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Posts by Minos

  • Playstation 4

    • Minos
    • October 21, 2013 at 6:32 PM

    Man I still can't believe the PS4 is going to cost BR 3,999 in Brazil (aproximately 1800 USD). There's no way you can justify that price by import taxes and shipping alone, if you take into account that the XBONE is going to cost almost half of that price in BRL. That price is almost double of what I made monthly a few years ago.


    There's something deeply wrong with how Sony treats Brazilian customers, even though they are one of the largest consumers of Playstations (most of them smuggled from Paraguay where the taxes are a lot cheaper). I guess Sony just doesn't care, since they are making money anyway whether you buy it in Brazil or Paraguay...


    Hell, it's cheaper to book a flight to Miami, buy a PS4 there and pay all the import taxes than it is to buy one at an official store o___O

  • Which game would you like to bring back?

    • Minos
    • October 15, 2013 at 2:44 AM

    Just play counterstrike gungame, that's the closest thing to an arena shooter you can get these days

  • Which game would you like to bring back?

    • Minos
    • October 13, 2013 at 6:09 AM
    Quote from [HP]

    How would you know which game to bring back if you didn't play it? lol


    lol

  • Good Tv for games

    • Minos
    • October 9, 2013 at 6:57 PM

    Make a shortlist based on your budget, look for reviews, compare specs, go to a store and check them out in person etc...

  • Which game would you like to bring back?

    • Minos
    • October 9, 2013 at 6:29 PM

    http://www.youtube.com/watch?v=-40khhHRY_Q

    http://www.youtube.com/watch?v=l3YTaLg0mTc

    http://www.youtube.com/watch?v=R5sao6NXa4o

    http://www.youtube.com/watch?v=XyhotsXE45A

  • Board game tiles (Design question)

    • Minos
    • October 8, 2013 at 9:49 PM
    Quote from KoKo5oVaR

    Those looks indeed simply made in photoshop with photomanipulation or drawn


    If you don't feel confident with painting, you could totally model that in max, bake a lighting, get a shot from top view and then polishing the painting/textures in photoshop


    What i don't know though, is how you could print that easily at home on hard cardboard


    Just print on regular paper and then glue to a cardboard

  • de_crossfire, work in progress

    • Minos
    • October 8, 2013 at 9:47 PM

    Looking pretty good, like the style! I think this is one of those maps that would benefit a lot from a more desaturated light_environment

  • Board game tiles (Design question)

    • Minos
    • October 8, 2013 at 5:55 PM

    The first ones seem pretty easy actually, they are just photo manipulations with basic photoshop tools (drop shadows, burn, dodge etc). The snow ones seem to be painted with traditional media but I could be wrong.


    I guess a good start would be to look for texturing tutorials for old skool engines (Half-Life, Quake 3, Unreal etc) or maybe take a look at some old books:

    http://www.amazon.com/The-Dark-Side-…=game+texturing


    Hourences wrote some nice old school tutorials too:

    http://www.hourences.com/tutorials/


    The process is the same really, it's just the media that's different

  • Gravity

    • Minos
    • October 7, 2013 at 9:10 PM

    http://www.avclub.com/articles/neil-…fault:1:Default


    Major spoilers btw

  • Daikatana on Steam!!

    • Minos
    • October 4, 2013 at 12:21 AM

    Holy shit, angelmapper actually contacted me before I moved to the US to work on Prometheus


    I didn't realize at the time that that Rachel was THAT Rachel.

  • Richard Malinar env art portfolio, need feedback :)

    • Minos
    • October 3, 2013 at 6:18 PM

    Good stuff man!


    I think the navigation could be simpler, maybe by moving all your works to the front page (even if you still keep professional and personal separate). Get rid of the drop down menus too, they look super old school

  • Escape from New York cancelled game

    • Minos
    • October 2, 2013 at 12:06 AM

    Video doesn't work, please fix it      

  • Microsoft mass banning Xbox 360 consoles

    • Minos
    • October 1, 2013 at 8:00 PM

    Wait this is not piracy, as far as I know people are just exploiting a loophole on Xbox Live? Don't companies do that all the time, finding legal loopholes to fuck everyone in the ass?


    This is a really stupid move by Microsoft and just one more reason to despise this company. They should at most delete all games downloaded wrongly, you can't punish users for being negligent.


