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Posts by Bic-B@ll

  • GameOn NY

    • Bic-B@ll
    • September 28, 2004 at 6:23 PM

    nevar!

  • HL2 Map Design Question: Brush or Mesh?

    • Bic-B@ll
    • September 28, 2004 at 6:21 PM

    what?

    just make a 256 x 256 brush and fit a 256 x 256 texture onto it and it will split into 4, one big one in the lower left and three smaller ones on the right, top and upper right.

    240 x 240 bottom left

    16 x 240 top

    16 x 240 right

    16 x 16 top right

    nub

  • GameOn NY

    • Bic-B@ll
    • September 28, 2004 at 3:58 AM
    Quote from DUFFY

    you live around ny curman? for some reason i had you pinned as a euroman.

    i guess you overlook the fact that it says "long island new york" right...

    <-- there

    and im not really too rich (i live in massapequa (se of nassau) and im 16)

  • GRAPPA!

    • Bic-B@ll
    • September 28, 2004 at 3:55 AM

    i jsut gt a big box and a red x

  • GameOn NY

    • Bic-B@ll
    • September 27, 2004 at 11:47 PM

    heh i dont feel like riding the lirr for an hour and then wandering around the city looking for you

  • GameOn NY

    • Bic-B@ll
    • September 27, 2004 at 11:38 PM

    liek, i dont want to go to the city alone

  • Some statics to sit on and some RTS buildings to look at

    • Bic-B@ll
    • September 27, 2004 at 11:12 PM

    /me hides behind ol

  • Some statics to sit on and some RTS buildings to look at

    • Bic-B@ll
    • September 27, 2004 at 10:30 PM

    stick a transparent thing along the edge of the roof so taht the hay looks uneven and you can see individual strands, that would look neat

  • Remake HL textures

    • Bic-B@ll
    • September 27, 2004 at 10:28 PM

    wtf are you talking about? it tiles seamlessly

  • HL2 Map Design Question: Brush or Mesh?

    • Bic-B@ll
    • September 27, 2004 at 10:25 PM

    yeah i dont want to make you look like a fool infront of everyone once again

  • Logical Obstructions

    • Bic-B@ll
    • September 27, 2004 at 5:50 PM

    downed bigass tree!

  • HL2 Map Design Question: Brush or Mesh?

    • Bic-B@ll
    • September 27, 2004 at 5:49 PM

    octagonianmaps > tetrahedronmap

  • Remake HL textures

    • Bic-B@ll
    • September 27, 2004 at 5:46 PM

    so like are you going to use the hl textures that are being remade?

  • HL2 Map Design Question: Brush or Mesh?

    • Bic-B@ll
    • September 27, 2004 at 5:42 PM
    Quote from Zaphod

    it's uses pre-compiled low resolution cube-maps, and are not expensive at all.

    damn, no one pays attention to zap

  • Remake HL textures

    • Bic-B@ll
    • September 26, 2004 at 11:49 PM
    Quote from quotopsy

    what did i do? that was the first time ive ever tried to make brushed metal, what i did was made a new channel, rendered noise, motion blurred and then went to a normal layer, filled it with 7f7f7f (gray) and did lighting effects, messed with the contrast, added noise, sharpened, and then motion blurred again

    no but... he IS being sarcastic right?

    ...RIGHT?

    YOU JUST CONFUSED ME EVEN MORE

  • Remake HL textures

    • Bic-B@ll
    • September 26, 2004 at 5:15 AM
    Quote from Gman

    /me smashes Bic-B@ll with teh Hammre (oh, rub it in, why don't ya... )

    what did i do? that was the first time ive ever tried to make brushed metal, what i did was made a new channel, rendered noise, motion blurred and then went to a normal layer, filled it with 7f7f7f (gray) and did lighting effects, messed with the contrast, added noise, sharpened, and then motion blurred again

  • HL2 Map Design Question: Brush or Mesh?

    • Bic-B@ll
    • September 26, 2004 at 5:07 AM

    if you use a flashlight, will the light bounce off the mirror and hit the wall behind it? i noticed that didnt happen in doom

  • Remake HL textures

    • Bic-B@ll
    • September 25, 2004 at 8:02 PM

    its brushed metal you assjackets

  • Remake HL textures

    • Bic-B@ll
    • September 25, 2004 at 8:00 AM

    hows this look?

    [Blocked Image: http://zeroproof.com/bicball/brushedmetal_attempt1.jpg]

  • Logical Obstructions

    • Bic-B@ll
    • September 24, 2004 at 8:57 PM

    yes, a service vehicle, but with music!

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