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  3. Minos

Posts by Minos

  • Dahell is happening in Kiev

    • Minos
    • March 6, 2014 at 6:44 PM

    Let's not forget other important state owned outlets: PBS, BBC, Deustche Welle and France 24.


    RT's mission is to provide Russia's perspective on current affairs, this is on their frontpage if I'm not mistaken. To me, that's what makes it special. When something happens you can compare what CNN/FOX are reporting against RT and use a middle ground to paint a picture of reality. The truth usually stands in between two extremes.


    I'll reserve my judgement for Putin's actions for later, but so far not a single person has been hurt as a direct result of his actions in Crimea and that's a fact.

  • Dahell is happening in Kiev

    • Minos
    • March 5, 2014 at 7:10 PM
    Quote from Dejavo

    I like RT and it's good that she demonstrates their editorial independence and all that... but.

    "Military intervention is never the answear."

    Really? I can think of plenty of theoretical and historical scenarios were intervention is the answear.

    I wouldn't dismiss intervention on that hard line.


    Yeah she was a bit naive on that one, but just for speaking out her mind she gets my sympathy (Plus, her show is awesome). You would never see something like that in an american news network these days. Just look what happened to Amber Lyon. Other american channels may try to stage a similar rant now just to show how their journalists have "editorial independence" but it won't be the same


    Anyway, this is very circumstantial evidence but the idea doesn't surprise me:

    Kiev snipers hired by Maidan leaders - leaked EU's Ashton phone tape

    http://rt.com/news/ashton-maidan-snipers-estonia-946/

  • Diablo 3

    • Minos
    • March 5, 2014 at 7:02 PM

    Got back to the game as well, leveling up a Barb for RoS (there's a 50% XP boost right now btw)

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • Minos
    • March 5, 2014 at 12:10 AM

    I'm surprised no one made a hurg sticker yet.... will have to fix that

  • DE: HR - Dr Megan Reed's Office

    • Minos
    • March 4, 2014 at 7:44 PM

    How about improving the concept? Your execution is pretty good but the concept is not perfect by any means.


    Brainstorming some quick ideas:

    * Add volumetric lights coming from the window and subtle light glows to the ceiling lights to give the scene more depth

    * Add more material variation, such as hardwood flooring maybe? Who would want to have cold metal as their office floor?

    * High frequency details are a bit lacking now. I'm not talking about noise but really small stuff like small emissive lights, decals, etc...

    * What sort of work is done in this office? There's clutter and papers everywhere, an xray screen, a small tablet, a microscope and a giant TV screen in the back. It all seems very random (not your fault but the concept's). The place seems like a weird mix between a Blade Runner police station (there's a reason why that one is cluttered, it's a bureaucracy) and a security room. Why is this place so cluttered anyway? Scientists are usually organized people.

    * Cables on the floor? What scientist would be that stupid? Cables and stuff like that are usually a quick way to add detail to a concept, but you should never translate those ideas 1 to 1 to final environments.


    In general, nobody cares about inconsistencies like that when playing a game since they are always moving and going to different places, but when you spend so much time working on a single room for a portfolio those inconsistencies become more glaring and people are probably going to notice them. I'm not advocating for "ultra realist" environments where everything makes sense, but as an artist it's important to think about function and purpose. Right now I can't tell what this place is supposed to be or what's taking place in there.


    Hope that helps

  • Dahell is happening in Kiev

    • Minos
    • March 4, 2014 at 6:40 PM
    Quote from Thrik

    Looks like those photos came from Russia's RT.com, dubbed the 'Putin Propaganda Network', lmao.


    http://www.businessinsider.com/rt-coverage-of-ukraine-2014-3


    I find it pretty ironic that the most reliable news source in the USA is a Kremlin-funded network XD


    Also, Abby Martin <3

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  • [CS:GO] Arcade

    • Minos
    • March 2, 2014 at 7:54 PM

    Looks like a very cozy map, I like it

  • Dahell is happening in Kiev

    • Minos
    • March 2, 2014 at 6:15 AM

    Man... fuck this shit.


    This only serves to prove that one of the worst forms of removing a corrupt government is by the use of force. It's usually the most violent people in a given country who get in power in a situation like that, and you know why? Because they are going to perpetuate the eternal state of war and misery that we all live in, which leads to mad profits to those calling the shots. Peaceful leaders who propose a different system are silenced, only the fucked up ones are allowed to stay in power.


    We have seen this pattern repeat in several different countries in the past decade: Iraq, Afghanistan, Lybia, Egypt and now Ukraine. If we go further back, that's exactly the kind of situation that got radical parties, such as the nazis and communists, in power. The same situation led to more than 2 decades of violent military dictatorships in Brazil and in many other countries in South/Central America.


    I'm very concerned that the same situation could happen again in Brazil any time now. Everyone is pissed off at the state of the country and getting increasingly more violent. I really hope everyone calm down and protest peacefully by other means, such as boycotting or disobedience. Violent protests will lead to more violence and give the chance for extremists to seize the power and impose their retarded ideas on everyone.


