUENCE

    The social aspect of the game is extremely important. Do not fear.

    Choice and consequence is a major design influence. This is still a Deus Ex game.

    GLOBAL/LOCAL/SOCIAL ENVIRONMENT

    Don't worry - we know that traveling the world is one of the core values for Deus Ex...

    You have city hubs to explore in a non-linear fashion.

    There are different routes and different ways to complete an objective.

    The social element is huge. There are tonnes of characters to interact with and the story is massive with a global conspiracy.

    CHARACTER/AUGMENTATION DEVELOPMENT

    You do gain experience points throughout the game which you can use to either upgrade yourself or your weapons. It's a choice.

    There are many augmentations in the game so like the first one, you can choose how your character (Adam) develops.

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