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  3. Bic-B@ll

Posts by Bic-B@ll

  • dm_intense

    • Bic-B@ll
    • August 28, 2005 at 4:56 PM

  • Second release - 5 skies.

    • Bic-B@ll
    • August 27, 2005 at 2:45 PM

    they do look very cool although they seem to be in a perspective where you're above the clouds

  • So who else is waiting for DoD:S

    • Bic-B@ll
    • August 25, 2005 at 4:44 PM

    tf2

    edit:(omai i cant post anymore)

  • So who else is waiting for DoD:S

    • Bic-B@ll
    • August 25, 2005 at 4:19 PM

    tease

  • So who else is waiting for DoD:S

    • Bic-B@ll
    • August 25, 2005 at 4:17 PM

    i enjoyed dod for a while though i got kinda bored, it got very redundant just like every other game, ill probably play it a bit and then stop. im looking forewards to fortress forever also, i got into tfc a little late and played it some but didnt play it enough, it was a true game about gameplay and not graphics, this mod should have both

  • cs palmrich

    • Bic-B@ll
    • August 24, 2005 at 3:24 PM

    cd-rws are your friends D:

  • ultrasound :o

    • Bic-B@ll
    • August 24, 2005 at 3:23 PM
    Quote from von*ferret

    LOLLOLLOLLOOL hilarious bic ~

    ARE YOU MOCKING ME SIR!?

  • totally random texture thread

    • Bic-B@ll
    • August 24, 2005 at 11:20 AM

    oman you could grow some nice plants in that dirt, very nice plants

  • 3D- Arts and Design School

    • Bic-B@ll
    • August 24, 2005 at 9:56 AM

    you know its a good school then theres a gigantic cannon sitting in the lobby

    i wish there were a game design school, im surpised how there are all these game schools in europe and i live in new york and i havent see any

    all there are are things like "come to devry, spend 12 thousand dollars and eight years to earn a certificate that says you can model cars"

  • Free retail game textures anyone?

    • Bic-B@ll
    • August 24, 2005 at 8:15 AM

    i still think they look excellent :\

    then again i havent played mafia since it first came out

  • Free retail game textures anyone?

    • Bic-B@ll
    • August 24, 2005 at 7:32 AM

    i thought they were great

  • ultrasound :o

    • Bic-B@ll
    • August 24, 2005 at 1:09 AM

    this is a map hes working on

  • Free retail game textures anyone?

    • Bic-B@ll
    • August 24, 2005 at 1:04 AM

    ive been using some of the mafia textures from there for a long time :x

  • ultrasound :o

    • Bic-B@ll
    • August 22, 2005 at 11:33 AM

    that baby cant see through walls though

  • HAMMER 4.0 ISSUE: BRUSHTOOL IGNORES GRIDLINES

    • Bic-B@ll
    • August 22, 2005 at 11:32 AM

    i know exactly what you mean, when ever i go to click on the box for x/y size and i press a number i loose focus and im chaning the zoom

    lately ive just been tabing through the window because the whole mouse thing is just too annoying

  • the mighty kokotron

    • Bic-B@ll
    • August 22, 2005 at 8:11 AM

    awesome, you should put a button on him that when pressed he walks around on a track, feet shuffles, arms swing, eyes glow, and when he hits people he kills them

  • Why do texture artists always get shafted?

    • Bic-B@ll
    • August 22, 2005 at 7:18 AM

    texturecore ahoy

  • Why do texture artists always get shafted?

    • Bic-B@ll
    • August 22, 2005 at 5:33 AM

    a lot of people seem to think that texture artists run around with a digital camera and bam, somehow pictures are automatically textures, they dont realize how much is done to make a texture, or how many textures there are

  • Why do texture artists always get shafted?

    • Bic-B@ll
    • August 22, 2005 at 5:09 AM

    the world needs more texture artists

  • HAMMER 4.0 ISSUE: BRUSHTOOL IGNORES GRIDLINES

    • Bic-B@ll
    • August 22, 2005 at 5:05 AM

    ctrl + m you noob

    while yes it technicallly shouldnt snap to grid because it would screw with the line distances, who cares, its fucking annoying, wc didnt do it

    about gird nazis, i was going crazy in cad class (not outloud) when people were drawing things by simply lining their cursor up with the dots, they didnt realize that just becasue the cursor was on the dot didnt mean hat the line was. TURN SNAP ON BASTARDS

    (wc could use an osnap function with clipping and vertex manipulation)

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