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  3. Minos

Posts by Minos

  • Where do you live?

    • Minos
    • October 13, 2004 at 11:41 PM

  • Hello all!

    • Minos
    • October 13, 2004 at 9:36 PM

    veeeeeery nice job man

    btw, do u work with klein @ ubi ?

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • Minos
    • October 11, 2004 at 3:39 PM

    hai mr schmung

  • de_ungarn

    • Minos
    • October 11, 2004 at 3:38 PM

    what a loser

  • De_Halla

    • Minos
    • October 11, 2004 at 2:05 PM

    Cool arches blaz~~ About the layout, the cts have too much advantage IMO. Good de_ maps should have a bombsite that the t's can reach before the cts and have time to at least start planting the bomb, but I'm pretty sure u know this right ?

  • Your impression on CS:SOURCE

    • Minos
    • October 11, 2004 at 1:58 PM

    TBH cs_assault_1337 (or something liek that) is a really great map (not graphically of course), the guy made a lot of changes on assaults layout and they worked pretty well imo. I know its a nub map but I love its layout and flow.

  • WHAT ARE YOU GONNA BE FOR HALOWEEN?

    • Minos
    • October 11, 2004 at 8:19 AM
    Quote from FrieChamp

    Germans don't celebrate Halloween either, but (as in Sweden) it's getting more and more attention every year, because it's a great opportunity for the media to air all their halloween episodes and horror movies as well as a chance for merchants to make more profit by seeling halloween stuff.After all it's a cool custom though.

    same in brazil

    sad thing, cuz "we" are copying the north-american culture, which is not a cool thing. Anyway, what could we do ?

  • game studios hiring

    • Minos
    • October 11, 2004 at 6:40 AM

    /me applies for ubi montreal

    no jk

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • Minos
    • October 11, 2004 at 3:13 AM

  • the iceworld mapcore ploy

    • Minos
    • October 11, 2004 at 2:48 AM

    peris that looks even worse than the first iceworld

  • WHAT ARE YOU GONNA BE FOR HALOWEEN?

    • Minos
    • October 10, 2004 at 2:40 AM

    teh 1337 666 d3m0n

  • game studios hiring

    • Minos
    • October 9, 2004 at 10:29 PM

    Did they help you to get the visa n all this shit ?

  • Your impression on CS:SOURCE

    • Minos
    • October 9, 2004 at 5:02 AM

    well if its old theres no sense to put it on the DoD:source steam frontpage, since u need to have a great impression to be keen about it

  • Best soundtrack ever in a game

    • Minos
    • October 9, 2004 at 4:59 AM

    I remember that I got it last year and it was quite laggy on my old crappy PC, might try it later again ~

    btw,

    <--- huge sim city fan

  • Official Halflife 2 Textures

    • Minos
    • October 9, 2004 at 12:47 AM

    oh hai krei~~

    and thanks lil fetter, too bad its damn slow to load, but its not your fault

  • Your impression on CS:SOURCE

    • Minos
    • October 9, 2004 at 12:41 AM

    man that fucking small pic of DoD I saw on steam look very bad imo

  • Where do you live?

    • Minos
    • October 9, 2004 at 12:40 AM
    Quote from insta

    There was some other south-african guy here as well for some time.

    He made CS clan signatures and did wallpaper-tutorials online, remember?

    I remember, but his nick was too damn hard to remember D:~~

    anyway, I'm pretty sure I'm the only south-american here

  • Best soundtrack ever in a game

    • Minos
    • October 9, 2004 at 12:38 AM

    lol sim city 3k musics tend to get a bit boring after a while, but the game is so fucking great that it doesnt matter. I also loved vice city's musics.

  • game studios hiring

    • Minos
    • October 9, 2004 at 12:29 AM
    Quote from Bic-B@ll

    why are none of these damn developers in ny so that i could actually have a reason to submit an application to get shot down

    the only one I found was globar star http://www.globalstarsoftware.com/

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • Minos
    • October 8, 2004 at 4:00 PM

    lol tnoh u didnt like shadows huh

    I remember that it was a pain cuz u had to make the shadows manually, just altering the brightness of the walls/floors etc

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