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  3. Bic-B@ll

Posts by Bic-B@ll

  • de_omg cinema premiere 2004

    • Bic-B@ll
    • March 14, 2004 at 8:16 PM

    3.14159

  • DD in Plano :D

    • Bic-B@ll
    • March 10, 2004 at 4:34 AM

    Woo Taco Bell!

  • Sam and Max 2: Canned.

    • Bic-B@ll
    • March 8, 2004 at 4:36 AM

    And after 2,000,000 online petitions, one finally worked.

  • Hostile Intent

    • Bic-B@ll
    • March 3, 2004 at 4:55 AM

    Way to be slow asshole.

  • Osama Bin Laden Captured!!

    • Bic-B@ll
    • March 1, 2004 at 11:17 PM

    THE MOON LANDING WAS FAKE

  • I GOT THE JOB!!!! :D!

    • Bic-B@ll
    • February 26, 2004 at 1:30 AM

    I taught him everything he knows.

  • GEARBOX HIRING MAPPERS

    • Bic-B@ll
    • February 25, 2004 at 3:01 AM

    mememememememe

  • Texture request

    • Bic-B@ll
    • February 20, 2004 at 11:31 PM
    Quote from von*ferret

    THis is why I respect you bic. You had a problem, you went out and solved it yourself instead of 1.) giving up or 2.) would STILL be waitinf ro someone to do it for you.nice job

    Its the only thing I've ever finished Well, other than the C-47...but I'll sweep that under the carpet

  • Texture request

    • Bic-B@ll
    • February 20, 2004 at 4:54 PM

    We've got sounds and stuff, when it fires, the ground will shake and a distance sound will be played everywhere and another sounds will be played closer to the SCUD. Also, one of the coders will try to help us get the particly system to sync up with the missile so that we can get some nice fire effects

    I'm still unsure what I want to do about the top of it looking like ass, any suggestions?

    BTW: I'm unsure of the polycount (Is there anyway to find it in HLMV?) there are a few faces that got kinda messed up in the conversion that have a few polies added and need to be flattened, but its really not to amazingly high.

  • Texture request

    • Bic-B@ll
    • February 20, 2004 at 3:06 AM

    I finally finished, it was made in WC, texture by me, and sent to talon to be turned into a model and be animated. Zaphod helped me with the textures and I stole his windows cause I'm lazy It was supposed to be included with HI_Deadbolt but it wasn't because the HI FDG is kind of messed up and it isn't currently possible to make the scripted_sequence play once the objective was completed so it is just sitting here and we are waiting for the FDG to be fixed. Here is a (huge) pic of it.

    http://www.megaone.com/dcmapres/SCUD_DONE_YAY.jpg

    (click and drag to address bar)

    What do you guys think?

  • Duffy si pwnd

    • Bic-B@ll
    • February 8, 2004 at 9:46 PM

    man titties?

  • Household Death

    • Bic-B@ll
    • February 8, 2004 at 9:38 PM

    This game sucks.

  • because i said so...

    • Bic-B@ll
    • February 3, 2004 at 1:28 AM

    I love how the one real graphic on his site is from flamingtext.com

  • Why do people have to fight ?

    • Bic-B@ll
    • January 23, 2004 at 6:02 AM

    bahahahahahahhahahahahhaa its a midget

  • mapcore wallpaper

    • Bic-B@ll
    • January 19, 2004 at 1:43 AM

    Well hes not dead.

  • mapcore wallpaper

    • Bic-B@ll
    • January 19, 2004 at 1:09 AM

    The bird looks like it's in shock of it's hideous tounge.

  • Hostile Intent

    • Bic-B@ll
    • January 19, 2004 at 12:58 AM
    Quote from DD

    Mazy, RD, Zaphod, SonicDM, ol, DD, Ewok, Blazeer, etc. But sure, only three if you can't count. Not to meanton a few coders, texture artists, modelers.. Not a large portion of the mapcore community but enough. And just because you don't like maps for a mod doesn't mean you have to make some.

    Oh, I'm sorry, I must have forgotten my sarcasm tags.

  • 512x512 Havana-ish wall contest.

    • Bic-B@ll
    • January 11, 2004 at 10:11 PM

    Play around with the levels, contrast, brightness, sharpen a bit, don't copy and past windows either.

  • Hostile Intent

    • Bic-B@ll
    • January 11, 2004 at 3:56 AM

    Tay, Hugo actually animated, didn't model, but yes, he took all of his animations with them, if you open up a HI model in hlmv, there are a shit-load of animations, they all had to be remade etc. They were remade, and they are being remade now again by Dirty_J and he is doing a great job, if you go to the HI main site or forums, he put up a video of his new animations. Something cool I think that is being done is new hands, there will be 2 hands, with and without sleeves, and they will have something like 20 skins, so you get model specific skins, be it Nato or tango.

    If you guys don't like the maps, make your own (Ha what am I saying, only ~3 of you map here). I personally think the maps look great, but game play isn't that great, its either a camp fest, or a rush fest. With both scenarios abusing the grenades.

    All of the bugs are either fixed or are being worked on, wait a few months and it will be better. and BTW: there are plane for a HL2 mod, the more done on HL1 will make it better for HL2.

  • New York Post vs. Take-Two Interactive Inc.

    • Bic-B@ll
    • January 7, 2004 at 5:35 AM

    I'll never tell.

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