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Posts by Minos

  • What have you watched recently?

    • Minos
    • August 6, 2020 at 8:04 PM
    Quote from +Rusty+

    19 hours ago, +Rusty+ said: Brilliant!^^

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    Lol, time for my yearly rewatch of this :D

  • Overwatch

    • Minos
    • August 3, 2020 at 9:06 PM

    Game development is all smoke and mirrors my man :D

  • What's going on with your life?

    • Minos
    • August 2, 2020 at 9:40 PM
    Quote from blackdog

    6 hours ago, blackdog said: 2020 is really looking like those catastrophic memes that have been going round.

    • Two losses in the family, grand uncle and aunt;
    • my mom has been diagnosed with spleen lymphoma, she was in the hospital all last week and they already done the first chemo cycle;
    • on friday they notified me they would make me redundant (i was expecting it but still sucks, considering colleagues keep saying they need more help and because it feels they made their choice based on my work email address -- I was assigned to a company in the group that doesn't need much design work, for accounting purposes, but I was working for all companies and brands of the group).

    If it wasn't for the baby I would have more time to feel sad and sorry. She's been doing so many new things recently, just finally started to pull herself up in the last two days as well... shame she's being a pain in going to sleep but hey.

    Life is a bitch sometimes and slaps us in the face, but these moments are also moments of growth and evolution. Sometimes these changes (like the job change) will lead you to an even better job in the future. Best luck to your mom, hope she recovers quickly!

  • What have you watched recently?

    • Minos
    • July 20, 2020 at 8:06 PM

    I love Italian movies too :D Marcello Mastroianni is king. I love how funny, witty and beautiful they usually are. The Assassin (which is on Amazon Prime), is one of my favorite (despite the title this is more of a comedy than a thriller). Really makes you think. Highly recommended.

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    I love to watch random Ancient Rome/historical movies (A lot of those were shot at Cinecitta). They feel much more real and believable than any current day CG movie can. The production values are incredible. Usually they are a bit of a drag to watch, but the environments and vibe more than make up for it :)

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  • Blender

    • Minos
    • July 20, 2020 at 7:58 PM
    Quote from +Rusty+

    22 hours ago, +Rusty+ said: After a couple of days of looking at code i thought it may just be an easyer idea to try and just update the original UE4 addon but that turned out to be pretty frustraiting with API updates and understanding the style of the original creator, so was advised it would porbably be better to start from scratch.. So two weeks of constant looking at code and getting to grips with python im finally getting to where i want to be.

    Iv managed to create this little custom panel for exporting simple models to UE4 (still very much wip ovc) -Selected objects name cane be changed within the panel -When pivot to centre is chekecked, on export the model's pivot is centred (which is 1 main reason i even wanted this addon because default fbx export causes you to manually move any objects to centre before exporting unless you want to keep blender's scene 1:1 which can also be done if unchecked) -Exporting normals type's that are used within ue4 -Adding the custom export folder destination with quick and easy acces when shift+click on the folder icon and ofcourse the export button that adds all the functions within..

    Iv still to test more and add a mesh collision panel for also exporting collisions when checked.. Im no coder but learneing alot from this already.

    Those are always the first plugins I install when I get a new 3d package :D I will try this if I go back to Blender at some point. Question: Does Pivot to Center mean, it places the pivot at the center of the object, or does it move the object to the origin before exporting? If it's the latter, maybe you could rename it to something like "Export Pivot Location" or "Move to Origin Before Export" to avoid confusion :)

  • [CS:GO] Cusco

    • Minos
    • July 17, 2020 at 5:59 PM

    It's a little Off-topic but is Terragen still a thing? Last I checked the newest versions output amazingly realistic results :) I agree that the CS community won't accept a Bloodborne-like skybox, but variation is nice. I remember one of my favorite things to do back in CS 1.6 was to look at the different skyboxes - anyone remembers the skies for 3d-mike's maps, de_laguna etc? Having a beautiful and unique skybox will go a long way to make a map stand-out. If Terragen doesn't work, I'm sure there's a way to convert skies from cgskies to Source format (wouldn't be too hard to set something like this in a modelling program, just place a sphere and turn the camera around to take the screenshots).

    -- Edit

    :D

  • [CS:GO] Cusco

    • Minos
    • July 16, 2020 at 10:51 PM
    Quote from FMPONE

    On 7/14/2020 at 11:41 AM, FMPONE said: I hate when I wake up and see a blue sky. It’s like, hello dumbass sky, can’t you think of another color to be today?

