Posts by Bic-B@ll
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what?
just make a 256 x 256 brush and fit a 256 x 256 texture onto it and it will split into 4, one big one in the lower left and three smaller ones on the right, top and upper right.
240 x 240 bottom left
16 x 240 top
16 x 240 right
16 x 16 top right
nub

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i jsut gt a big box and a red x

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heh i dont feel like riding the lirr for an hour and then wandering around the city looking for you

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liek, i dont want to go to the city alone

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stick a transparent thing along the edge of the roof so taht the hay looks uneven and you can see individual strands, that would look neat
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wtf are you talking about? it tiles seamlessly
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yeah i dont want to make you look like a fool infront of everyone once again

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downed bigass tree!
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octagonianmaps > tetrahedronmap
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so like are you going to use the hl textures that are being remade?
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Quote from quotopsy
what did i do? that was the first time ive ever tried to make brushed metal, what i did was made a new channel, rendered noise, motion blurred and then went to a normal layer, filled it with 7f7f7f (gray) and did lighting effects, messed with the contrast, added noise, sharpened, and then motion blurred again

no but... he IS being sarcastic right?
...RIGHT?
YOU JUST CONFUSED ME EVEN MORE
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Quote from Gman
/me smashes Bic-B@ll with teh Hammre (oh, rub it in, why don't ya...
)what did i do? that was the first time ive ever tried to make brushed metal, what i did was made a new channel, rendered noise, motion blurred and then went to a normal layer, filled it with 7f7f7f (gray) and did lighting effects, messed with the contrast, added noise, sharpened, and then motion blurred again

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if you use a flashlight, will the light bounce off the mirror and hit the wall behind it? i noticed that didnt happen in doom

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its brushed metal you assjackets
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hows this look?
[Blocked Image: http://zeroproof.com/bicball/brushedmetal_attempt1.jpg]
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yes, a service vehicle, but with music!