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  3. kleinluka

Posts by kleinluka

  • I hate my country.

    • kleinluka
    • February 17, 2009 at 3:07 AM

    this girl is such a stereotypical brit girl. lmao

    poory boy.

  • Square Enix reveals Eidos bid

    • kleinluka
    • February 16, 2009 at 4:17 PM

    Update:

    http://kotaku.com/5154208/time-warner-s ... -eidos-bid

    The Square Enix takeover bid for UK publisher Eidos Interactive solidified even further today, as 20% Eidos shareholder Time Warner throws its support behind the Japanese company's offer.

    Once thought to be a front runner to buy out the company themselves, Time Warner is now backing Square Enix's recently revealed bid to buy out Tomb Raider publisher Eidos Interactive. Time Warner first invested in Eidos parent company SCi in late 2006, upping their 10% stake in the company to 20% last year. Now all 20% is firmly pledged to Sqaure Enix.

    Between Time Warner's support and the management at Eidos asking stockholders to go along with the Square Enix bid, it is looking even more likely that 75% of shareholders will vote for the takeover come the March stockholder meeting.

  • Dario Casali on TF2 Level Design

    • kleinluka
    • February 14, 2009 at 9:57 PM
    Quote from skdr

    I met him, he's a great guy

    you met the creator of Crossfire *bows to you*

  • Square Enix reveals Eidos bid

    • kleinluka
    • February 12, 2009 at 3:19 PM
    Quote from Jetsetlemming

    Hope you enjoy four hours overtime without pay a day. For your family's honor!

    That's already common practice in many western companies

  • Square Enix reveals Eidos bid

    • kleinluka
    • February 12, 2009 at 2:42 PM

  • New 3DsMax with new modeling features

    • kleinluka
    • February 12, 2009 at 2:29 PM

    god i hate maya.

    *misses max*

  • MapCore Job Census

    • kleinluka
    • February 9, 2009 at 3:31 PM

    congrats kokoz. where is this studio located?

  • Wow...it's another portfolio thread

    • kleinluka
    • February 8, 2009 at 4:03 PM

    also the load times are longer if you use large pictures as thumbnails. kind of defeats the point of using thumbnails in the first place

  • MapCore Job Census

    • kleinluka
    • February 8, 2009 at 5:29 AM

    tofu is just fucking with me, he used to live here too

  • Showreels

    • kleinluka
    • February 6, 2009 at 8:56 PM

    Yeah i was just about to say that. mazy's showreel was fucking awesome! I guess a good way to think about it is: showreel for leveldesigner is not necessary, but if you go the extra mile and present it well it might score you some bonus points.

  • Dario Casali on TF2 Level Design

    • kleinluka
    • February 5, 2009 at 6:18 PM

    Dario Casali is my hero. He made crossfire.

  • Mapcore mini meeting ~ Frankfurt

    • kleinluka
    • February 5, 2009 at 3:04 PM

    Congratulations HP!!!!

  • Mapcore mini meeting ~ Frankfurt

    • kleinluka
    • February 5, 2009 at 4:23 AM

    Frie looks so different from all the other pictures i've seen of him. he looks like a different person

  • Free Radical closing down!?

    • kleinluka
    • February 4, 2009 at 2:35 PM

    I have to say I'm really digging this Crytek expansion. Europe needs a strong leader in development. And also it gives me hope that I could find a good job should I ever get kicked out of Canada lol

    GO CRYTEK!!!!

  • EA gets Jason Bourne license, gives game to Starbreeze

    • kleinluka
    • February 2, 2009 at 4:00 PM

    Very very cool. I'm looking forward to seeing more about this!

  • What "Level Designer" means in our industry

    • kleinluka
    • January 29, 2009 at 4:37 PM

    There is not standard formula to what a "level designer" does in the industry. It's different from company to company. Didn't we have this discussion before?

  • UT3 editor

    • kleinluka
    • January 26, 2009 at 8:16 PM

    On the other hand I don't know any other game engine besides the Half-Life/Quake era engine where "entities" are called.... "entities", so I guess it's all a matter of what you're used to. Different engines, different names. It's the same with Maya and 3DMax. Some tools that essentially do the same thing are named differently.

  • MapCore Job Census

    • kleinluka
    • January 26, 2009 at 2:30 PM
    Quote from tofu

    Hey mate Yeah... unintentional traveling but that's the way the last year turned out, for one reason or another! Looking forward to settling here for a while. Budapest is great, lots of culture - looking forward to getting into the music scene and then I can compare it fairly to MTL How's the big freeze going anyway? Sergeuy/Steve still there?

    big freeze is going alright... went skiing on Saturday, so I'm making the best of it Serguei moved to Vancouver last year to work at Disney/Propaganda.... Speve-O is still here I think. I never see him or talk to him. He's kinda just doing his own thing... I hope Budapest works out for ya I'm trying to get my permanent residency in Canada right now so that's my goal for this year

  • WIP in WIP, post your level screenshots!

    • kleinluka
    • January 26, 2009 at 6:45 AM
    Quote from dux

    So is this turning into EOT now?

    There were 2 posts commenting on something which was quite obviously some kind of ridiculous joke Chill out.

  • WIP in WIP, post your level screenshots!

    • kleinluka
    • January 26, 2009 at 1:22 AM

    Im so confused

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