    Ukraine is going into deep shit now and this is all thanks to violent protests. Once the war machine starts rolling there's no way to stop it. Hope we all learn a lesson from this.

  • Banished

    • Minos
    • February 27, 2014 at 4:05 AM
    Quote from Squad

    This game is not easy


    After going through the tutorials (after reading here I thought it wouldn't hurt) and starting my first level at "medium" it didn't take long before my village froze to death. The second one died from starvation.

    Then I set every option to as easy as possible and eventually my villagers died one by one of old age. Just noone to produce offspring. Health was more than OK, but happiness went down the shitter slowly


    Fourth time's a charm!

    Display More


    hehe I made the same mistake before. If there are no empty houses, people won't start their own families and subsequently no kids will be born. No one likes to fuck in front of their parents, as a wise Rick_D once said.

  • Banished

    • Minos
    • February 26, 2014 at 10:09 PM

    Yeah, I started a new town and this one is going much much better. I basically have 2 forests now, one for food and another for wood. My foresters are set to plant only, whenever I need wood I just tear down one of the forests.


    A good tip is to always have more jobs available than people working in food production. Whenever my food drops below 3000 I just add another worker in those professions so I'm never expanding at full capacity (this mistake costed me several other cities before).


    Careful placement of markets, stockpiles and slow expansion are making this city much more efficient and safe

  • Banished

    • Minos
    • February 26, 2014 at 7:50 PM
    Quote from PogoP

    So far I've only managed to get up to around 40 people, I keep on restarting every day because I'm a perfectionist hehe!


    How many woodcutters do you have? You might need to get a couple more woodcutters to allow faster production. Are you running out of trees/logs? Or are your people just consuming more wood than you're producing?


    Seems like the woodcutters never cut firewood fast enough. But that could be because people in my town generally have to walk quite a bit to get to the nearest stockpile, and since the woodcutters can't cope with demand they never have any stock. That causes people to be always picking small quantities instead of stashing their homes with firewood for long periods of time. I guess a market would fix that problem but I have no space for it .


    By the way, a nice trick is to get hunters cabins as early as possible, they provide leather which a tailor can use to make clothes which have a really high price when trading. (You are going to need a lot of those to acquire your first seeds/livestock on hard)


    Anyways, restarting again and let's see how far I can take this new one

  • Banished

    • Minos
    • February 26, 2014 at 6:22 PM

    This is a city builder, just like Sim City where the goal is just to build. I don't remember ever playing those scenarios in Sim City I wouldn't worry about that in the long run, they are going to add mod support soon and I expect the community to make some really crazy modes. Hoping they get steamworks support for that.


    I've been struggling to have more than 130 people in my towns. I can never get enough firewood, and every 10 years or so famine suddenly strikes and half my population is gone. I even had a tornado right after I controlled a famine which reduced my town to 20 people or so lol


    Pogos, how are you dealing with food and materials when you expand? Everytime I expanded too fast that bit me in the ass later on... I can never get enough firewood, even though I upgraded most of the houses to stone. I guess the problem is that I don't have a market in the city's center.

  • Banished

    • Minos
    • February 26, 2014 at 2:43 AM

    Anyone else playing this game?


    I'm having a blast, this is the city builder that I've been looking for. It's easy to get into but building a large city and dealing with crisis along the way can get pretty challenging.


    Definitely recommended if you like that sort of games


    IGN review:

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  • Dahell is happening in Kiev

    • Minos
    • February 25, 2014 at 6:37 PM

    war... war never changes...

  • Substance Designer

    • Minos
    • February 24, 2014 at 6:24 PM

    I have only seen good things from it, need to take some time to properly explore it

  • Duke Nukem Mass Destruction?

    • Minos
    • February 24, 2014 at 6:14 PM

    ughh why don't 3d realms just create a new IP instead... I love Duke but it's time they stop beating that dead horse

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • Minos
    • February 24, 2014 at 6:07 PM
    Quote from LATTEH

    Spent some more time on it:

    [Blocked Image: http://i.imgur.com/w8Mkdw9.png]


    Keep in mind that this is going to be very small on the screen, dark cursive letters on top of a contrasty background usually don't work well when viewed in small areas

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • Minos
    • February 23, 2014 at 7:59 PM

    Can't wait to see all the entries, go go go Mapcore

  • MapCore Mini Texturing Challenge #01 | CS:GO Stickers

    • Minos
    • February 23, 2014 at 6:45 PM

    MapCore Mini Texturing Challenge #01 | CS:GO Stickers


    Skill: Texturing

    Theme: Counter-Strike: Global Offensive Stickers

    Guidelines:

    • Create a complete and finished sticker for the CS:GO Workshop
    • Details on how to make one can be found on the official CS:GO blog
    • Use this thread to post WIPs and questions.
    • Multiple entries are allowed and encouraged.

    Submission: Your sticker has to be on the CS:GO Workshop by the time of the deadline. You can leave a preview in the upcoming submission thread (plus a link to the workshop page of course).


    Deadline: March 10 (2 weeks from the time of posting)

  • Ballistic, FPS running on facebook

    • Minos
    • February 23, 2014 at 6:20 AM

    You should post some screens here man, the game looks really good

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