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Posts by Minos

  • de position

    • Minos
    • April 23, 2005 at 1:24 AM

    That looks pretty good nexus!

    Things I don't like:

    * Lighting is too uniform

    * Dead trees everywhere. I dunno, Im just tired of them, every fucking map has some nowadays.

    * Some parts look too tiny, that would affect the flow considerably

    * Windows were placed too high, looks like they are touching the ceiling

    * Pointless crates in some places

  • Psylovision (photo manipulation)

    • Minos
    • April 23, 2005 at 12:16 AM
    Quote from st0lve

    I do, you need to get laid first, then you can die

    Yeah that would be unfair D:

    Quote

    That would actually be a very big argument for continuing <3 H.R Giger

    :LOL: word

  • Psylovision (photo manipulation)

    • Minos
    • April 22, 2005 at 6:42 PM

    Omai, send me some of ur mushrooms stepp, sounds really fun :OO

    And drugs arent that bad. Sorry but I have to quote this

    "self-improvement is masturbation, maybe self-destruction is the answer"

    Tyler Durden~

    D:

    If I was to die in a week Id try all the drugs I could. And who knows if Im not going to die in a week ?

  • [WIP] de_dam UPDATED 6-10-05

    • Minos
    • April 19, 2005 at 2:58 AM
    Quote from cdxx

    thanks, I will play around with the skyboxs and see if I can find a more appropriate one. I kinda wanted it to take place durring a sunset. (such a romatic time for a bloodbath huh?) but maybe this should take place mid afternoon or so. I was hoping people would be able to hide in the shadows the building cast onto the sniper ally.

    I will have to look up tarky's map. I looked up tons of ref pics and decided to combine serveral styles of dams in which this was born... I'll toy around with it.

    I'm not sure how I'll give it a wet look. are there any overlays that have shinny looking water spots I can use? how would I best accomplish this?

    thanks for your help. As stated, it's far from being done. I want to make sure I've looked at this from all the angles.

    peace

    About the sky/lighting: Just lower the intensity of the env light and change the color to a dark orange (the darker the less orange it will be)

    Wet look: yeah add some water spots here and there. Add some water dripping from the ceiling on that hallway that goes through the dam and things like that. Dont forget to make things rusty at these wet areas.

    I think you can do the water spots with overlays but Im not sure about that.

  • Now playing - music edition

    • Minos
    • April 19, 2005 at 2:45 AM

    Dire Straits - Sultan of Swings

  • [WIP] de_dam UPDATED 6-10-05

    • Minos
    • April 18, 2005 at 10:51 PM

    Looks like a nice start considering that you've been map for so little time. I didnt read the other replies but here are my tips:

    * Make the lighting darker and dramatic, you can make a map look really special with just getting the right lighting

    * Get another skybox

    * The dam walls need more work and attention. Make then curvy like in tarky's map

    * Give the map a wet looking since its set on the base of the dam

  • Hey, where is spine?

    • Minos
    • April 17, 2005 at 4:24 AM

    He is busy with INS so dont bother him ktnx

  • Now playing - music edition

    • Minos
    • April 16, 2005 at 9:54 PM

    Sonata Arctica - Still Loving You (best scorpions cover evr)

  • Funniest movie ever in your opinion

    • Minos
    • April 16, 2005 at 9:49 PM
    Quote from DaanO

    And meaning of life is the best

    I watched it yesterday and tbh I didnt find it that funny. It had its good moments of course, but its sorta boring overall. (the sex class part was very funny though)

  • Resident Evil: Extermination - Recruitment-a-go-go!

    • Minos
    • April 16, 2005 at 4:44 AM

    I like what I see, looks a lot better and serious than the other RE mods Ive seen.

  • Before VS. Now

    • Minos
    • April 16, 2005 at 4:33 AM

    Street Fighter EX was sorta cool as well, I liked it. Not the best SF but still a cool fighting game.

  • Funniest movie ever in your opinion

    • Minos
    • April 15, 2005 at 11:11 PM
    Quote from GrayFox

    Aah, this is too easy...Dumb and Dumber

    Yeah forgot about this one. Great movie.

  • Before VS. Now

    • Minos
    • April 15, 2005 at 11:08 PM

    K there are many more but these are the most relevant

    Mortal Kombat 1

    [Blocked Image: http://agdb.net.ru/images/mortal_kombat_1.jpg]

    Mortal Kombat 2 (my favourite)

    [Blocked Image: http://www.emulationgalaxy.co.yu/images/Mortal%20Kombat%202%20(SNES).jpg]

    Mortal Kombat 3

    [Blocked Image: http://www.consoleclassix.com/info_img/Mortal_Kombat_3_SNES_ScreenShot2.jpg]

    Ultimate Mortal Kombat 3

    [Blocked Image: http://nosnos.fz.se/wiki/mortalkombat3u_2.jpg]

    Mortal Kombat Mythologies: Sub-Zero

    [Blocked Image: http://image.com.com/gamespot/images/screenshots/3/197993/mkmyth0_screen002.jpg]

    Mortal Kombat 4 (great game)

    [Blocked Image: http://image.com.com/gamespot/images/screenshots/0/197990/mk4_screen001.jpg]

    Mortal Kombat Deception

    [Blocked Image: http://image.com.com/gamespot/images/2004/reviews/919923_20041004_screen001.jpg]

    Mortal Kombat has always had the coolest atmosphere of all snes games imo

  • Funniest movie ever in your opinion

    • Minos
    • April 15, 2005 at 10:38 PM

    Here we go. I'm not a big fan of comedy but heres my favourite:

    Gods Must be Crazy 2

    [Blocked Image: http://ia.imdb.com/media/imdb/01/I/14/88/18m.jpg]

    Brilliant!! http://www.imdb.com/title/tt0097443/

    /me pets Xixo

    (the first one is also very funny)

  • Now playing - music edition

    • Minos
    • April 15, 2005 at 7:43 PM

    Queen - I want to break free

  • Worst game idea EVER!!

    • Minos
    • April 15, 2005 at 7:37 PM

    Deer Hunter 2006

  • work on duke nukem forever!

    • Minos
    • April 14, 2005 at 6:59 PM
    Quote from st0lve

    I'd hit it if possible.DNF FOREVER!¨~¨~¨

  • New Unreal 3 Screenshot O_O

    • Minos
    • April 14, 2005 at 6:48 PM

    /me pets the izuno

  • Symetrical Levels

    • Minos
    • April 14, 2005 at 3:42 AM

    Good vs Evil ? One side is like a church and the other side is like a temple to satan. The church would have a 'neutral' feeling (most yellow and white lighting) whereas the satan side (warm feeling of course) could be lit with candles, bonfires, and other random crap (D3 could help u on this heh). The only problem is that the satan side would be darker if you go for a "vatican" look on the god part (extremely bright areas with gold everywhere) but with a bit of creativity that wouldnt be a problem at all.

    Random ideas for both sides:

    God: White marble walls with golden trims, golden details and huge paintings on the ceiling. Mosaics. Maybe some plants. you cold make a garden in the middle and on the evil part the same garden would be a lava pit or something like that.

    Satan: Corpses all over the place. Bonfires, ruins, blood (a waterfall of blood would be pretty neat heh), lava. You could get some ideas from Quake3.

    Thats a cool idea and I never seen any CTF map like that.

  • New Unreal 3 Screenshot O_O

    • Minos
    • April 13, 2005 at 6:50 PM

    lol izuno

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