I'd love to join ur mod if I had more free time and more skills, I just love all the concepts and atmosphere ![]()
Posts by Minos
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I'd love to visit hong kong, I just love all that visual pollution, air condioners on every fucking window, oriental stuff, oriental food and also the modern buildings. The city is awesome imo, it looks a bit like sao paulo's (biggest brazilian city) downtown which I really love
~~anyway, where would u go ?
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oh forgot to mention that the models dont cast shadows

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man I really love ur bloodlines stuff, specially the warehouse
~~/me pets zappy
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Whats that supposed to be ? and the ground texture sucks btw
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they look very cartoony but seems to be a nice start

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WoW is actually the only MMORPG that I'd like to try, but as we cant create any new accounts anymore, fuck it :roll:
oh and talking about mmorpgs, we now have a brazilian server for ragnarok, should I try this one ? I know it looks nice from the screenies but I hate "slow" games, like u have to spend 4 weeks to increase ur level

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Quote from Nz-NexusDisplay More
+The Environment is ok
+Lighting is ok
-The sky is ugly and should be removed
-The Lighting is to sick and should be tweaked
-It's almost repeating in the architecture style.
huh ? First u say that the lighting is ok and then u say that its too sick ? D:~
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Very neato jon, looks a bit blurry though. Did u use the default scanline renderer or those renderers like vray, brazil r/s etc.. ?
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neat as always

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Altough the map doesnt make much sense I really liked the lighting. Looks very contrasty and nice

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Quote from MagicTMP
i cant really add anything brushworkwise into the map brew, but it might help with some details if you send me some of those pics
. grayfox, im not saying that is is source and that im bragging on its looks. what im saying is that some people thought just because of the size itself that it was source. just trying to look out for people who dont really like to look at screenshots.u have lots of trees and they dont cast shadows, thats what I meant by adding shadows. Just make a null brush or a func_illusionary with opaque settings

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Quote from MagicTMP
got any suggestions on lighting effects then mino? cause i am plain out of ideas. also, id need a link to a custom skybox. i dont have very many.
I made some skyboxes, u can get them @ my site
~~about the lighting, I'd go for an orange'ish look and also add a lot of shadows, they really make the map look better

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damn u blaz, I really like this
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Nice wpoly tmp

I like it, it looks very open and the texture aligment is nice. I'd also change the skybox and the lighting, I personally hate this skybox

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Quote from Nz-Nexus
Well so how much is the map done? :-? Look, half life 2 arrives soon.
It will change alot.. It will.. as i know.. :-?
Dunno, I'd say 40%. And yeah, I'm not worried about HL2 release n stuff, I'd rather work on the map hardly instead of just rushing it

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I'm still working on the lighting on the second pic cuz it doesnt look ok yeah (thinking about changing the colors to blue or somethign), but in the other areas they are ok imo, since dark co_ maps suck (for an ns_ map its ok but for a co_ it is = :-? ).
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yeah I'd do that if the fucking particle systems worked on this map heeh
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Progress has been slow on this sucker

Anyway, here are some new pics. oh and nevrmind the particle systems, they are still fucked up

[Blocked Image: http://www.leveldesign.com.br/minotauro/images/co_paragonnew01.jpg]
[Blocked Image: http://www.leveldesign.com.br/minotauro/images/co_paragonnew02.jpg]
[Blocked Image: http://www.leveldesign.com.br/minotauro/images/co_paragonnew03.jpg]