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  3. kleinluka

Posts by kleinluka

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • kleinluka
    • November 18, 2004 at 4:53 PM

    ohhhhh yes i remember now

  • Remake HL textures

    • kleinluka
    • November 18, 2004 at 4:48 PM
    Quote from djedj

    not easy with 512 maps, it should come with bump map, not normal map, because there is a minimum pixel width to render depth on normalmap

    No it's actually quite easy to do that. Paint a greyscale map in Photoshop, black is down, white is up. Then convert that into a normal map. This way you can have more dynamic structure to your normal map without having to model it. I do it every day and it works fine for me. The painted way isn't always the best way but it can do most normal maps pretty well if your grayscale map is good and defined.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • kleinluka
    • November 18, 2004 at 2:52 PM

    does Source even have that?

  • Post pics of you and your HL2 box! (if you have one)

    • kleinluka
    • November 18, 2004 at 1:35 PM

    less talk more pics

  • My first texture pack (.wad file)

    • kleinluka
    • November 18, 2004 at 1:30 PM

    links are still down.

  • If u could travel to any place where would u go ?

    • kleinluka
    • November 18, 2004 at 4:13 AM

    I'd go to Plano so I could give Mike his spaghettios.

  • Forsaken

    • kleinluka
    • November 18, 2004 at 4:09 AM

    that phone booth must be using like a 1024 map or something. O_O

    looks nice though.

  • Post pics of you and your HL2 box! (if you have one)

    • kleinluka
    • November 18, 2004 at 3:59 AM

    Alright I start. For all you steam-purchasers: YOURE EXCLUDED.

    [Blocked Image: http://daniel.dodfi.net/misc/hl2andme.jpg]

  • riddle me this

    • kleinluka
    • November 18, 2004 at 12:06 AM

    cause maps aren't made in 5 days. Except sucky ones.

    I know DD and Mikey are working on a CS:S map, so are Insta and I.

    So prepare for some shots soon.

  • Bloodlines out = portfolio up

    • kleinluka
    • November 18, 2004 at 12:05 AM

    Stunning artwork, Zaphod. Your counter-strike maps look HILARIOUS compared to Bloodlines though

  • My first texture pack (.wad file)

    • kleinluka
    • November 17, 2004 at 11:59 PM

    links are broken

  • tt_noname?

    • kleinluka
    • November 17, 2004 at 11:56 PM

    not my fault people scale it up so much. (I know it sux but it would look at least a bit better if it wasn't scaled up so much)

    the pic doesnt look like much, it's like insta said basically just ground and a square trench... a different pic would be good.

  • hldm_varmsten

    • kleinluka
    • November 17, 2004 at 4:39 PM

    What Frie said. Crates are unoriginal and boring.

    Use something to give the player cover that would actually be plausible in the specific location.

  • » De_Halla Released!

    • kleinluka
    • November 17, 2004 at 3:12 PM

    I like how Nexus is reviewing maps magazine style lately.

    GG Blaz, map looks great. Now get that bitch converted to Source =)

  • hldm_varmsten

    • kleinluka
    • November 17, 2004 at 3:11 PM

    yeah, wtf no crates. I'M NOT PLAYING THIS MAP.

  • What in the unholy hell is this?

    • kleinluka
    • November 17, 2004 at 3:48 AM

    [Blocked Image: http://daniel.dodfi.net/hl2wrstevr1.jpg]

    these are all the errors i got after the installation. i clicked retry till it suddenly, magically worked. took about one hour :S

    the game is reaaaally nice so far, though.

  • Remake HL textures

    • kleinluka
    • November 16, 2004 at 2:53 PM

    Now you need to add some of the structure to it and the cracks etc. Would look really cool then.

  • Remake HL textures

    • kleinluka
    • November 16, 2004 at 1:24 PM
    Quote from amckern

    I think the person that made the med machine tex, should make it a little more dif, it looks to much like the old one

    .

    Well yeah that was the point of the thread

  • Time for things to change.

    • kleinluka
    • November 15, 2004 at 6:25 PM

    as do you.

  • Time for things to change.

    • kleinluka
    • November 15, 2004 at 2:29 PM

    Well I disagree with the thread. I think Mapcore does indeed need a change, but away from the stupid and pointless posts and towards focused critique on artworks and a more mature community that attracts newcomers instead of scaring them away D:

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