i'm more of a 1.8 person myself
Posts by Bic-B@ll
-
-
Quote from ginger_lord
Valve havn't done an SDK update in months, if not a year. We need the backend code for all there new stuff like HDR.
what are you talking about, i'm pretty sure they broke the sdk just last week
-
i hope they release that level aboard a boat that was cut, it looked pretty neat. i couldn't imagine putting so much work into somthing like that and never having it see the light of day.
-
who puts a well on a raised cement platform?

looks great although i can't stop a single shadow.
-
Quote from Pericolos0
blood cells also have no dna.
red blood cells don't have dna because they have no nucleus, which is also why they are produced in bone marrow and can't reproduce themselves. according to the scientists this alien stuff can.
-
i would consider those maps and models to be progress
-
-
-
i searched my mapcore log which its about 3 years old and he has maybe 20 lines of talking, with 10 of them being smilies. there's nothing there
however i found this funny:
[04] [curman] It's DaveL! The creator of de_dust and de_dust2.
[04] [DaveL] no it isn't, that would be DaveJ
[04] [curman] No.
[04] [curman] It's you.
-
does the 1 nature damage for the top players mean that the damage went into the tens of millions?
-
the engine doesnt do your work justice

-
what the fuck? they didn't even tell their employees?
-
-
-
-
-
as far as i know, cube maps are used for reflective information, either for a world surface (apply to face id) or for models. place cubemaps around your world at eye level at major points, when your run your map type buildcubemaps in your console. this will build a cube of pictures of the area that are used for reflections. take a look at the example de_cbbl and dm_jailmapthing to get an idea of spacing, i'm not really sure myself.
feel free to correct me other people
-
cubemaps?
-
(who the hell gets their video game news from the new york times?)
-
i was wondering where you got off to. congrats