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  3. Bic-B@ll

Posts by Bic-B@ll

  • Half Life Speed Video

    • Bic-B@ll
    • July 24, 2006 at 4:05 AM

    watched the whole thing and it was impressive as hell. i agree the alien jump at the beginning was some cool shit, though the sky walking was kind of lame. i guess i can point the movie to people who think i clip too much. kudos to who ever did it though, there must have been a shitload of planning to get all that done.

  • Post Your Pic Extravaganza 2006 ~~!

    • Bic-B@ll
    • July 24, 2006 at 3:05 AM

    \m/ indeed

  • hessi's tree thread

    • Bic-B@ll
    • July 24, 2006 at 2:09 AM

    those are some nice hammer shots

  • totally random texture thread

    • Bic-B@ll
    • July 23, 2006 at 8:54 PM

    pfft, straight people will do him

  • WIP in WIP, post your level screenshots!

    • Bic-B@ll
    • July 23, 2006 at 9:50 AM

    whatever the hell a patch mesh is, keep doing it, that looks beautiful.

  • [o*] Vacation Pictures 06 (56k NOPE)

    • Bic-B@ll
    • July 23, 2006 at 7:36 AM
    Quote from TomWithTheWeather

    That's exactly where we stayed. All the way at the north end in one of the condo/apartment places. We didn't see any jellyfish. :/

    what a coincidence

    i never saw the jellyfish, but when swimming you'd randomly feel a stinging in an area of your body. it wasnt a really painful thing, but it got really annoying really quick.

  • the german TV is fucked up

    • Bic-B@ll
    • July 23, 2006 at 5:13 AM

    i dont know if i can really form an opinion here as ive never actually seen the show, though i think its sort of inappropriate for little kids to watch, which means it would make sense to put it on at a later time. i also believe heavily that its the parents responsibility to control what their children do/watch/learn etc, however that doesnt mean that all parents accept this responsibility. most parents will be making dinner while the kid is in the living room watching whatever they want to watch. the most logical thing would be to put the show on at a later time, but thats up to the network.

  • Best. Game. Ever.

    • Bic-B@ll
    • July 23, 2006 at 3:47 AM

    yeah i remember seeing it also. looks like fun but apparently you're invincible which sort of kills the intensity. it would make for a great arcade game

  • Team Fortress 2 still alive :o

    • Bic-B@ll
    • July 16, 2006 at 5:09 AM

    it was made in <7 years

    edit: oh fuck i was meaning to stay at 1337 posts

    edit2: yay for deletable posts

  • Team Fortress 2 still alive :o

    • Bic-B@ll
    • July 15, 2006 at 2:28 AM

    well, they;re kind of being fucked over here. they made ff assuming that tf2 would never come out, and if it ever did, would be radically different from tfc. out of nowhere valve pulls tf2 out of their ass and its tfc with a different graphics style. there goes a large amount of possible community and diminishing the value of their hard work.

  • Borak - The movie trailer

    • Bic-B@ll
    • July 14, 2006 at 3:32 PM

    i never saw the ali g show before, but we watched it in spanish class on the last day. he said something along the lines of "my mother wishes she was raped by another man" and i think i died.

  • Team Fortress 2 still alive :o

    • Bic-B@ll
    • July 14, 2006 at 2:47 PM

    i have a feeling i'm going to like ff better because it'll have a game play very similar to the classic tfc while tf2 sounds like its a different take on the same game. i'm probably wrong though because we know virtually nothing about tf2 time will tell

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Bic-B@ll
    • July 13, 2006 at 12:17 PM

    obtw. add a trigger multiple to the middle of the map that plays this sound:

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  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Bic-B@ll
    • July 13, 2006 at 4:17 AM

    and make sure you get tons of tumble weeds in that bitch

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Bic-B@ll
    • July 12, 2006 at 8:44 PM

    Awesome.

  • DODS_Zutzendorf (name will change)

    • Bic-B@ll
    • July 12, 2006 at 12:16 PM

    also, you might want to sink those hedgehogs a few units into the grount, they look odd with just 3 tiny points of contact.

  • Prey Demo

    • Bic-B@ll
    • July 12, 2006 at 9:16 AM

    i found the first 10 minutes to be super totally awesome. especially because barracuda was playing but as time went on, it got very generic and redundant like any other game. walk around some random corridor and shoot one of 4 possible creatures. sure the crazy portals and stuff were neat/nifty. i actually got a bit motionsicknessy at one part, but it just got a little silly after a while. the map seemed to have 0 function other than a completely linear shoot aliens space ship.

  • DODS_Zutzendorf (name will change)

    • Bic-B@ll
    • July 12, 2006 at 1:42 AM

    i like it alot, lots of detail and nice atmosphere. my only suggestion would be to change the trees, they need more leaves. it would also be nice to spice the building walls up a big with some window bars, balconies, hanging flowers, awnings and staircases

  • Top 10 Video Games Weapon List

    • Bic-B@ll
    • July 11, 2006 at 2:55 AM
    Quote from Fletch

    Oh, and Mikey.... HAAAAAAALLELUJAH!!![Blocked Image: http://web1.dignews.com/admin/screenshoot/w3d_weapon_06.jpg]

    oh shit, i completely forgot about worms, they had some truely awesome weaponry, many of them very creative. (wtf crap version are you playing, side view ftw)

  • [o*] Vacation Pictures 06 (56k NOPE)

    • Bic-B@ll
    • July 10, 2006 at 9:24 PM
    Quote from Pericolos0

    completely awesome pictures I love the crab and his facial expression

    hes totally a pirate crab

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