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  3. kleinluka

Posts by kleinluka

  • It's SNOWING!!!!!!

    • kleinluka
    • December 28, 2004 at 10:50 AM

    everybody is entitled their opinion, and last time i checked this thread was about photography and not about politics or patriotism. lets keep it that way.

  • It's SNOWING!!!!!!

    • kleinluka
    • December 28, 2004 at 5:05 AM

    what flag? and thats canada, not the us.

  • HL2DM - Scorpius

    • kleinluka
    • December 28, 2004 at 5:03 AM

    i dont think thats skdr..

  • HL2DM - Scorpius

    • kleinluka
    • December 26, 2004 at 11:38 AM

    it looks good, has a nice atmosphere to it, lighting is nice..

    however i think the geometry looks too HL1ish. You used a lot of those / \ type elements to add depth to the environments and I think the map would benefit from adding a bit more contrast to these elements by smoothing out the geometry in some parts and making it more rounded. Right now it has a very edgy, low poly feel to it and while I believe part of this is a style thing that you wanted to do the map would look a lot better with more balanced streamlined visuals.

    Looking forward to more pics soon...

  • Ive got virus problems, any ideas?

    • kleinluka
    • December 23, 2004 at 9:47 PM

    ok.

  • It's SNOWING!!!!!!

    • kleinluka
    • December 23, 2004 at 9:45 PM

    I've had too much cold weather this week :[

  • It's SNOWING!!!!!!

    • kleinluka
    • December 23, 2004 at 9:35 PM

    argyll the pic i posted was bad.

    here's what it really looks like now.

    [Blocked Image: http://img89.exs.cx/img89/9818/snow045mt.jpg]

    [Blocked Image: http://img89.exs.cx/img89/3588/snow027ya.jpg]

    [Blocked Image: http://img89.exs.cx/img89/1751/snow036ad.jpg]

    [Blocked Image: http://img89.exs.cx/img89/9433/snow017ef.jpg]

    [Blocked Image: http://img32.exs.cx/img32/8687/snow103sp.jpg]

    [Blocked Image: http://img32.exs.cx/img32/3672/snow117ji.jpg]

  • Merry X-Moose

    • kleinluka
    • December 23, 2004 at 8:39 PM

    merry christmas~~~~~~~~~~~~~~~~~~tilde~~~~~

  • EA buys 20% of UbiSoft

    • kleinluka
    • December 23, 2004 at 8:38 PM

    Here's the official announcement from Ubisoft:

    Ubisoft, one of the world’s largest interactive video game publishers, today announced that Electronic Arts has gained a 19.9% stake in Ubisoft. It now holds 19.9% of Ubisoft’s capital and 18.4% of voting rights. This move emphasizes the strategic importance of Ubisoft’s position in the video game industry. This purchase won’t be complete until obtaining antitrust clearance.

    Thanks to the strength of its studios and brands, Ubisoft is in the strongest position amidst all publishers to meet the challenge of the transition to next generation consoles. This is why the company attracts the active interest of its competitors.

    Without further information from EA on their intentions and agenda, this operation is considered as hostile. This move attempts to capitalize on Ubisoft’s efforts in terms of creation before the market is given the opportunity to reward them at its just value. Ubisoft is looking into all possible options to protect the interests of its teams and its stakeholders. With 22.8% of voting rights, the founding shareholders will play a key role in the upcoming discussions.

  • I can't get on IRC..

    • kleinluka
    • December 23, 2004 at 6:15 PM

    stupid.

  • ULTIMATE NOOB !!!!!

    • kleinluka
    • December 23, 2004 at 2:49 PM

    jeeeeze guys, chill.

  • ULTIMATE NOOB !!!!!

    • kleinluka
    • December 23, 2004 at 3:07 AM

    you can download hammer 3.5 at http://collective.valve-erc.com if you want to map for the CS based on the HL1 engine.

    Otherwise you will have to get the SDK off Steam if you want to map for Counter-Strike on the source engine. You can find it in your "my games" list.

  • HL2DM - Exodus

    • kleinluka
    • December 23, 2004 at 2:58 AM

    The lighting is pretty good.

    I don't like the boxyness of it. You could at the very least make some proper doorframes so your doorways don't look like somebody went and cut some square holes in the walls with a flex.

  • Half-Life 2 Mod: Borg Wars

    • kleinluka
    • December 22, 2004 at 6:17 AM

    I like the fact that it's set on an other planet. That's pretty rare (the guy who was making this mod about the moon doesnt count) -- should be interesting to see how youre handling the art direction and what ideas you can come up with to make this planet unique and different from what we are used to seeing.

    Good luck with the mod!

  • HL2DM - Scorpius

    • kleinluka
    • December 22, 2004 at 5:02 AM

    he's asking what it is attached to, as its kinda just going into the wall

  • Half-Life 2 Mod: Borg Wars

    • kleinluka
    • December 22, 2004 at 4:31 AM

    I understand you dont want to post your whole design doc, but you should at least post some general outline of your mod because else nobody will "seriously consider" joining your mod... unless he doesn't know what he's doing.

    And it's all nice that you are making promises.

    But that has been done before. Usually it is the mods that make these promises that cannot keep them and the mods that DO keep them do not make them because they don't need to.

    We've had A TON of this type of threads.

    General rule is, if you want people to join your team, post something that sparks their interest. So with that said, I hope that you will post some more info on the project

  • EA buys 20% of UbiSoft

    • kleinluka
    • December 22, 2004 at 4:29 AM

    what do you mean DONT DO IT UBI ?

    its not like we WANT them to buy us up, you know?

    the stock is publically traded. anyone can buy / sell.

  • Half-Life 2 Mod: Borg Wars

    • kleinluka
    • December 22, 2004 at 3:46 AM

    read this

    http://www.mapcore.net/forums/viewtopic.php?t=1577

  • EA buys 20% of UbiSoft

    • kleinluka
    • December 22, 2004 at 1:54 AM

    well for ubisoft that doesnt apply since we publish our games on our own.

  • Ann Coulter is the most ignorant bitch ever...

    • kleinluka
    • December 22, 2004 at 12:12 AM

    michael moore's parents created him

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