    I mean, imagine if this happened to Steam or Amazon, I'm sure they would just give the games to free for everyone else and correct the mistake.

  • GTA V

    • Minos
    • October 1, 2013 at 6:15 PM
    Quote from Steppenwolf

    It's not ridiculous. GTA is a sandbox game. It's not a movie. It's not a rail shooter. Both comparisons are a fallacy. Missions are just one option of things to do in this game. Maybe a lot of people just want to do other things. This freedom of choice is the appeal of sandbox games. It's also a luxury. One that Rockstar can afford when they are on a 200m $ budget and make enough dough in the first week to make 5 more of these games.

    So it's completely futile to make this a discussion about games as a whole because there arn't so many games around that compare.

    If anything i think Rockstar could have pushed the content even a little further. So much attention to small details yet the environment story telling doesn't compare to what Bethesda puts out. In Skyrim or Fallout 3 you can walk in any direction and you find cool little things or surprises all the time. This stuff is still there in Rockstar games but much more sparse. I also think that actualy might one of the reasons why GTA4 wasn't finished more often. I know that i didn't finish it because i was so bored out of my mind by the rest of the game that i just quit wheras in Fallout 3 i put 80 hours into the game before tackling the main story line eventualy.


    Yeah completely agree, that has always been my biggest beef with GTA. That and the lack of any consequences whatsoever for your actions. Oh yeah, unless you take pictures of a random chick in a party...


    Not sure if I'll put 80 hours into this, just hoping to put at least 20 good hours

  • 500 additional jobs for Ubisoft in Quebec

    • Minos
    • October 1, 2013 at 6:07 PM

    They will do whatever is selling at the time. Back in 2008 Ubi's casual lineup (Imagine, petz etc) was pretty strong and driving most of their profits so they opened two studios in Brazil to pump out even more crap in less time. Their plan was to start with a core team of 20 people and then grow to 200 after 4 years. After 2 years, the tides changed, nobody was buying those games anymore and they decided to focus on their "core" franchises again. They didn't think twice before shutting down both studios and laying off people around the world when that happened.


    All I'm saying is, even if they do create 500 dev jobs now if those jobs are in mobile or something very specific they won't think twice before laying off those people when the tides change again. And that doesn't apply to Ubi only, every time I see news that some game studio is ramping up like mad in a short amount of time that raises a red flag for me.


    If there's one thing I learned from the Ubi lay off is to always be prepared for one, this industry is extremely volatile and you can lose your job quickly when things don't go as planned.

  • 500 additional jobs for Ubisoft in Quebec

    • Minos
    • September 30, 2013 at 10:44 PM

    Are those actually 500 dev jobs? Seems like most of it is mocap related and organizational...

  • GTA V

    • Minos
    • September 28, 2013 at 12:56 AM

    Yeah could be

  • GTA V

    • Minos
    • September 27, 2013 at 6:51 PM

    Is it just me or does the city feel pretty dead and souless? I haven't played much of the game yet to be honest, but the little exploration I did was boring as hell... The few open buildings I found were parking garages with absolutely nothing inside. Tried to enter some industrial buildings through a canal and found absolutely nothing interesting in there. Piled up some cars to blow them up and had to empty half of my ammo since vehicles are almost indestructible in this game. I don't remember GTA 4 feeling this souless and empty but then again it's been a long time since I played it.

  • Nosgoth

    • Minos
    • September 25, 2013 at 11:25 PM

    I actually thought this was kinda cool o___O


    Sure it's not Legacy of Kain, but I'll give it the benefit of doubt.

  • Zelda: Wind Waker HD

    • Minos
    • September 24, 2013 at 6:50 PM
    Quote from KoKo5oVaR

    Well if they don't recreate a new engine, what is the difference between porting, annnd emulating ? You can adapt the controls and tweak the gameplay a bit, but i can't help but feel like it is a scam. Especially since i rebuy quite the same content for another platform and they didn't changed 90% of that said content.


    If it was on shelves at 15 € as a "port" why not, but seriously, not the full 60€ of a new license. It's fanboyism abuse


    I don't get your logic Kokoz., they are not marketing it as brand new or as a complete remake. Sony did the same with Shadow of the Colossus/ICO (HD res and 60fps) and they were awesome on the PS3...


    I agree about the price point though, this should cost 29 or so. That's what I hate about Nintendo, their games never go down in price.

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