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Posts by RD

  • so, a new CS:S map from valve

    • RD
    • January 17, 2005 at 10:35 PM

    u stupid nubs arent listening. They didnt buy nuke. If u want nuke, someone besides valve is gonna have to make it and i think only the original author can sell it to be official

  • low poly Bank of China building

    • RD
    • January 17, 2005 at 10:21 PM

    i dunno anything about modelling, is this an advanced model? Or something modelers make in 12 seconds

  • U.S. ends search for Iraqi weapons of mass destruction

    • RD
    • January 16, 2005 at 10:59 PM

    So what happened with them?

  • Seed9 (character model)

    • RD
    • January 16, 2005 at 10:53 PM

    sweet skin

    i dont like his head tho. U should delete that green thing and make the top of the bark the bottom part of his mouth. Then add a second piece of bark on top to make the top part of his mouth, so u get something like

  • [HL2] dm_CombineArena

    • RD
    • January 16, 2005 at 10:20 AM

    Doesnt look crappy to me at all.

    Now i remember who u r, u made es_jail!!!!!!!!!

  • Bioshock

    • RD
    • January 16, 2005 at 10:09 AM

    This game now is non existent except for 2 pieces of concept art. If u are getting really really excited from this and think itll be the best game ever, well congratulations on hyping urself like a 13year old breezergirl

  • Another assault?

    • RD
    • January 16, 2005 at 10:03 AM

    remove the bloody fences, just leave the concrete barriers

  • de_go_nuke

    • RD
    • January 15, 2005 at 9:49 PM

    many maps were included in the beta days, only a few went retail. I think nuke was one that didnt go retail but still was very popular afterwards

  • so, a new CS:S map from valve

    • RD
    • January 15, 2005 at 9:46 PM
    Quote from mike-0

    i think they should be making the other player models, not new maps.

    So their mappers should be working on player models? I would like to see what it will look like...

    Quote from DaanO

    I like the map, but i think it's not a smart move to go out and make this map. As far as i remember from CZ, it had bad gameplay. And the community is desperate to get a CS:S version of Nuke, Train and all the other 'league' maps. So nice map, but their priorities are just wrong.

    Valve never bought nuke, so they cant make it.

  • dm factory

    • RD
    • January 15, 2005 at 2:35 PM

    looks like a gas station factory making sewer pipes. Let the textures do some more work

  • obj_mq_revolters

    • RD
    • January 15, 2005 at 2:31 PM
    Quote from DD

    Wow pretty neat, sounds like some crazy entity work to get this working for MP.

    isnt it a mod?

  • Gearbox, have my babies.

    • RD
    • January 15, 2005 at 2:16 PM

    this game is a time machine

  • Resident Evil: The Evil Begins

    • RD
    • January 14, 2005 at 11:46 PM

    hl2dm contest forum hm? i like ur sense of humor

  • Dm_Threshold

    • RD
    • January 14, 2005 at 11:41 PM

    this map is proof that props dont make ur map pretty. God bless ur lack of props it may open some ppls eyes

  • Act of war, Next CNC killer?

    • RD
    • January 14, 2005 at 11:35 PM

    isnt evrything a cnc generals killer? the game wasnt genius

  • JungleMist: Mappers wanted

    • RD
    • January 13, 2005 at 9:40 PM

    You could have moderated ''official'' servers where u wouldnt be able to just shoot ur idling friend 200 times. Or make Angel really intelligent so it sees thru ploys.

    I was on a mod about 3 years ago with this same concept, updates like silencers and laserscopes the more dogtags u collect. Also it had lotsa jungle maps....

  • de_go_nuke

    • RD
    • January 12, 2005 at 2:35 PM

    nuke wasnt in cs1.0 was it

  • DM Depot_Beta - By Robert Briscoe

    • RD
    • January 12, 2005 at 2:35 PM

    if it plays as bad as ppl say, theres no way this is gonna win or even get in the top3

  • dm_Island17. Playtesters requested.

    • RD
    • January 12, 2005 at 2:25 PM

    how u gonna get it to valve in time?

  • dm_resistance and a new user looking for help

    • RD
    • January 11, 2005 at 11:19 PM

    I dont care at all, cuz its completely diffrent. But i understand the problem, what would u think if they released hl2 using maps from quake

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