    Perhaps you should consider moving somewhere else. At least on the places I've lived (and visited), the sky has an almost infinite range of colors :)

    [Blocked Image: https://3.bp.blogspot.com/-YWe0g8L_ttk/UZpwovxLjbI/AAAAAAAAAvY/VLjPPt28puQ/s1600/7-hours-in-one-shot.jpg]

  • [CS:GO] Cusco

    • Minos
    • July 14, 2020 at 6:56 PM

    Very solid blockout, I think you got a winner here :) I hope that in the final version you play a bit with lighting. Every CS map I see these days has the exact same lighting, the sky is blue, the sun light is a pale yellow, and the interiors look full bright. Would be nice to get some contrasts here and there (of course making sure not to destroy gameplay), or a more interesting sun angle.

  • What have you watched recently?

    • Minos
    • July 13, 2020 at 3:44 AM

    A few months back I had a huge craving for F1, and this series on Netflix kind of satisfied that. I always wondered what the hell was going on before or after the races (since on TV they only showed the actual races), and this gives a very intimate look into the pilots and the day to day paddock life.

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  • What have you watched recently?

    • Minos
    • July 10, 2020 at 6:51 PM
    Quote from Interfearance

    14 hours ago, Interfearance said: Does anyone here watch f1?

    I used to ages ago, but it's hard to watch here in the west coast, the times suck!

  • What's going on with your life?

    • Minos
    • July 9, 2020 at 7:38 PM

    Nexus is real. He's been producing music on youtube for years, and has an active twitter channel.

  • Cyberpunk 2077

    • Minos
    • July 5, 2020 at 7:00 AM

    Games with janky animations usually have good gameplay, so I'm ok with that :D

  • Cyberpunk 2077

    • Minos
    • June 30, 2020 at 8:08 PM
    Quote from Lizard

    9 hours ago, Lizard said: Watched some video from polish gaming site where they said that the city feels empty in most places. It is crowded near quest locations but the further away you are from city center the less dense the population is. Also cars tend to have same paths. For example one of the journalist observed a crossroad for few minutes and each time the car passed it turned in the same direction.

    I noticed how the city feels empty in the gameplay videos too. Hopefully it's just a matter of optimization so they can spawn more NPCs and vehicles later on in the development :)

  • Insurgency

    • Minos
    • June 30, 2020 at 7:14 PM

    Found a stash of old Insurgency mod screenshots! Lots of mapcorians worked on this :D (I can spot @Steppenwolf , @Erratic , @Pericolos0, @Evert, @Xanthi, @Jonny Phive... and I'm sure I'm missing some!)

    http://thiagoklafke.com/misc/maps/source/Insurgency/

    This one is dedicated to @st0lve:[Blocked Image: http://thiagoklafke.com/misc/maps/sour…gency/14621.jpg]

  • The Steam Sale Thread

    • Minos
    • June 28, 2020 at 7:30 AM

    Oh man I remember seeing that on Polycount ages ago! Completely forgot it existed ?

  • The random model thread!

    • Minos
    • June 19, 2020 at 3:08 AM
    Quote from cyberjunkie

    4 hours ago, cyberjunkie said: Decided to fidget with Blender. My first 3D model in more than a decade, the DAC I use.


    CJ~~ Looks pretty cool man :D

  • Cyberpunk 2077

    • Minos
    • June 19, 2020 at 3:07 AM

    @knj

  • County

    • Minos
    • June 19, 2020 at 3:04 AM

    It looks pretty cool Lizard! Just make whatever you are happy with, it's your own world and your own imagination :)

  • PlayStation 5 Reveal

    • Minos
    • June 15, 2020 at 11:11 PM

    Damn that thing looks huge ?

  • Arena from UT1 to UE4

    • Minos
    • June 6, 2020 at 9:38 PM
    Quote from 0kelvin

    21 hours ago, 0kelvin said: [Blocked Image: https://i.postimg.cc/wvhGcYMc/Untitled-1.jpg]

    I've learned the very basics to model the basic shapes in blender. Still have to master boolean operations though.

    In UT I was limited to 8 - 16 sided cylinders, in UE4 I'm going up to 64.

    IT's much easier to work with multiples of ten than with powers of two.

    Cool progress!

    I've worked with both grid styles (multiples of ten or powers of two), and I prefer powers of two, because it breaks down nicely:

    8 - 4 - 2 - 1 - 0.5 - 0.25 - 0.125

    Whereas with 5, you get a lot of broken numbers:

    5 - 2.5 - 1.25 - 0.625 etc...

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